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:heavy_check_mark: test/1_mytest/dynamic_lazy_segtree.test.cpp

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Code

#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#include "my_template.hpp"
#include "alg/acted_monoid/summax_assign.hpp"
#include "ds/segtree/dynamic_lazy_segtree.hpp"
#include "random/base.hpp"

void test() {
  using AM = ActedMonoid_SumMax_Assign<int, -1>;
  using P = typename AM::X;

  FOR(1000) {
    int N = RNG(1, 1000);
    int Q = RNG(1, 1000);
    vc<int> A(N, 10);
    Dynamic_Lazy_SegTree<AM, false> X(
        0, N, [](ll l, ll r) -> P { return {10 * (r - l), 10}; });

    auto root = X.new_node(0, N);

    FOR(Q) {
      int t = RNG(0, 4);
      int L = RNG(0, N);
      int R = RNG(0, N);
      if (L > R) swap(L, R);
      ++R;
      if (t == 0) {
        int i = RNG(0, N);
        int x = RNG(1, 100);
        root = X.set(root, i, {x, x});
        A[i] = x;
      }
      if (t == 1) {
        vc<int> B = {A.begin() + L, A.begin() + R};
        assert(X.prod(root, L, R).fi == SUM<int>(B));
        assert(X.prod(root, L, R).se == MAX(B));
      }
      if (t == 2) {
        int x = RNG(1, 100);
        FOR(i, L, R) A[i] = x;
        root = X.apply(root, L, R, x);
      }
      if (t == 3) {
        // max_right
        int LIM = R;
        auto check = [&](auto e) -> bool { return e.se <= LIM; };
        int naive = [&]() -> int {
          ll mx = 0;
          FOR(i, L, N) {
            chmax(mx, A[i]);
            if (mx > LIM) return i;
          }
          return N;
        }();

        assert(naive == X.max_right(root, check, L));
      }
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();

  return 0;
}
#line 1 "test/1_mytest/dynamic_lazy_segtree.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#line 1 "my_template.hpp"
#if defined(USE_PCH)
#include <my_template_compiled.hpp>
#else
#if defined(__GNUC__)
#include <bits/allocator.h>
#pragma GCC optimize("Ofast,unroll-loops")
// 環境によってはコンパイル成功かつ実行時エラー
#pragma GCC target("avx2,popcnt")
#endif
#include <bits/stdc++.h>
#include <cassert>

using namespace std;

using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class>
constexpr bool dependent_false = false;

template <class T>
constexpr T infty = [] {
  static_assert(dependent_false<T>, "infty<T> is not defined");
  return T{};
}();
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = infty<i128>;
template <>
constexpr long double infty<long double> = infty<i128>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using pq_max = priority_queue<T>;
template <class T>
using pq_min = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR1_R(a) for (ll i = ll(a) - 1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = ll(a) - 1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = ll(b) - 1; i >= ll(a); --i)
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload3(__VA_ARGS__, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define all(x) (x).begin(), (x).end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

// require y > 0
template <typename T>
T floor(T x, T y) {
  return x / y - (x % y < 0);
}

// require y > 0
template <typename T>
T ceil(T x, T y) {
  return (x / y) + (x % y > 0);
}

// require y > 0
template <typename T>
T bmod(T x, T y) {
  T r = x % y;
  return (r < 0 ? r + y : r);
}

// require y > 0
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = x / y, r = x % y;
  if (r < 0) --q, r += y;
  return {q, r};
}

constexpr auto TEN = [] {
  array<u64, 20> A{};
  A[0] = 1;
  for (int i = 1; i < 20; ++i) A[i] = 10 * A[i - 1];
  return A;
}();

template <typename T, typename U>
T SUM(const U &A) {
  return std::accumulate(A.begin(), A.end(), T{});
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
template <class C, class T>
inline long long LB(const C &c, const T &x) {
  return lower_bound(c.begin(), c.end(), x) - c.begin();
}
template <class C, class T>
inline long long UB(const C &c, const T &x) {
  return upper_bound(c.begin(), c.end(), x) - c.begin();
}
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end())

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <class T, class Container, class Compare>
T POP(priority_queue<T, Container, Compare> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
i128 binary_search(F check, i128 ok, i128 ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (1) {
    i128 x = (ok + ng) / 2;
    if (x == ok || x == ng) break;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}

template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  T c = max<T>(a, b);
  bool changed = (c != a);
  a = c;
  return changed;
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  T c = min<T>(a, b);
  bool changed = (c != a);
  a = c;
  return changed;
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vc<T> cumsum(const vc<U> &A, int off = 1) {
  int N = A.size();
  vc<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vc<int> argsort(const vc<T> &A) {
  vc<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids),
      [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}

template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &...others) {
  first.reserve(first.size() + (others.size() + ... + 0));
  (first.insert(first.end(), others.begin(), others.end()), ...);
}

// i128
template <class T, enable_if_t<is_same_v<T, i128>, int> = 0>
constexpr i128 abs(T x) {
  return x < 0 ? -x : x;
}

constexpr i128 gcd(i128 a, i128 b) {
  while (b != 0) {
    i128 c = a % b;
    a = b, b = c;
  }
  return abs(a);
}
#endif
#line 1 "alg/monoid/summax.hpp"

template <typename E>
struct Monoid_SumMax {
  using value_type = pair<E, E>;
  using X = value_type;
  static X op(X x, X y) { return {x.fi + y.fi, max(x.se, y.se)}; }
  static X from_element(E e) { return {e, e}; }
  static constexpr X id() { return {E(0), -infty<E>}; }
  static constexpr bool commute = 1;
};
#line 1 "alg/monoid/assign.hpp"

template <typename X, int none_val>
struct Monoid_Assign {
  using value_type = X;
  static X op(X x, X y) { return (y == X(none_val) ? x : y); }
  static constexpr X id() { return X(none_val); }
  static constexpr bool commute = false;
};
#line 3 "alg/acted_monoid/summax_assign.hpp"

template <typename E, E none_val>
struct ActedMonoid_SumMax_Assign {
  using Monoid_X = Monoid_SumMax<E>;
  using Monoid_A = Monoid_Assign<E, none_val>;
  using X = typename Monoid_X::value_type;
  using A = typename Monoid_A::value_type;
  static constexpr X act(const X& x, const A& a, const ll& size) {
    if (a == Monoid_A::id()) return x;
    return {E(size) * a, a};
  }
};
#line 1 "ds/node_pool.hpp"
// マルチテストケースでも確保済み chunk を再利用する
template <class Node>
struct Node_Pool {
  union Slot {
    Node node;
    Slot* next;

    Slot() {}
    ~Slot() {}
  };
  using np = Node*;

  static constexpr int CHUNK_SIZE = 1 << 12;

  vc<unique_ptr<Slot[]>> chunks;
  int chunk_id = 0;
  int pos = 0;
  Slot* free_head = nullptr;

  ~Node_Pool() {
    auto& cache = chunk_cache();
    for (auto& p : chunks) cache.eb(std::move(p));
  }

  template <class... Args>
  np create(Args&&... args) {
    Slot* s = new_slot();
    return ::new (&s->node) Node(forward<Args>(args)...);
  }

  np clone(const np x) {
    assert(x);
    Slot* s = new_slot();
    return ::new (&s->node) Node(*x);
  }

  void destroy(np x) {
    if (!x) return;
    x->~Node();
    Slot* s = reinterpret_cast<Slot*>(x);
    s->next = free_head;
    free_head = s;
  }

  // 全 node を無効化する。
  // 確保済み chunk は解放せず、次回以降に再利用する。
  void reset() {
    free_head = nullptr;
    chunk_id = 0;
    pos = 0;
  }

 private:
  static vc<unique_ptr<Slot[]>>& chunk_cache() {
    // static Node_Pool の destructor より先に破棄されないようにする。
    static auto* cache = new vc<unique_ptr<Slot[]>>();
    return *cache;
  }

  void alloc_chunk() {
    auto& cache = chunk_cache();
    if (cache.empty()) {
      chunks.eb(make_unique<Slot[]>(CHUNK_SIZE));
    } else {
      chunks.eb(std::move(cache.back()));
      cache.pop_back();
    }
  }

  Slot* new_slot() {
    if (free_head) {
      Slot* s = free_head;
      free_head = free_head->next;
      return s;
    }

    if (chunk_id == len(chunks)) alloc_chunk();

    Slot* s = &chunks[chunk_id][pos++];
    if (pos == CHUNK_SIZE) {
      ++chunk_id;
      pos = 0;
    }
    return s;
  }
};
#line 2 "ds/segtree/dynamic_lazy_segtree.hpp"

// Q*4logN 程度必要? apply で 4logN ノード作っていると思う
template <typename ActedMonoid, bool PERSISTENT>
struct Dynamic_Lazy_SegTree {
  using AM = ActedMonoid;
  using MX = typename AM::Monoid_X;
  using MA = typename AM::Monoid_A;
  using X = typename AM::X;
  using A = typename AM::A;
  using F = function<X(ll, ll)>;
  F default_prod;

  struct Node {
    Node *l, *r;
    X x;
    A lazy;
  };

  Node_Pool<Node> pool;
  const ll L0, R0;
  using np = Node *;

  Dynamic_Lazy_SegTree(
      ll L0, ll R0, F default_prod = [](ll, ll) -> X { return MX::id(); })
      : default_prod(default_prod), L0(L0), R0(R0) {}

  np new_root() { return new_node(L0, R0); }

  np new_node(const X x) {
    np c = pool.create();
    c->l = c->r = nullptr;
    c->x = x, c->lazy = MA::id();
    return c;
  }

  np new_node(ll l, ll r) {
    assert(l < r);
    return new_node(default_prod(l, r));
  }
  np new_node() { return new_node(L0, R0); }

  np new_node(const vc<X> &dat) {
    assert(L0 == 0 && R0 == len(dat));
    auto dfs = [&](auto &dfs, ll l, ll r) -> Node * {
      if (l == r) return nullptr;
      if (r == l + 1) return new_node(dat[l]);
      ll m = (l + r) / 2;
      np l_root = dfs(dfs, l, m), r_root = dfs(dfs, m, r);
      X x = MX::op(l_root->x, r_root->x);
      np root = new_node(x);
      root->l = l_root, root->r = r_root;
      return root;
    };
    return dfs(dfs, 0, len(dat));
  }

  X prod(np root, ll l, ll r) {
    if (l == r || !root) return MX::id();
    assert(L0 <= l && l < r && r <= R0);
    X x = MX::id();
    prod_rec(root, L0, R0, l, r, x, MA::id());
    return x;
  }

  X prod_all(np root) { return prod(root, L0, R0); }

  np set(np root, ll i, const X &x) {
    assert(root && L0 <= i && i < R0);
    return set_rec(root, L0, R0, i, x);
  }

  np multiply(np root, ll i, const X &x) {
    assert(root && L0 <= i && i < R0);
    return multiply_rec(root, L0, R0, i, x);
  }

  np apply(np root, ll l, ll r, const A &a) {
    if (l == r) return root;
    assert(root && L0 <= l && l < r && r <= R0);
    return apply_rec(root, L0, R0, l, r, a);
  }

  template <typename F>
  ll max_right(np root, F check, ll L) {
    assert(root && L0 <= L && L <= R0 && check(MX::id()));
    X x = MX::id();
    return max_right_rec(root, check, L0, R0, L, x);
  }

  template <typename F>
  ll min_left(np root, F check, ll R) {
    assert(root && L0 <= R && R <= R0 && check(MX::id()));
    X x = MX::id();
    return min_left_rec(root, check, L0, R0, R, x);
  }

  // f(idx, val)
  template <typename F>
  void enumerate(np root, F f) {
    auto dfs = [&](auto &dfs, np c, ll l, ll r, A a) -> void {
      if (!c) return;
      if (r - l == 1) {
        f(l, AM::act(c->x, a, 1));
        return;
      }
      ll m = (l + r) / 2;
      a = MA::op(c->lazy, a);
      dfs(dfs, c->l, l, m, a);
      dfs(dfs, c->r, m, r, a);
    };
    dfs(dfs, root, L0, R0, MA::id());
  }

  void reset() { pool.reset(); }

  // root[l:r) を apply(other[l:r),a) で上書きしたものを返す
  np copy_interval(np root, np other, ll l, ll r, A a) {
    if (root == other) return root;
    root = clone(root);
    copy_interval_rec(root, other, L0, R0, l, r, a);
    return root;
  }

 private:
  np clone(np c) {
    if (!c || !PERSISTENT) return c;
    return pool.clone(c);
  }

  void push(np c, ll l, ll r) {
    assert(r - l >= 2);
    ll m = (l + r) / 2;
    if (c->lazy == MA::id()) return;
    c->l = (c->l ? clone(c->l) : new_node(l, m));
    c->l->x = AM::act(c->l->x, c->lazy, m - l);
    c->l->lazy = MA::op(c->l->lazy, c->lazy);
    c->r = (c->r ? clone(c->r) : new_node(m, r));
    c->r->x = AM::act(c->r->x, c->lazy, r - m);
    c->r->lazy = MA::op(c->r->lazy, c->lazy);
    c->lazy = MA::id();
  }

  void copy_interval_rec(np c, np d, ll l, ll r, ll ql, ll qr, A a) {
    // c[ql,qr) <- apply(d[ql,qr),a)
    // もう c は新しくしてある
    assert(c);
    chmax(ql, l), chmin(qr, r);
    if (ql >= qr) return;
    if (l == ql && r == qr) {
      if (d) {
        c->x = AM::act(d->x, a, r - l), c->lazy = MA::op(d->lazy, a);
        c->l = d->l, c->r = d->r;
      } else {
        c->x = AM::act(default_prod(l, r), a, r - l), c->lazy = a;
        c->l = nullptr, c->r = nullptr;
      }
      return;
    }
    // push
    ll m = (l + r) / 2;
    c->l = (c->l ? clone(c->l) : new_node());
    c->r = (c->r ? clone(c->r) : new_node());
    c->l->x = AM::act(c->l->x, c->lazy, m - l);
    c->l->lazy = MA::op(c->l->lazy, c->lazy);
    c->r->x = AM::act(c->r->x, c->lazy, r - m);
    c->r->lazy = MA::op(c->r->lazy, c->lazy);
    c->lazy = MA::id();
    if (d) a = MA::op(d->lazy, a);
    copy_interval_rec(c->l, (d && d->l ? d->l : nullptr), l, m, ql, qr, a);
    copy_interval_rec(c->r, (d && d->r ? d->r : nullptr), m, r, ql, qr, a);
    c->x = MX::op(c->l->x, c->r->x);
    return;
  }

  np set_rec(np c, ll l, ll r, ll i, const X &x) {
    if (r == l + 1) {
      c = clone(c);
      c->x = x;
      c->lazy = MA::id();
      return c;
    }
    push(c, l, r);
    ll m = (l + r) / 2;
    if (!c->l) c->l = new_node(l, m);
    if (!c->r) c->r = new_node(m, r);

    c = clone(c);
    if (i < m) {
      c->l = set_rec(c->l, l, m, i, x);
    } else {
      c->r = set_rec(c->r, m, r, i, x);
    }
    c->x = MX::op(c->l->x, c->r->x);
    return c;
  }

  np multiply_rec(np c, ll l, ll r, ll i, const X &x) {
    if (r == l + 1) {
      c = clone(c);
      c->x = MX::op(c->x, x);
      c->lazy = MA::id();
      return c;
    }
    push(c, l, r);
    ll m = (l + r) / 2;
    if (!c->l) c->l = new_node(l, m);
    if (!c->r) c->r = new_node(m, r);

    c = clone(c);
    if (i < m) {
      c->l = multiply_rec(c->l, l, m, i, x);
    } else {
      c->r = multiply_rec(c->r, m, r, i, x);
    }
    c->x = MX::op(c->l->x, c->r->x);
    return c;
  }

  void prod_rec(np c, ll l, ll r, ll ql, ll qr, X &x, A lazy) {
    chmax(ql, l);
    chmin(qr, r);
    if (ql >= qr) return;
    if (!c) {
      x = MX::op(x, AM::act(default_prod(ql, qr), lazy, qr - ql));
      return;
    }
    if (l == ql && r == qr) {
      x = MX::op(x, AM::act(c->x, lazy, r - l));
      return;
    }
    ll m = (l + r) / 2;
    lazy = MA::op(c->lazy, lazy);
    prod_rec(c->l, l, m, ql, qr, x, lazy);
    prod_rec(c->r, m, r, ql, qr, x, lazy);
  }

  np apply_rec(np c, ll l, ll r, ll ql, ll qr, const A &a) {
    if (!c) c = new_node(l, r);
    chmax(ql, l);
    chmin(qr, r);
    if (ql >= qr) return c;
    if (l == ql && r == qr) {
      c = clone(c);
      c->x = AM::act(c->x, a, r - l);
      c->lazy = MA::op(c->lazy, a);
      return c;
    }
    push(c, l, r);
    ll m = (l + r) / 2;
    c = clone(c);
    c->l = apply_rec(c->l, l, m, ql, qr, a);
    c->r = apply_rec(c->r, m, r, ql, qr, a);
    c->x = MX::op(c->l->x, c->r->x);
    return c;
  }

  template <typename F>
  ll max_right_rec(np c, const F &check, ll l, ll r, ll ql, X &x) {
    if (r <= ql) return r;
    if (!c) c = new_node(l, r);
    chmax(ql, l);
    if (l == ql && check(MX::op(x, c->x))) {
      x = MX::op(x, c->x);
      return r;
    }
    if (r == l + 1) return l;
    push(c, l, r);
    ll m = (l + r) / 2;
    ll k = max_right_rec(c->l, check, l, m, ql, x);
    if (k < m) return k;
    return max_right_rec(c->r, check, m, r, ql, x);
  }

  template <typename F>
  ll min_left_rec(np c, const F &check, ll l, ll r, ll qr, X &x) {
    if (qr <= l) return l;
    if (!c) c = new_node(l, r);
    chmin(qr, r);
    if (r == qr && check(MX::op(c->x, x))) {
      x = MX::op(c->x, x);
      return l;
    }
    if (r == l + 1) return r;
    push(c, l, r);
    ll m = (l + r) / 2;
    ll k = min_left_rec(c->r, check, m, r, qr, x);
    if (m < k) return k;
    return min_left_rec(c->l, check, l, m, qr, x);
  }
};
#line 1 "random/base.hpp"

u64 RNG_64() {
  static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(
                      chrono::high_resolution_clock::now().time_since_epoch())
                          .count()) *
                  10150724397891781847ULL;
  x_ ^= x_ << 7;
  return x_ ^= x_ >> 9;
}

u64 RNG(u64 lim) {
  assert(lim > 0);
  return RNG_64() % lim;
}

ll RNG(ll l, ll r) {
  assert(l < r);
  return l + RNG_64() % (r - l);
}
#line 6 "test/1_mytest/dynamic_lazy_segtree.test.cpp"

void test() {
  using AM = ActedMonoid_SumMax_Assign<int, -1>;
  using P = typename AM::X;

  FOR(1000) {
    int N = RNG(1, 1000);
    int Q = RNG(1, 1000);
    vc<int> A(N, 10);
    Dynamic_Lazy_SegTree<AM, false> X(
        0, N, [](ll l, ll r) -> P { return {10 * (r - l), 10}; });

    auto root = X.new_node(0, N);

    FOR(Q) {
      int t = RNG(0, 4);
      int L = RNG(0, N);
      int R = RNG(0, N);
      if (L > R) swap(L, R);
      ++R;
      if (t == 0) {
        int i = RNG(0, N);
        int x = RNG(1, 100);
        root = X.set(root, i, {x, x});
        A[i] = x;
      }
      if (t == 1) {
        vc<int> B = {A.begin() + L, A.begin() + R};
        assert(X.prod(root, L, R).fi == SUM<int>(B));
        assert(X.prod(root, L, R).se == MAX(B));
      }
      if (t == 2) {
        int x = RNG(1, 100);
        FOR(i, L, R) A[i] = x;
        root = X.apply(root, L, R, x);
      }
      if (t == 3) {
        // max_right
        int LIM = R;
        auto check = [&](auto e) -> bool { return e.se <= LIM; };
        int naive = [&]() -> int {
          ll mx = 0;
          FOR(i, L, N) {
            chmax(mx, A[i]);
            if (mx > LIM) return i;
          }
          return N;
        }();

        assert(naive == X.max_right(root, check, L));
      }
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();

  return 0;
}
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