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#include "ds/segtree/segtree.hpp"
#pragma once
template <class Monoid>
struct SegTree {
using MX = Monoid;
using X = typename MX::value_type;
using value_type = X;
vc<X> dat;
int n, log, size;
SegTree() {}
SegTree(int n) { build(n); }
template <typename F>
SegTree(int n, F f) {
build(n, f);
}
SegTree(const vc<X>& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return MX::unit(); });
}
void build(const vc<X>& v) {
build(len(v), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F f) {
n = m, log = 1;
while ((1 << log) < n) ++log;
size = 1 << log;
dat.assign(size << 1, MX::unit());
FOR(i, n) dat[size + i] = f(i);
FOR_R(i, 1, size) update(i);
}
X get(int i) { return dat[size + i]; }
vc<X> get_all() { return {dat.begin() + size, dat.begin() + size + n}; }
void update(int i) { dat[i] = Monoid::op(dat[2 * i], dat[2 * i + 1]); }
void set(int i, const X& x) {
assert(i < n);
dat[i += size] = x;
while (i >>= 1) update(i);
}
void multiply(int i, const X& x) {
assert(i < n);
i += size;
dat[i] = Monoid::op(dat[i], x);
while (i >>= 1) update(i);
}
X prod(int L, int R) {
assert(0 <= L && L <= R && R <= n);
X vl = Monoid::unit(), vr = Monoid::unit();
L += size, R += size;
while (L < R) {
if (L & 1) vl = Monoid::op(vl, dat[L++]);
if (R & 1) vr = Monoid::op(dat[--R], vr);
L >>= 1, R >>= 1;
}
return Monoid::op(vl, vr);
}
X prod_all() { return dat[1]; }
template <class F>
int max_right(F check, int L) {
assert(0 <= L && L <= n && check(Monoid::unit()));
if (L == n) return n;
L += size;
X sm = Monoid::unit();
do {
while (L % 2 == 0) L >>= 1;
if (!check(Monoid::op(sm, dat[L]))) {
while (L < size) {
L = 2 * L;
if (check(Monoid::op(sm, dat[L]))) { sm = Monoid::op(sm, dat[L++]); }
}
return L - size;
}
sm = Monoid::op(sm, dat[L++]);
} while ((L & -L) != L);
return n;
}
template <class F>
int min_left(F check, int R) {
assert(0 <= R && R <= n && check(Monoid::unit()));
if (R == 0) return 0;
R += size;
X sm = Monoid::unit();
do {
--R;
while (R > 1 && (R % 2)) R >>= 1;
if (!check(Monoid::op(dat[R], sm))) {
while (R < size) {
R = 2 * R + 1;
if (check(Monoid::op(dat[R], sm))) { sm = Monoid::op(dat[R--], sm); }
}
return R + 1 - size;
}
sm = Monoid::op(dat[R], sm);
} while ((R & -R) != R);
return 0;
}
// prod_{l<=i<r} A[i xor x]
X xor_prod(int l, int r, int xor_val) {
static_assert(Monoid::commute);
X x = Monoid::unit();
for (int k = 0; k < log + 1; ++k) {
if (l >= r) break;
if (l & 1) { x = Monoid::op(x, dat[(size >> k) + ((l++) ^ xor_val)]); }
if (r & 1) { x = Monoid::op(x, dat[(size >> k) + ((--r) ^ xor_val)]); }
l /= 2, r /= 2, xor_val /= 2;
}
return x;
}
};
#line 2 "ds/segtree/segtree.hpp"
template <class Monoid>
struct SegTree {
using MX = Monoid;
using X = typename MX::value_type;
using value_type = X;
vc<X> dat;
int n, log, size;
SegTree() {}
SegTree(int n) { build(n); }
template <typename F>
SegTree(int n, F f) {
build(n, f);
}
SegTree(const vc<X>& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return MX::unit(); });
}
void build(const vc<X>& v) {
build(len(v), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F f) {
n = m, log = 1;
while ((1 << log) < n) ++log;
size = 1 << log;
dat.assign(size << 1, MX::unit());
FOR(i, n) dat[size + i] = f(i);
FOR_R(i, 1, size) update(i);
}
X get(int i) { return dat[size + i]; }
vc<X> get_all() { return {dat.begin() + size, dat.begin() + size + n}; }
void update(int i) { dat[i] = Monoid::op(dat[2 * i], dat[2 * i + 1]); }
void set(int i, const X& x) {
assert(i < n);
dat[i += size] = x;
while (i >>= 1) update(i);
}
void multiply(int i, const X& x) {
assert(i < n);
i += size;
dat[i] = Monoid::op(dat[i], x);
while (i >>= 1) update(i);
}
X prod(int L, int R) {
assert(0 <= L && L <= R && R <= n);
X vl = Monoid::unit(), vr = Monoid::unit();
L += size, R += size;
while (L < R) {
if (L & 1) vl = Monoid::op(vl, dat[L++]);
if (R & 1) vr = Monoid::op(dat[--R], vr);
L >>= 1, R >>= 1;
}
return Monoid::op(vl, vr);
}
X prod_all() { return dat[1]; }
template <class F>
int max_right(F check, int L) {
assert(0 <= L && L <= n && check(Monoid::unit()));
if (L == n) return n;
L += size;
X sm = Monoid::unit();
do {
while (L % 2 == 0) L >>= 1;
if (!check(Monoid::op(sm, dat[L]))) {
while (L < size) {
L = 2 * L;
if (check(Monoid::op(sm, dat[L]))) { sm = Monoid::op(sm, dat[L++]); }
}
return L - size;
}
sm = Monoid::op(sm, dat[L++]);
} while ((L & -L) != L);
return n;
}
template <class F>
int min_left(F check, int R) {
assert(0 <= R && R <= n && check(Monoid::unit()));
if (R == 0) return 0;
R += size;
X sm = Monoid::unit();
do {
--R;
while (R > 1 && (R % 2)) R >>= 1;
if (!check(Monoid::op(dat[R], sm))) {
while (R < size) {
R = 2 * R + 1;
if (check(Monoid::op(dat[R], sm))) { sm = Monoid::op(dat[R--], sm); }
}
return R + 1 - size;
}
sm = Monoid::op(dat[R], sm);
} while ((R & -R) != R);
return 0;
}
// prod_{l<=i<r} A[i xor x]
X xor_prod(int l, int r, int xor_val) {
static_assert(Monoid::commute);
X x = Monoid::unit();
for (int k = 0; k < log + 1; ++k) {
if (l >= r) break;
if (l & 1) { x = Monoid::op(x, dat[(size >> k) + ((l++) ^ xor_val)]); }
if (r & 1) { x = Monoid::op(x, dat[(size >> k) + ((--r) ^ xor_val)]); }
l /= 2, r /= 2, xor_val /= 2;
}
return x;
}
};