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#define PROBLEM "https://atcoder.jp/contests/abc202/tasks/abc202_f" #include "my_template.hpp" #include "other/io.hpp" #include "geo/count_points_in_triangles.hpp" #include "geo/angle_sort.hpp" #include "mod/modint.hpp" #include "mod/powertable.hpp" using mint = modint107; void solve() { LL(N); using P = Point<ll>; VEC(P, A, N); Count_Points_In_Triangles X(A, A); vc<P> vecs; FOR(i, N) FOR(j, N) vecs.eb(A[j] - A[i]); auto I = angle_sort(vecs); vc<pair<int, int>> IJ; for (auto&& k: I) { auto [i, j] = divmod<int>(k, N); if (i != j) IJ.eb(i, j); } vc<mint> POW = powertable_1<mint>(2, N); mint ANS = 0; FOR(s, N) { vv(mint, dp, 2, N); dp[0][s] = 1; for (auto&& [i, j]: IJ) { ll area = (A[i] - A[s]).det(A[j] - A[s]); FOR(sgn, 2) { ll t = (sgn + area) & 1; int cnt = X.count3(s, i, j); dp[t][j] += POW[cnt] * dp[sgn][i]; } } ANS += dp[0][s]; } // 1 角形 ANS -= mint(N); // 2 角形 ANS -= mint(N * (N - 1) / 2); print(ANS); } signed main() { solve(); return 0; }
#line 1 "test/5_atcoder/abc202_f.test.cpp" #define PROBLEM "https://atcoder.jp/contests/abc202/tasks/abc202_f" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 #pragma GCC optimize("Ofast,unroll-loops") // いまの CF だとこれ入れると動かない? // #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s))) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_mod_2(int x) { return __builtin_parity(x); } int popcnt_mod_2(u32 x) { return __builtin_parity(x); } int popcnt_mod_2(ll x) { return __builtin_parityll(x); } int popcnt_mod_2(u64 x) { return __builtin_parityll(x); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 1 "other/io.hpp" #define FASTIO #include <unistd.h> // https://judge.yosupo.jp/submission/21623 namespace fastio { static constexpr uint32_t SZ = 1 << 17; char ibuf[SZ]; char obuf[SZ]; char out[100]; // pointer of ibuf, obuf uint32_t pil = 0, pir = 0, por = 0; struct Pre { char num[10000][4]; constexpr Pre() : num() { for (int i = 0; i < 10000; i++) { int n = i; for (int j = 3; j >= 0; j--) { num[i][j] = n % 10 | '0'; n /= 10; } } } } constexpr pre; inline void load() { memcpy(ibuf, ibuf + pil, pir - pil); pir = pir - pil + fread(ibuf + pir - pil, 1, SZ - pir + pil, stdin); pil = 0; if (pir < SZ) ibuf[pir++] = '\n'; } inline void flush() { fwrite(obuf, 1, por, stdout); por = 0; } void rd(char &c) { do { if (pil + 1 > pir) load(); c = ibuf[pil++]; } while (isspace(c)); } void rd(string &x) { x.clear(); char c; do { if (pil + 1 > pir) load(); c = ibuf[pil++]; } while (isspace(c)); do { x += c; if (pil == pir) load(); c = ibuf[pil++]; } while (!isspace(c)); } template <typename T> void rd_real(T &x) { string s; rd(s); x = stod(s); } template <typename T> void rd_integer(T &x) { if (pil + 100 > pir) load(); char c; do c = ibuf[pil++]; while (c < '-'); bool minus = 0; if constexpr (is_signed<T>::value || is_same_v<T, i128>) { if (c == '-') { minus = 1, c = ibuf[pil++]; } } x = 0; while ('0' <= c) { x = x * 10 + (c & 15), c = ibuf[pil++]; } if constexpr (is_signed<T>::value || is_same_v<T, i128>) { if (minus) x = -x; } } void rd(int &x) { rd_integer(x); } void rd(ll &x) { rd_integer(x); } void rd(i128 &x) { rd_integer(x); } void rd(u32 &x) { rd_integer(x); } void rd(u64 &x) { rd_integer(x); } void rd(u128 &x) { rd_integer(x); } void rd(double &x) { rd_real(x); } void rd(long double &x) { rd_real(x); } void rd(f128 &x) { rd_real(x); } template <class T, class U> void rd(pair<T, U> &p) { return rd(p.first), rd(p.second); } template <size_t N = 0, typename T> void rd_tuple(T &t) { if constexpr (N < std::tuple_size<T>::value) { auto &x = std::get<N>(t); rd(x); rd_tuple<N + 1>(t); } } template <class... T> void rd(tuple<T...> &tpl) { rd_tuple(tpl); } template <size_t N = 0, typename T> void rd(array<T, N> &x) { for (auto &d: x) rd(d); } template <class T> void rd(vc<T> &x) { for (auto &d: x) rd(d); } void read() {} template <class H, class... T> void read(H &h, T &... t) { rd(h), read(t...); } void wt(const char c) { if (por == SZ) flush(); obuf[por++] = c; } void wt(const string s) { for (char c: s) wt(c); } void wt(const char *s) { size_t len = strlen(s); for (size_t i = 0; i < len; i++) wt(s[i]); } template <typename T> void wt_integer(T x) { if (por > SZ - 100) flush(); if (x < 0) { obuf[por++] = '-', x = -x; } int outi; for (outi = 96; x >= 10000; outi -= 4) { memcpy(out + outi, pre.num[x % 10000], 4); x /= 10000; } if (x >= 1000) { memcpy(obuf + por, pre.num[x], 4); por += 4; } else if (x >= 100) { memcpy(obuf + por, pre.num[x] + 1, 3); por += 3; } else if (x >= 10) { int q = (x * 103) >> 10; obuf[por] = q | '0'; obuf[por + 1] = (x - q * 10) | '0'; por += 2; } else obuf[por++] = x | '0'; memcpy(obuf + por, out + outi + 4, 96 - outi); por += 96 - outi; } template <typename T> void wt_real(T x) { ostringstream oss; oss << fixed << setprecision(15) << double(x); string s = oss.str(); wt(s); } void wt(int x) { wt_integer(x); } void wt(ll x) { wt_integer(x); } void wt(i128 x) { wt_integer(x); } void wt(u32 x) { wt_integer(x); } void wt(u64 x) { wt_integer(x); } void wt(u128 x) { wt_integer(x); } void wt(double x) { wt_real(x); } void wt(long double x) { wt_real(x); } void wt(f128 x) { wt_real(x); } template <class T, class U> void wt(const pair<T, U> val) { wt(val.first); wt(' '); wt(val.second); } template <size_t N = 0, typename T> void wt_tuple(const T t) { if constexpr (N < std::tuple_size<T>::value) { if constexpr (N > 0) { wt(' '); } const auto x = std::get<N>(t); wt(x); wt_tuple<N + 1>(t); } } template <class... T> void wt(tuple<T...> tpl) { wt_tuple(tpl); } template <class T, size_t S> void wt(const array<T, S> val) { auto n = val.size(); for (size_t i = 0; i < n; i++) { if (i) wt(' '); wt(val[i]); } } template <class T> void wt(const vector<T> val) { auto n = val.size(); for (size_t i = 0; i < n; i++) { if (i) wt(' '); wt(val[i]); } } void print() { wt('\n'); } template <class Head, class... Tail> void print(Head &&head, Tail &&... tail) { wt(head); if (sizeof...(Tail)) wt(' '); print(forward<Tail>(tail)...); } // gcc expansion. called automaticall after main. void __attribute__((destructor)) _d() { flush(); } } // namespace fastio using fastio::read; using fastio::print; using fastio::flush; #if defined(LOCAL) #define SHOW(...) SHOW_IMPL(__VA_ARGS__, SHOW6, SHOW5, SHOW4, SHOW3, SHOW2, SHOW1)(__VA_ARGS__) #define SHOW_IMPL(_1, _2, _3, _4, _5, _6, NAME, ...) NAME #define SHOW1(x) print(#x, "=", (x)), flush() #define SHOW2(x, y) print(#x, "=", (x), #y, "=", (y)), flush() #define SHOW3(x, y, z) print(#x, "=", (x), #y, "=", (y), #z, "=", (z)), flush() #define SHOW4(x, y, z, w) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w)), flush() #define SHOW5(x, y, z, w, v) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v)), flush() #define SHOW6(x, y, z, w, v, u) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v), #u, "=", (u)), flush() #else #define SHOW(...) #endif #define INT(...) \ int __VA_ARGS__; \ read(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ read(__VA_ARGS__) #define U32(...) \ u32 __VA_ARGS__; \ read(__VA_ARGS__) #define U64(...) \ u64 __VA_ARGS__; \ read(__VA_ARGS__) #define STR(...) \ string __VA_ARGS__; \ read(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ read(__VA_ARGS__) #define DBL(...) \ double __VA_ARGS__; \ read(__VA_ARGS__) #define VEC(type, name, size) \ vector<type> name(size); \ read(name) #define VV(type, name, h, w) \ vector<vector<type>> name(h, vector<type>(w)); \ read(name) void YES(bool t = 1) { print(t ? "YES" : "NO"); } void NO(bool t = 1) { YES(!t); } void Yes(bool t = 1) { print(t ? "Yes" : "No"); } void No(bool t = 1) { Yes(!t); } void yes(bool t = 1) { print(t ? "yes" : "no"); } void no(bool t = 1) { yes(!t); } #line 1 "geo/count_points_in_triangles.hpp" #line 2 "geo/angle_sort.hpp" #line 2 "geo/base.hpp" template <typename T> struct Point { T x, y; Point() : x(0), y(0) {} template <typename A, typename B> Point(A x, B y) : x(x), y(y) {} template <typename A, typename B> Point(pair<A, B> p) : x(p.fi), y(p.se) {} Point operator+=(const Point p) { x += p.x, y += p.y; return *this; } Point operator-=(const Point p) { x -= p.x, y -= p.y; return *this; } Point operator+(Point p) const { return {x + p.x, y + p.y}; } Point operator-(Point p) const { return {x - p.x, y - p.y}; } bool operator==(Point p) const { return x == p.x && y == p.y; } bool operator!=(Point p) const { return x != p.x || y != p.y; } Point operator-() const { return {-x, -y}; } Point operator*(T t) const { return {x * t, y * t}; } Point operator/(T t) const { return {x / t, y / t}; } bool operator<(Point p) const { if (x != p.x) return x < p.x; return y < p.y; } T dot(Point other) { return x * other.x + y * other.y; } T det(Point other) { return x * other.y - y * other.x; } double norm() { return sqrtl(x * x + y * y); } double angle() { return atan2(y, x); } Point rotate(double theta) { static_assert(!is_integral<T>::value); double c = cos(theta), s = sin(theta); return Point{c * x - s * y, s * x + c * y}; } }; #ifdef FASTIO template <typename T> void rd(Point<T> &p) { fastio::rd(p.x), fastio::rd(p.y); } template <typename T> void wt(Point<T> &p) { fastio::wt(p.x); fastio::wt(' '); fastio::wt(p.y); } #endif // A -> B -> C と進むときに、左に曲がるならば +1、右に曲がるならば -1 template <typename T> int ccw(Point<T> A, Point<T> B, Point<T> C) { T x = (B - A).det(C - A); if (x > 0) return 1; if (x < 0) return -1; return 0; } template <typename REAL, typename T, typename U> REAL dist(Point<T> A, Point<U> B) { REAL dx = REAL(A.x) - REAL(B.x); REAL dy = REAL(A.y) - REAL(B.y); return sqrt(dx * dx + dy * dy); } // ax+by+c template <typename T> struct Line { T a, b, c; Line(T a, T b, T c) : a(a), b(b), c(c) {} Line(Point<T> A, Point<T> B) { a = A.y - B.y, b = B.x - A.x, c = A.x * B.y - A.y * B.x; } Line(T x1, T y1, T x2, T y2) : Line(Point<T>(x1, y1), Point<T>(x2, y2)) {} template <typename U> U eval(Point<U> P) { return a * P.x + b * P.y + c; } template <typename U> T eval(U x, U y) { return a * x + b * y + c; } // 同じ直線が同じ a,b,c で表現されるようにする void normalize() { static_assert(is_same_v<T, int> || is_same_v<T, long long>); T g = gcd(gcd(abs(a), abs(b)), abs(c)); a /= g, b /= g, c /= g; if (b < 0) { a = -a, b = -b, c = -c; } if (b == 0 && a < 0) { a = -a, b = -b, c = -c; } } bool is_parallel(Line other) { return a * other.b - b * other.a == 0; } bool is_orthogonal(Line other) { return a * other.a + b * other.b == 0; } }; template <typename T> struct Segment { Point<T> A, B; Segment(Point<T> A, Point<T> B) : A(A), B(B) {} Segment(T x1, T y1, T x2, T y2) : Segment(Point<T>(x1, y1), Point<T>(x2, y2)) {} bool contain(Point<T> C) { T det = (C - A).det(B - A); if (det != 0) return 0; return (C - A).dot(B - A) >= 0 && (C - B).dot(A - B) >= 0; } Line<T> to_Line() { return Line(A, B); } }; template <typename REAL> struct Circle { Point<REAL> O; REAL r; Circle(Point<REAL> O, REAL r) : O(O), r(r) {} Circle(REAL x, REAL y, REAL r) : O(x, y), r(r) {} template <typename T> bool contain(Point<T> p) { REAL dx = p.x - O.x, dy = p.y - O.y; return dx * dx + dy * dy <= r * r; } }; #line 4 "geo/angle_sort.hpp" // lower: -1, origin: 0, upper: 1 template <typename T> int lower_or_upper(Point<T>& p) { if (p.y != 0) return (p.y > 0 ? 1 : -1); if (p.x > 0) return -1; if (p.x < 0) return 1; return 0; } // -1, 0, 1 template <typename T> int angle_comp_3(Point<T>& L, Point<T>& R) { int a = lower_or_upper(L), b = lower_or_upper(R); if (a != b) return (a < b ? -1 : +1); T det = L.det(R); if (det > 0) return -1; if (det < 0) return 1; return 0; } // 偏角ソートに対する argsort template <typename T> vector<int> angle_sort(vector<Point<T>>& P) { vc<int> I(len(P)); FOR(i, len(P)) I[i] = i; sort(all(I), [&](auto& L, auto& R) -> bool { return angle_comp_3(P[L], P[R]) == -1; }); return I; } // 偏角ソートに対する argsort template <typename T> vector<int> angle_sort(vector<pair<T, T>>& P) { vc<Point<T>> tmp(len(P)); FOR(i, len(P)) tmp[i] = Point<T>(P[i]); return angle_sort<T>(tmp); } #line 2 "random/base.hpp" u64 RNG_64() { static uint64_t x_ = uint64_t(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 2 "ds/fenwicktree/fenwicktree_01.hpp" #line 2 "alg/monoid/add.hpp" template <typename E> struct Monoid_Add { using X = E; using value_type = X; static constexpr X op(const X &x, const X &y) noexcept { return x + y; } static constexpr X inverse(const X &x) noexcept { return -x; } static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; } static constexpr X unit() { return X(0); } static constexpr bool commute = true; }; #line 3 "ds/fenwicktree/fenwicktree.hpp" template <typename Monoid> struct FenwickTree { using G = Monoid; using MX = Monoid; using E = typename G::value_type; int n; vector<E> dat; E total; FenwickTree() {} FenwickTree(int n) { build(n); } template <typename F> FenwickTree(int n, F f) { build(n, f); } FenwickTree(const vc<E>& v) { build(v); } void build(int m) { n = m; dat.assign(m, G::unit()); total = G::unit(); } void build(const vc<E>& v) { build(len(v), [&](int i) -> E { return v[i]; }); } template <typename F> void build(int m, F f) { n = m; dat.clear(); dat.reserve(n); total = G::unit(); FOR(i, n) { dat.eb(f(i)); } for (int i = 1; i <= n; ++i) { int j = i + (i & -i); if (j <= n) dat[j - 1] = G::op(dat[i - 1], dat[j - 1]); } total = prefix_sum(m); } E prod_all() { return total; } E sum_all() { return total; } E sum(int k) { return prefix_sum(k); } E prod(int k) { return prefix_prod(k); } E prefix_sum(int k) { return prefix_prod(k); } E prefix_prod(int k) { chmin(k, n); E ret = G::unit(); for (; k > 0; k -= k & -k) ret = G::op(ret, dat[k - 1]); return ret; } E sum(int L, int R) { return prod(L, R); } E prod(int L, int R) { chmax(L, 0), chmin(R, n); if (L == 0) return prefix_prod(R); assert(0 <= L && L <= R && R <= n); E pos = G::unit(), neg = G::unit(); while (L < R) { pos = G::op(pos, dat[R - 1]), R -= R & -R; } while (R < L) { neg = G::op(neg, dat[L - 1]), L -= L & -L; } return G::op(pos, G::inverse(neg)); } vc<E> get_all() { vc<E> res(n); FOR(i, n) res[i] = prod(i, i + 1); return res; } void add(int k, E x) { multiply(k, x); } void multiply(int k, E x) { static_assert(G::commute); total = G::op(total, x); for (++k; k <= n; k += k & -k) dat[k - 1] = G::op(dat[k - 1], x); } template <class F> int max_right(const F check, int L = 0) { assert(check(G::unit())); E s = G::unit(); int i = L; // 2^k 進むとダメ int k = [&]() { while (1) { if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; } if (i == 0) { return topbit(n) + 1; } int k = lowbit(i) - 1; if (i + (1 << k) > n) return k; E t = G::op(s, dat[i + (1 << k) - 1]); if (!check(t)) { return k; } s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i; } }(); while (k) { --k; if (i + (1 << k) - 1 < len(dat)) { E t = G::op(s, dat[i + (1 << k) - 1]); if (check(t)) { i += (1 << k), s = t; } } } return i; } // check(i, x) template <class F> int max_right_with_index(const F check, int L = 0) { assert(check(L, G::unit())); E s = G::unit(); int i = L; // 2^k 進むとダメ int k = [&]() { while (1) { if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; } if (i == 0) { return topbit(n) + 1; } int k = lowbit(i) - 1; if (i + (1 << k) > n) return k; E t = G::op(s, dat[i + (1 << k) - 1]); if (!check(i + (1 << k), t)) { return k; } s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i; } }(); while (k) { --k; if (i + (1 << k) - 1 < len(dat)) { E t = G::op(s, dat[i + (1 << k) - 1]); if (check(i + (1 << k), t)) { i += (1 << k), s = t; } } } return i; } template <class F> int min_left(const F check, int R) { assert(check(G::unit())); E s = G::unit(); int i = R; // false になるところまで戻る int k = 0; while (i > 0 && check(s)) { s = G::op(s, dat[i - 1]); k = lowbit(i); i -= i & -i; } if (check(s)) { assert(i == 0); return 0; } // 2^k 進むと ok になる // false を維持して進む while (k) { --k; E t = G::op(s, G::inverse(dat[i + (1 << k) - 1])); if (!check(t)) { i += (1 << k), s = t; } } return i + 1; } int kth(E k, int L = 0) { return max_right([&k](E x) -> bool { return x <= k; }, L); } }; #line 4 "ds/fenwicktree/fenwicktree_01.hpp" struct FenwickTree_01 { int N, n; vc<u64> dat; FenwickTree<Monoid_Add<int>> bit; FenwickTree_01() {} FenwickTree_01(int n) { build(n); } template <typename F> FenwickTree_01(int n, F f) { build(n, f); } void build(int m) { N = m; n = ceil<int>(N + 1, 64); dat.assign(n, u64(0)); bit.build(n); } template <typename F> void build(int m, F f) { N = m; n = ceil<int>(N + 1, 64); dat.assign(n, u64(0)); FOR(i, N) { dat[i / 64] |= u64(f(i)) << (i % 64); } bit.build(n, [&](int i) -> int { return popcnt(dat[i]); }); } int sum_all() { return bit.sum_all(); } int sum(int k) { return prefix_sum(k); } int prefix_sum(int k) { int ans = bit.sum(k / 64); ans += popcnt(dat[k / 64] & ((u64(1) << (k % 64)) - 1)); return ans; } int sum(int L, int R) { if (L == 0) return prefix_sum(R); int ans = 0; ans -= popcnt(dat[L / 64] & ((u64(1) << (L % 64)) - 1)); ans += popcnt(dat[R / 64] & ((u64(1) << (R % 64)) - 1)); ans += bit.sum(L / 64, R / 64); return ans; } void add(int k, int x) { if (x == 1) add(k); if (x == -1) remove(k); } void add(int k) { dat[k / 64] |= u64(1) << (k % 64); bit.add(k / 64, 1); } void remove(int k) { dat[k / 64] &= ~(u64(1) << (k % 64)); bit.add(k / 64, -1); } int kth(int k, int L = 0) { if (k >= sum_all()) return N; k += popcnt(dat[L / 64] & ((u64(1) << (L % 64)) - 1)); L /= 64; int mid = 0; auto check = [&](auto e) -> bool { if (e <= k) chmax(mid, e); return e <= k; }; int idx = bit.max_right(check, L); if (idx == n) return N; k -= mid; u64 x = dat[idx]; int p = popcnt(x); if (p <= k) return N; k = binary_search([&](int n) -> bool { return (p - popcnt(x >> n)) <= k; }, 0, 64, 0); return 64 * idx + k; } int next(int k) { int idx = k / 64; k %= 64; u64 x = dat[idx] & ~((u64(1) << k) - 1); if (x) return 64 * idx + lowbit(x); idx = bit.kth(0, idx + 1); if (idx == n || !dat[idx]) return N; return 64 * idx + lowbit(dat[idx]); } int prev(int k) { if (k == N) --k; int idx = k / 64; k %= 64; u64 x = dat[idx]; if (k < 63) x &= (u64(1) << (k + 1)) - 1; if (x) return 64 * idx + topbit(x); idx = bit.min_left([&](auto e) -> bool { return e <= 0; }, idx) - 1; if (idx == -1) return -1; return 64 * idx + topbit(dat[idx]); } }; #line 6 "geo/count_points_in_triangles.hpp" // 点群 A, B を入力 (Point<ll>) // query(i,j,k):三角形 AiAjAk 内部の Bl の個数(非負)を返す // 前計算 O(NMlogM)、クエリ O(1) // https://codeforces.com/contest/13/problem/D // https://codeforces.com/contest/852/problem/H struct Count_Points_In_Triangles { using P = Point<ll>; const int LIM = 1'000'000'000 + 10; vc<P> A, B; vc<int> new_idx; // O から見た偏角ソート順を管理 vc<int> point; // A[i] と一致する B[j] の数え上げ vvc<int> seg; // 線分 A[i]A[j] 内にある B[k] の数え上げ vvc<int> tri; // OA[i]A[j] 内部にある B[k] の数え上げ Count_Points_In_Triangles(const vc<P>& A, const vc<P>& B) : A(A), B(B) { for (auto&& p: A) assert(max(abs(p.x), abs(p.y)) < LIM); for (auto&& p: B) assert(max(abs(p.x), abs(p.y)) < LIM); build(); } int count3(int i, int j, int k) { i = new_idx[i], j = new_idx[j], k = new_idx[k]; if (i > j) swap(i, j); if (j > k) swap(j, k); if (i > j) swap(i, j); assert(i <= j && j <= k); ll d = (A[j] - A[i]).det(A[k] - A[i]); if (d == 0) return 0; if (d > 0) { return tri[i][j] + tri[j][k] - tri[i][k] - seg[i][k]; } int x = tri[i][k] - tri[i][j] - tri[j][k]; return x - seg[i][j] - seg[j][k] - point[j]; } // segment int count2(int i, int j) { i = new_idx[i], j = new_idx[j]; if (i > j) swap(i, j); return seg[i][j]; } private: P take_origin() { // OAiAj, OAiBj が同一直線上にならないようにする // fail prob: at most N(N+M)/LIM return P{-LIM, RNG(-LIM, LIM)}; } void build() { P O = take_origin(); for (auto&& p: A) p = p - O; for (auto&& p: B) p = p - O; int N = len(A), M = len(B); vc<int> I = angle_sort(A); A = rearrange(A, I); new_idx.resize(N); FOR(i, N) new_idx[I[i]] = i; I = angle_sort(B); B = rearrange(B, I); point.assign(N, 0); seg.assign(N, vc<int>(N)); tri.assign(N, vc<int>(N)); // point FOR(i, N) FOR(j, M) if (A[i] == B[j])++ point[i]; int m = 0; FOR(j, N) { // OA[i]A[j], B[k] while (m < M && A[j].det(B[m]) < 0) ++m; vc<P> C(m); FOR(k, m) C[k] = B[k] - A[j]; vc<int> I(m); FOR(i, m) I[i] = i; sort(all(I), [&](auto& a, auto& b) -> bool { return C[a].det(C[b]) > 0; }); C = rearrange(C, I); vc<int> rk(m); FOR(k, m) rk[I[k]] = k; FenwickTree_01 bit(m); int k = m; FOR_R(i, j) { while (k > 0 && A[i].det(B[k - 1]) > 0) { bit.add(rk[--k], 1); } P p = A[i] - A[j]; int lb = binary_search([&](int n) -> bool { return (n == 0 ? true : C[n - 1].det(p) > 0); }, 0, m + 1); int ub = binary_search([&](int n) -> bool { return (n == 0 ? true : C[n - 1].det(p) >= 0); }, 0, m + 1); seg[i][j] += bit.sum(lb, ub), tri[i][j] += bit.sum(lb); } } } }; #line 2 "mod/modint_common.hpp" struct has_mod_impl { template <class T> static auto check(T &&x) -> decltype(x.get_mod(), std::true_type{}); template <class T> static auto check(...) -> std::false_type; }; template <class T> class has_mod : public decltype(has_mod_impl::check<T>(std::declval<T>())) {}; template <typename mint> mint inv(int n) { static const int mod = mint::get_mod(); static vector<mint> dat = {0, 1}; assert(0 <= n); if (n >= mod) n %= mod; while (len(dat) <= n) { int k = len(dat); int q = (mod + k - 1) / k; dat.eb(dat[k * q - mod] * mint::raw(q)); } return dat[n]; } template <typename mint> mint fact(int n) { static const int mod = mint::get_mod(); assert(0 <= n && n < mod); static vector<mint> dat = {1, 1}; while (len(dat) <= n) dat.eb(dat[len(dat) - 1] * mint::raw(len(dat))); return dat[n]; } template <typename mint> mint fact_inv(int n) { static vector<mint> dat = {1, 1}; if (n < 0) return mint(0); while (len(dat) <= n) dat.eb(dat[len(dat) - 1] * inv<mint>(len(dat))); return dat[n]; } template <class mint, class... Ts> mint fact_invs(Ts... xs) { return (mint(1) * ... * fact_inv<mint>(xs)); } template <typename mint, class Head, class... Tail> mint multinomial(Head &&head, Tail &&... tail) { return fact<mint>(head) * fact_invs<mint>(std::forward<Tail>(tail)...); } template <typename mint> mint C_dense(int n, int k) { static vvc<mint> C; static int H = 0, W = 0; auto calc = [&](int i, int j) -> mint { if (i == 0) return (j == 0 ? mint(1) : mint(0)); return C[i - 1][j] + (j ? C[i - 1][j - 1] : 0); }; if (W <= k) { FOR(i, H) { C[i].resize(k + 1); FOR(j, W, k + 1) { C[i][j] = calc(i, j); } } W = k + 1; } if (H <= n) { C.resize(n + 1); FOR(i, H, n + 1) { C[i].resize(W); FOR(j, W) { C[i][j] = calc(i, j); } } H = n + 1; } return C[n][k]; } template <typename mint, bool large = false, bool dense = false> mint C(ll n, ll k) { assert(n >= 0); if (k < 0 || n < k) return 0; if constexpr (dense) return C_dense<mint>(n, k); if constexpr (!large) return multinomial<mint>(n, k, n - k); k = min(k, n - k); mint x(1); FOR(i, k) x *= mint(n - i); return x * fact_inv<mint>(k); } template <typename mint, bool large = false> mint C_inv(ll n, ll k) { assert(n >= 0); assert(0 <= k && k <= n); if (!large) return fact_inv<mint>(n) * fact<mint>(k) * fact<mint>(n - k); return mint(1) / C<mint, 1>(n, k); } // [x^d](1-x)^{-n} template <typename mint, bool large = false, bool dense = false> mint C_negative(ll n, ll d) { assert(n >= 0); if (d < 0) return mint(0); if (n == 0) { return (d == 0 ? mint(1) : mint(0)); } return C<mint, large, dense>(n + d - 1, d); } #line 3 "mod/modint.hpp" template <int mod> struct modint { static constexpr u32 umod = u32(mod); static_assert(umod < u32(1) << 31); u32 val; static modint raw(u32 v) { modint x; x.val = v; return x; } constexpr modint() : val(0) {} constexpr modint(u32 x) : val(x % umod) {} constexpr modint(u64 x) : val(x % umod) {} constexpr modint(u128 x) : val(x % umod) {} constexpr modint(int x) : val((x %= mod) < 0 ? x + mod : x){}; constexpr modint(ll x) : val((x %= mod) < 0 ? x + mod : x){}; constexpr modint(i128 x) : val((x %= mod) < 0 ? x + mod : x){}; bool operator<(const modint &other) const { return val < other.val; } modint &operator+=(const modint &p) { if ((val += p.val) >= umod) val -= umod; return *this; } modint &operator-=(const modint &p) { if ((val += umod - p.val) >= umod) val -= umod; return *this; } modint &operator*=(const modint &p) { val = u64(val) * p.val % umod; return *this; } modint &operator/=(const modint &p) { *this *= p.inverse(); return *this; } modint operator-() const { return modint::raw(val ? mod - val : u32(0)); } modint operator+(const modint &p) const { return modint(*this) += p; } modint operator-(const modint &p) const { return modint(*this) -= p; } modint operator*(const modint &p) const { return modint(*this) *= p; } modint operator/(const modint &p) const { return modint(*this) /= p; } bool operator==(const modint &p) const { return val == p.val; } bool operator!=(const modint &p) const { return val != p.val; } modint inverse() const { int a = val, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b), swap(u -= t * v, v); } return modint(u); } modint pow(ll n) const { assert(n >= 0); modint ret(1), mul(val); while (n > 0) { if (n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret; } static constexpr int get_mod() { return mod; } // (n, r), r は 1 の 2^n 乗根 static constexpr pair<int, int> ntt_info() { if (mod == 120586241) return {20, 74066978}; if (mod == 167772161) return {25, 17}; if (mod == 469762049) return {26, 30}; if (mod == 754974721) return {24, 362}; if (mod == 880803841) return {23, 211}; if (mod == 943718401) return {22, 663003469}; if (mod == 998244353) return {23, 31}; if (mod == 1004535809) return {21, 836905998}; if (mod == 1045430273) return {20, 363}; if (mod == 1051721729) return {20, 330}; if (mod == 1053818881) return {20, 2789}; return {-1, -1}; } static constexpr bool can_ntt() { return ntt_info().fi != -1; } }; #ifdef FASTIO template <int mod> void rd(modint<mod> &x) { fastio::rd(x.val); x.val %= mod; // assert(0 <= x.val && x.val < mod); } template <int mod> void wt(modint<mod> x) { fastio::wt(x.val); } #endif using modint107 = modint<1000000007>; using modint998 = modint<998244353>; #line 2 "nt/primetable.hpp" template <typename T = int> vc<T> primetable(int LIM) { ++LIM; const int S = 32768; static int done = 2; static vc<T> primes = {2}, sieve(S + 1); if (done < LIM) { done = LIM; primes = {2}, sieve.assign(S + 1, 0); const int R = LIM / 2; primes.reserve(int(LIM / log(LIM) * 1.1)); vc<pair<int, int>> cp; for (int i = 3; i <= S; i += 2) { if (!sieve[i]) { cp.eb(i, i * i / 2); for (int j = i * i; j <= S; j += 2 * i) sieve[j] = 1; } } for (int L = 1; L <= R; L += S) { array<bool, S> block{}; for (auto& [p, idx]: cp) for (int i = idx; i < S + L; idx = (i += p)) block[i - L] = 1; FOR(i, min(S, R - L)) if (!block[i]) primes.eb((L + i) * 2 + 1); } } int k = LB(primes, LIM + 1); return {primes.begin(), primes.begin() + k}; } #line 3 "mod/powertable.hpp" // a^0, ..., a^N template <typename mint> vc<mint> powertable_1(mint a, ll N) { // table of a^i vc<mint> f(N + 1, 1); FOR(i, N) f[i + 1] = a * f[i]; return f; } // 0^e, ..., N^e template <typename mint> vc<mint> powertable_2(ll e, ll N) { auto primes = primetable(N); vc<mint> f(N + 1, 1); f[0] = mint(0).pow(e); for (auto&& p: primes) { if (p > N) break; mint xp = mint(p).pow(e); ll pp = p; while (pp <= N) { ll i = pp; while (i <= N) { f[i] *= xp; i += pp; } pp *= p; } } return f; } #line 8 "test/5_atcoder/abc202_f.test.cpp" using mint = modint107; void solve() { LL(N); using P = Point<ll>; VEC(P, A, N); Count_Points_In_Triangles X(A, A); vc<P> vecs; FOR(i, N) FOR(j, N) vecs.eb(A[j] - A[i]); auto I = angle_sort(vecs); vc<pair<int, int>> IJ; for (auto&& k: I) { auto [i, j] = divmod<int>(k, N); if (i != j) IJ.eb(i, j); } vc<mint> POW = powertable_1<mint>(2, N); mint ANS = 0; FOR(s, N) { vv(mint, dp, 2, N); dp[0][s] = 1; for (auto&& [i, j]: IJ) { ll area = (A[i] - A[s]).det(A[j] - A[s]); FOR(sgn, 2) { ll t = (sgn + area) & 1; int cnt = X.count3(s, i, j); dp[t][j] += POW[cnt] * dp[sgn][i]; } } ANS += dp[0][s]; } // 1 角形 ANS -= mint(N); // 2 角形 ANS -= mint(N * (N - 1) / 2); print(ANS); } signed main() { solve(); return 0; }