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#include "ds/node_pool.hpp"
template <class Node>
struct Node_Pool {
struct Slot {
union alignas(Node) {
Slot* next;
unsigned char storage[sizeof(Node)];
};
};
using np = Node*;
static constexpr int CHUNK_SIZE = 1 << 16;
vc<unique_ptr<Slot[]>> chunks;
Slot* cur = nullptr;
int cur_used = 0;
Slot* free_head = nullptr;
Node_Pool() { alloc_chunk(); }
template <class... Args>
np create(Args&&... args) {
Slot* s = new_slot();
return ::new (s) Node(forward<Args>(args)...);
}
np clone(const np x) {
assert(x);
Slot* s = new_slot();
return ::new (s) Node(*x); // コピーコンストラクタ呼び出し
}
void destroy(np x) {
if (!x) return;
x->~Node();
auto s = reinterpret_cast<Slot*>(x);
s->next = free_head;
free_head = s;
}
void reset() {
free_head = nullptr;
if (!chunks.empty()) {
cur = chunks[0].get();
cur_used = 0;
}
}
private:
void alloc_chunk() {
chunks.emplace_back(make_unique<Slot[]>(CHUNK_SIZE));
cur = chunks.back().get();
cur_used = 0;
}
Slot* new_slot() {
if (free_head) {
Slot* s = free_head;
free_head = free_head->next;
return s;
}
if (cur_used == CHUNK_SIZE) alloc_chunk();
return &cur[cur_used++];
}
};
#line 1 "ds/node_pool.hpp"
template <class Node>
struct Node_Pool {
struct Slot {
union alignas(Node) {
Slot* next;
unsigned char storage[sizeof(Node)];
};
};
using np = Node*;
static constexpr int CHUNK_SIZE = 1 << 16;
vc<unique_ptr<Slot[]>> chunks;
Slot* cur = nullptr;
int cur_used = 0;
Slot* free_head = nullptr;
Node_Pool() { alloc_chunk(); }
template <class... Args>
np create(Args&&... args) {
Slot* s = new_slot();
return ::new (s) Node(forward<Args>(args)...);
}
np clone(const np x) {
assert(x);
Slot* s = new_slot();
return ::new (s) Node(*x); // コピーコンストラクタ呼び出し
}
void destroy(np x) {
if (!x) return;
x->~Node();
auto s = reinterpret_cast<Slot*>(x);
s->next = free_head;
free_head = s;
}
void reset() {
free_head = nullptr;
if (!chunks.empty()) {
cur = chunks[0].get();
cur_used = 0;
}
}
private:
void alloc_chunk() {
chunks.emplace_back(make_unique<Slot[]>(CHUNK_SIZE));
cur = chunks.back().get();
cur_used = 0;
}
Slot* new_slot() {
if (free_head) {
Slot* s = free_head;
free_head = free_head->next;
return s;
}
if (cur_used == CHUNK_SIZE) alloc_chunk();
return &cur[cur_used++];
}
};