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#define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #include "my_template.hpp" #include "ds/segtree/range_assignment_segtree.hpp" #include "ds/segtree/lazy_segtree.hpp" #include "alg/monoid/add.hpp" #include "alg/acted_monoid/sum_assign.hpp" #include "random/base.hpp" struct PROB { int N, Q; vc<ll> INIT; vc<tuple<int, int, int>> QUERY; }; PROB gen(int N, int Q) { PROB p; p.N = N, p.Q = Q; FOR(N) { p.INIT.eb(RNG(0, 1 << 30)); } FOR(Q) { int t = RNG(0, 2); int l = RNG(0, N), r = RNG(0, N); int x = RNG(0, 1 << 30); if (l > r) swap(l, r); ++r; if (t == 0) p.QUERY.eb(l, r, x); if (t == 1) p.QUERY.eb(l, r, -1); } return p; } vi sol_1(PROB p) { vi ANS; Lazy_SegTree<ActedMonoid_Sum_Assign<ll, -1>> seg(p.INIT); for (auto& [l, r, x]: p.QUERY) { if (x == -1) { ANS.eb(seg.prod(l, r)); } else { seg.apply(l, r, x); } } return ANS; } vi sol_2(PROB p) { vi ANS; Range_Assignment_SegTree<Monoid_Add<ll>> seg(p.INIT); for (auto& [l, r, x]: p.QUERY) { if (x == -1) { ANS.eb(seg.prod(l, r)); } else { seg.assign(l, r, x); } } return ANS; } void test() { int N = 1 << 22, Q = 1 << 22; PROB p = gen(N, Q); double a = clock(); vi A = sol_1(p); double b = clock(); vi B = sol_2(p); double c = clock(); a = (b - a) / CLOCKS_PER_SEC; b = (c - b) / CLOCKS_PER_SEC; assert(A == B); // cout << a << "\n"; 1.563 sec // cout << b << "\n"; 1.376 sec } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { test(); solve(); return 0; }
#line 1 "test/1_mytest/range_assign.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 #pragma GCC optimize("Ofast,unroll-loops") // いまの CF だとこれ入れると動かない? // #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s))) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_mod_2(int x) { return __builtin_parity(x); } int popcnt_mod_2(u32 x) { return __builtin_parity(x); } int popcnt_mod_2(ll x) { return __builtin_parityll(x); } int popcnt_mod_2(u64 x) { return __builtin_parityll(x); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 3 "test/1_mytest/range_assign.test.cpp" #line 2 "ds/segtree/segtree.hpp" template <class Monoid> struct SegTree { using MX = Monoid; using X = typename MX::value_type; using value_type = X; vc<X> dat; int n, log, size; SegTree() {} SegTree(int n) { build(n); } template <typename F> SegTree(int n, F f) { build(n, f); } SegTree(const vc<X>& v) { build(v); } void build(int m) { build(m, [](int i) -> X { return MX::unit(); }); } void build(const vc<X>& v) { build(len(v), [&](int i) -> X { return v[i]; }); } template <typename F> void build(int m, F f) { n = m, log = 1; while ((1 << log) < n) ++log; size = 1 << log; dat.assign(size << 1, MX::unit()); FOR(i, n) dat[size + i] = f(i); FOR_R(i, 1, size) update(i); } X get(int i) { return dat[size + i]; } vc<X> get_all() { return {dat.begin() + size, dat.begin() + size + n}; } void update(int i) { dat[i] = Monoid::op(dat[2 * i], dat[2 * i + 1]); } void set(int i, const X& x) { assert(i < n); dat[i += size] = x; while (i >>= 1) update(i); } void multiply(int i, const X& x) { assert(i < n); i += size; dat[i] = Monoid::op(dat[i], x); while (i >>= 1) update(i); } X prod(int L, int R) { assert(0 <= L && L <= R && R <= n); X vl = Monoid::unit(), vr = Monoid::unit(); L += size, R += size; while (L < R) { if (L & 1) vl = Monoid::op(vl, dat[L++]); if (R & 1) vr = Monoid::op(dat[--R], vr); L >>= 1, R >>= 1; } return Monoid::op(vl, vr); } X prod_all() { return dat[1]; } template <class F> int max_right(F check, int L) { assert(0 <= L && L <= n && check(Monoid::unit())); if (L == n) return n; L += size; X sm = Monoid::unit(); do { while (L % 2 == 0) L >>= 1; if (!check(Monoid::op(sm, dat[L]))) { while (L < size) { L = 2 * L; if (check(Monoid::op(sm, dat[L]))) { sm = Monoid::op(sm, dat[L++]); } } return L - size; } sm = Monoid::op(sm, dat[L++]); } while ((L & -L) != L); return n; } template <class F> int min_left(F check, int R) { assert(0 <= R && R <= n && check(Monoid::unit())); if (R == 0) return 0; R += size; X sm = Monoid::unit(); do { --R; while (R > 1 && (R % 2)) R >>= 1; if (!check(Monoid::op(dat[R], sm))) { while (R < size) { R = 2 * R + 1; if (check(Monoid::op(dat[R], sm))) { sm = Monoid::op(dat[R--], sm); } } return R + 1 - size; } sm = Monoid::op(dat[R], sm); } while ((R & -R) != R); return 0; } // prod_{l<=i<r} A[i xor x] X xor_prod(int l, int r, int xor_val) { static_assert(Monoid::commute); X x = Monoid::unit(); for (int k = 0; k < log + 1; ++k) { if (l >= r) break; if (l & 1) { x = Monoid::op(x, dat[(size >> k) + ((l++) ^ xor_val)]); } if (r & 1) { x = Monoid::op(x, dat[(size >> k) + ((--r) ^ xor_val)]); } l /= 2, r /= 2, xor_val /= 2; } return x; } }; #line 2 "alg/monoid_pow.hpp" // chat gpt template <typename U, typename Arg1, typename Arg2> struct has_power_method { private: // ヘルパー関数の実装 template <typename V, typename A1, typename A2> static auto check(int) -> decltype(std::declval<V>().power(std::declval<A1>(), std::declval<A2>()), std::true_type{}); template <typename, typename, typename> static auto check(...) -> std::false_type; public: // メソッドの有無を表す型 static constexpr bool value = decltype(check<U, Arg1, Arg2>(0))::value; }; template <typename Monoid> typename Monoid::X monoid_pow(typename Monoid::X x, ll exp) { using X = typename Monoid::X; if constexpr (has_power_method<Monoid, X, ll>::value) { return Monoid::power(x, exp); } else { assert(exp >= 0); X res = Monoid::unit(); while (exp) { if (exp & 1) res = Monoid::op(res, x); x = Monoid::op(x, x); exp >>= 1; } return res; } } #line 2 "ds/fastset.hpp" // 64-ary tree // space: (N/63) * u64 struct FastSet { static constexpr u32 B = 64; int n, log; vvc<u64> seg; FastSet() {} FastSet(int n) { build(n); } int size() { return n; } template <typename F> FastSet(int n, F f) { build(n, f); } void build(int m) { seg.clear(); n = m; do { seg.push_back(vc<u64>((m + B - 1) / B)); m = (m + B - 1) / B; } while (m > 1); log = len(seg); } template <typename F> void build(int n, F f) { build(n); FOR(i, n) { seg[0][i / B] |= u64(f(i)) << (i % B); } FOR(h, log - 1) { FOR(i, len(seg[h])) { seg[h + 1][i / B] |= u64(bool(seg[h][i])) << (i % B); } } } bool operator[](int i) const { return seg[0][i / B] >> (i % B) & 1; } void insert(int i) { for (int h = 0; h < log; h++) { seg[h][i / B] |= u64(1) << (i % B), i /= B; } } void add(int i) { insert(i); } void erase(int i) { u64 x = 0; for (int h = 0; h < log; h++) { seg[h][i / B] &= ~(u64(1) << (i % B)); seg[h][i / B] |= x << (i % B); x = bool(seg[h][i / B]); i /= B; } } void remove(int i) { erase(i); } // min[x,n) or n int next(int i) { assert(i <= n); chmax(i, 0); for (int h = 0; h < log; h++) { if (i / B == seg[h].size()) break; u64 d = seg[h][i / B] >> (i % B); if (!d) { i = i / B + 1; continue; } i += lowbit(d); for (int g = h - 1; g >= 0; g--) { i *= B; i += lowbit(seg[g][i / B]); } return i; } return n; } // max [0,x], or -1 int prev(int i) { assert(i >= -1); if (i >= n) i = n - 1; for (int h = 0; h < log; h++) { if (i == -1) break; u64 d = seg[h][i / B] << (63 - i % B); if (!d) { i = i / B - 1; continue; } i -= __builtin_clzll(d); for (int g = h - 1; g >= 0; g--) { i *= B; i += topbit(seg[g][i / B]); } return i; } return -1; } bool any(int l, int r) { return next(l) < r; } // [l, r) template <typename F> void enumerate(int l, int r, F f) { for (int x = next(l); x < r; x = next(x + 1)) f(x); } string to_string() { string s(n, '?'); for (int i = 0; i < n; ++i) s[i] = ((*this)[i] ? '1' : '0'); return s; } }; #line 4 "ds/segtree/range_assignment_segtree.hpp" template <typename Monoid> struct Range_Assignment_SegTree { using MX = Monoid; using X = typename MX::value_type; int n; SegTree<MX> seg; FastSet cut; vc<X> dat; Range_Assignment_SegTree() {} Range_Assignment_SegTree(int n) { build(n); } template <typename F> Range_Assignment_SegTree(int n, F f) { build(n, f); } Range_Assignment_SegTree(const vc<X> &v) { build(v); } void build(int m) { build(m, [](int i) -> X { return MX::unit(); }); } void build(const vc<X> &v) { build(len(v), [&](int i) -> X { return v[i]; }); } template <typename F> void build(int m, F f) { n = m; seg.build(m, f), cut.build(n, [&](int i) -> int { return 1; }); dat = seg.get_all(); } X prod(int l, int r) { int a = cut.prev(l), b = cut.next(l), c = cut.prev(r); if (a == c) { return monoid_pow<MX>(dat[a], r - l); }; assert(b <= c); X x = monoid_pow<MX>(dat[a], b - l); X y = seg.prod(b, c); X z = monoid_pow<MX>(dat[c], r - c); return MX::op(MX::op(x, y), z); } X prod_all() { return seg.prod_all(); } void assign(int l, int r, X x) { int a = cut.prev(l), b = cut.next(r); if (a < l) seg.set(a, monoid_pow<MX>(dat[a], l - a)); if (r < b) { X y = dat[cut.prev(r)]; dat[r] = y, cut.insert(r), seg.set(r, monoid_pow<MX>(y, b - r)); } cut.enumerate(l + 1, r, [&](int i) -> void { seg.set(i, MX::unit()), cut.erase(i); }); dat[l] = x, cut.insert(l), seg.set(l, monoid_pow<MX>(x, r - l)); } }; #line 2 "ds/segtree/lazy_segtree.hpp" template <typename ActedMonoid> struct Lazy_SegTree { using AM = ActedMonoid; using MX = typename AM::Monoid_X; using MA = typename AM::Monoid_A; using X = typename MX::value_type; using A = typename MA::value_type; int n, log, size; vc<X> dat; vc<A> laz; Lazy_SegTree() {} Lazy_SegTree(int n) { build(n); } template <typename F> Lazy_SegTree(int n, F f) { build(n, f); } Lazy_SegTree(const vc<X>& v) { build(v); } void build(int m) { build(m, [](int i) -> X { return MX::unit(); }); } void build(const vc<X>& v) { build(len(v), [&](int i) -> X { return v[i]; }); } template <typename F> void build(int m, F f) { n = m, log = 1; while ((1 << log) < n) ++log; size = 1 << log; dat.assign(size << 1, MX::unit()); laz.assign(size, MA::unit()); FOR(i, n) dat[size + i] = f(i); FOR_R(i, 1, size) update(i); } void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); } void set(int p, X x) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); dat[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } void multiply(int p, const X& x) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); dat[p] = MX::op(dat[p], x); for (int i = 1; i <= log; i++) update(p >> i); } X get(int p) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return dat[p]; } vc<X> get_all() { FOR(k, 1, size) { push(k); } return {dat.begin() + size, dat.begin() + size + n}; } X prod(int l, int r) { assert(0 <= l && l <= r && r <= n); if (l == r) return MX::unit(); l += size, r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } X xl = MX::unit(), xr = MX::unit(); while (l < r) { if (l & 1) xl = MX::op(xl, dat[l++]); if (r & 1) xr = MX::op(dat[--r], xr); l >>= 1, r >>= 1; } return MX::op(xl, xr); } X prod_all() { return dat[1]; } void apply(int l, int r, A a) { assert(0 <= l && l <= r && r <= n); if (l == r) return; l += size, r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } int l2 = l, r2 = r; while (l < r) { if (l & 1) apply_at(l++, a); if (r & 1) apply_at(--r, a); l >>= 1, r >>= 1; } l = l2, r = r2; for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template <typename F> int max_right(const F check, int l) { assert(0 <= l && l <= n); assert(check(MX::unit())); if (l == n) return n; l += size; for (int i = log; i >= 1; i--) push(l >> i); X sm = MX::unit(); do { while (l % 2 == 0) l >>= 1; if (!check(MX::op(sm, dat[l]))) { while (l < size) { push(l); l = (2 * l); if (check(MX::op(sm, dat[l]))) { sm = MX::op(sm, dat[l++]); } } return l - size; } sm = MX::op(sm, dat[l++]); } while ((l & -l) != l); return n; } template <typename F> int min_left(const F check, int r) { assert(0 <= r && r <= n); assert(check(MX::unit())); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); X sm = MX::unit(); do { r--; while (r > 1 && (r % 2)) r >>= 1; if (!check(MX::op(dat[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (check(MX::op(dat[r], sm))) { sm = MX::op(dat[r--], sm); } } return r + 1 - size; } sm = MX::op(dat[r], sm); } while ((r & -r) != r); return 0; } private: void apply_at(int k, A a) { ll sz = 1 << (log - topbit(k)); dat[k] = AM::act(dat[k], a, sz); if (k < size) laz[k] = MA::op(laz[k], a); } void push(int k) { if (laz[k] == MA::unit()) return; apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]); laz[k] = MA::unit(); } }; #line 2 "alg/monoid/add.hpp" template <typename E> struct Monoid_Add { using X = E; using value_type = X; static constexpr X op(const X &x, const X &y) noexcept { return x + y; } static constexpr X inverse(const X &x) noexcept { return -x; } static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; } static constexpr X unit() { return X(0); } static constexpr bool commute = true; }; #line 2 "alg/monoid/assign.hpp" template <typename X, int none_val> struct Monoid_Assign { using value_type = X; static X op(X x, X y) { return (y == X(none_val) ? x : y); } static constexpr X unit() { return X(none_val); } static constexpr bool commute = false; }; #line 3 "alg/acted_monoid/sum_assign.hpp" template <typename E, E none_val> struct ActedMonoid_Sum_Assign { using Monoid_X = Monoid_Add<E>; using Monoid_A = Monoid_Assign<E, none_val>; using X = typename Monoid_X::value_type; using A = typename Monoid_A::value_type; static constexpr X act(const X &x, const A &a, const ll &size) { if (a == Monoid_A::unit()) return x; return a * E(size); } }; #line 2 "random/base.hpp" u64 RNG_64() { static uint64_t x_ = uint64_t(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 9 "test/1_mytest/range_assign.test.cpp" struct PROB { int N, Q; vc<ll> INIT; vc<tuple<int, int, int>> QUERY; }; PROB gen(int N, int Q) { PROB p; p.N = N, p.Q = Q; FOR(N) { p.INIT.eb(RNG(0, 1 << 30)); } FOR(Q) { int t = RNG(0, 2); int l = RNG(0, N), r = RNG(0, N); int x = RNG(0, 1 << 30); if (l > r) swap(l, r); ++r; if (t == 0) p.QUERY.eb(l, r, x); if (t == 1) p.QUERY.eb(l, r, -1); } return p; } vi sol_1(PROB p) { vi ANS; Lazy_SegTree<ActedMonoid_Sum_Assign<ll, -1>> seg(p.INIT); for (auto& [l, r, x]: p.QUERY) { if (x == -1) { ANS.eb(seg.prod(l, r)); } else { seg.apply(l, r, x); } } return ANS; } vi sol_2(PROB p) { vi ANS; Range_Assignment_SegTree<Monoid_Add<ll>> seg(p.INIT); for (auto& [l, r, x]: p.QUERY) { if (x == -1) { ANS.eb(seg.prod(l, r)); } else { seg.assign(l, r, x); } } return ANS; } void test() { int N = 1 << 22, Q = 1 << 22; PROB p = gen(N, Q); double a = clock(); vi A = sol_1(p); double b = clock(); vi B = sol_2(p); double c = clock(); a = (b - a) / CLOCKS_PER_SEC; b = (c - b) / CLOCKS_PER_SEC; assert(A == B); // cout << a << "\n"; 1.563 sec // cout << b << "\n"; 1.376 sec } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { test(); solve(); return 0; }