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:heavy_check_mark: test/mytest/factorial_digit.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#include "my_template.hpp"
#include "seq/factorial_digit_system.hpp"

void test() {
  FOR(N, 1, 7) {
    vc<int> pre = {-1, 0, 0, 0};
    vc<int> A(N);
    iota(all(A), 0);
    do {
      vc<int> B = to_factorial_digit_system(A);
      vc<int> C = from_factorial_digit_system(B);
      assert(A == C);
      assert(pre < B);
      pre = B;
    } while (next_permutation(all(A)));
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();
  return 0;
}
#line 1 "test/mytest/factorial_digit.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#line 1 "my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else

// https://codeforces.com/blog/entry/96344
#pragma GCC optimize("Ofast,unroll-loops")
// いまの CF だとこれ入れると動かない?
// #pragma GCC target("avx2,popcnt")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using u32 = unsigned int;
using u64 = unsigned long long;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'000'000'000;
template <>
constexpr ll infty<ll> = ll(infty<int>) * infty<int> * 2;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * infty<ll>;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define FOR_subset(t, s) \
  for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_mod_2(int x) { return __builtin_parity(x); }
int popcnt_mod_2(u32 x) { return __builtin_parity(x); }
int popcnt_mod_2(ll x) { return __builtin_parityll(x); }
int popcnt_mod_2(u64 x) { return __builtin_parityll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T floor(T a, T b) {
  return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
  return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
  return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sm = 0;
  for (auto &&a: A) sm += a;
  return sm;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) \
  sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <typename T>
T POP(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(pqg<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids),
       [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}
#endif
#line 2 "alg/monoid/add.hpp"

template <typename E>
struct Monoid_Add {
  using X = E;
  using value_type = X;
  static constexpr X op(const X &x, const X &y) noexcept { return x + y; }
  static constexpr X inverse(const X &x) noexcept { return -x; }
  static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; }
  static constexpr X unit() { return X(0); }
  static constexpr bool commute = true;
};
#line 3 "ds/fenwicktree/fenwicktree.hpp"

template <typename Monoid>
struct FenwickTree {
  using G = Monoid;
  using E = typename G::value_type;
  int n;
  vector<E> dat;
  E total;

  FenwickTree() {}
  FenwickTree(int n) { build(n); }
  template <typename F>
  FenwickTree(int n, F f) {
    build(n, f);
  }
  FenwickTree(const vc<E>& v) { build(v); }

  void build(int m) {
    n = m;
    dat.assign(m, G::unit());
    total = G::unit();
  }
  void build(const vc<E>& v) {
    build(len(v), [&](int i) -> E { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m;
    dat.clear();
    dat.reserve(n);
    total = G::unit();
    FOR(i, n) { dat.eb(f(i)); }
    for (int i = 1; i <= n; ++i) {
      int j = i + (i & -i);
      if (j <= n) dat[j - 1] = G::op(dat[i - 1], dat[j - 1]);
    }
    total = prefix_sum(m);
  }

  E prod_all() { return total; }
  E sum_all() { return total; }
  E sum(int k) { return prefix_sum(k); }
  E prod(int k) { return prefix_prod(k); }
  E prefix_sum(int k) { return prefix_prod(k); }
  E prefix_prod(int k) {
    chmin(k, n);
    E ret = G::unit();
    for (; k > 0; k -= k & -k) ret = G::op(ret, dat[k - 1]);
    return ret;
  }
  E sum(int L, int R) { return prod(L, R); }
  E prod(int L, int R) {
    chmax(L, 0), chmin(R, n);
    if (L == 0) return prefix_prod(R);
    assert(0 <= L && L <= R && R <= n);
    E pos = G::unit(), neg = G::unit();
    while (L < R) { pos = G::op(pos, dat[R - 1]), R -= R & -R; }
    while (R < L) { neg = G::op(neg, dat[L - 1]), L -= L & -L; }
    return G::op(pos, G::inverse(neg));
  }

  vc<E> get_all() {
    vc<E> res(n);
    FOR(i, n) res[i] = prod(i, i + 1);
    return res;
  }

  void add(int k, E x) { multiply(k, x); }
  void multiply(int k, E x) {
    static_assert(G::commute);
    total = G::op(total, x);
    for (++k; k <= n; k += k & -k) dat[k - 1] = G::op(dat[k - 1], x);
  }

  template <class F>
  int max_right(const F check, int L = 0) {
    assert(check(G::unit()));
    E s = G::unit();
    int i = L;
    // 2^k 進むとダメ
    int k = [&]() {
      while (1) {
        if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; }
        if (i == 0) { return topbit(n) + 1; }
        int k = lowbit(i) - 1;
        if (i + (1 << k) > n) return k;
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (!check(t)) { return k; }
        s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i;
      }
    }();
    while (k) {
      --k;
      if (i + (1 << k) - 1 < len(dat)) {
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (check(t)) { i += (1 << k), s = t; }
      }
    }
    return i;
  }

  // check(i, x)
  template <class F>
  int max_right_with_index(const F check, int L = 0) {
    assert(check(L, G::unit()));
    E s = G::unit();
    int i = L;
    // 2^k 進むとダメ
    int k = [&]() {
      while (1) {
        if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; }
        if (i == 0) { return topbit(n) + 1; }
        int k = lowbit(i) - 1;
        if (i + (1 << k) > n) return k;
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (!check(i + (1 << k), t)) { return k; }
        s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i;
      }
    }();
    while (k) {
      --k;
      if (i + (1 << k) - 1 < len(dat)) {
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (check(i + (1 << k), t)) { i += (1 << k), s = t; }
      }
    }
    return i;
  }

  template <class F>
  int min_left(const F check, int R) {
    assert(check(G::unit()));
    E s = G::unit();
    int i = R;
    // false になるところまで戻る
    int k = 0;
    while (i > 0 && check(s)) {
      s = G::op(s, dat[i - 1]);
      k = lowbit(i);
      i -= i & -i;
    }
    if (check(s)) {
      assert(i == 0);
      return 0;
    }
    // 2^k 進むと ok になる
    // false を維持して進む
    while (k) {
      --k;
      E t = G::op(s, G::inverse(dat[i + (1 << k) - 1]));
      if (!check(t)) { i += (1 << k), s = t; }
    }
    return i + 1;
  }

  int kth(E k, int L = 0) {
    return max_right([&k](E x) -> bool { return x <= k; }, L);
  }
};
#line 2 "seq/factorial_digit_system.hpp"

// 右にある小さいやつの個数 [2,0,3,1] → [2,0,1,0]
vc<int> to_factorial_digit_system(vc<int>& A) {
  int N = len(A);
  for (auto&& x: A) assert(0 <= x && x < N);
  FenwickTree<Monoid_Add<int>> bit(N);
  vc<int> B(N);
  FOR_R(i, N) B[i] = bit.sum(0, A[i]), bit.add(A[i], 1);
  return B;
}

// 右にある小さいやつの個数 [2,0,1,0] → [2,0,3,1]
vc<int> from_factorial_digit_system(vc<int>& A) {
  int N = len(A);
  for (auto&& x: A) assert(0 <= x && x < N);
  vc<int> ANS(N);
  FenwickTree<Monoid_Add<int>> bit(N, [&](int i) -> int { return 1; });
  FOR(i, N) {
    ANS[i] = bit.kth(A[i]);
    bit.add(ANS[i], -1);
  }
  return ANS;
}
#line 4 "test/mytest/factorial_digit.test.cpp"

void test() {
  FOR(N, 1, 7) {
    vc<int> pre = {-1, 0, 0, 0};
    vc<int> A(N);
    iota(all(A), 0);
    do {
      vc<int> B = to_factorial_digit_system(A);
      vc<int> C = from_factorial_digit_system(B);
      assert(A == C);
      assert(pre < B);
      pre = B;
    } while (next_permutation(all(A)));
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();
  return 0;
}
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