This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://yukicoder.me/problems/no/1777"
#include "my_template.hpp"
#include "other/io.hpp"
#include "graph/planar_graph.hpp"
/*
・答は 4 or 5 である
・4 で塗ろうとする
・ある面とその頂点が確定する、隣接する面も確定するはず
・結局、陽にグラフを作ってひとつの面を塗ったあと、確定するはずのところを決めていく
*/
using Re = double;
const Re PI = acos(-1);
void solve() {
INT(N, M);
vc<Point<Re>> point(N);
FOR(i, N) point[i] = {cos(2 * PI / N * i), sin(2 * PI / N * i)};
Planar_Graph<double> PG(N, point);
FOR(i, N) { PG.add(i, (i + 1) % N); }
FOR(M) {
INT(a, b);
--a, --b;
PG.add(a, b);
}
PG.build();
int NF = PG.NF;
Graph<int, 0> G(N + NF);
vc<pi> edges;
// v-v
for (auto& e: PG.G.edges) { edges.eb(e.frm, e.to); }
// v-f
FOR(f, NF) {
auto [vs, es] = PG.get_face_data(f);
for (auto& v: vs) edges.eb(v, N + f);
}
// f-f
FOR(i, PG.NE) {
int a = PG.left_face[2 * i + 0];
int b = PG.left_face[2 * i + 1];
edges.eb(N + a, N + b);
}
for (auto& [a, b]: edges) {
if (a > b) swap(a, b);
}
UNIQUE(edges);
for (auto& [a, b]: edges) { G.add(a, b); }
G.build();
N = G.N;
vc<int> cand(N, 15);
vc<int> color(N, -1);
pqg<pi> que;
FOR(v, N) que.emplace(popcnt(cand[v]), v);
auto set_color = [&](int v, int k) -> void {
assert(color[v] == -1);
color[v] = k;
for (auto& e: G[v]) {
int w = e.to;
cand[w] &= ~(1 << k);
if (color[w] == -1) que.emplace(popcnt(cand[w]), w);
}
};
set_color(PG.NV, 0); // outer
set_color(0, 1);
set_color(1, 2);
// 決まらない場合もあるらしいがやってみる
while (len(que)) {
int v = POP(que).se;
if (color[v] != -1) continue;
if (cand[v] == 0) return print(5);
int k = topbit(cand[v]);
set_color(v, k);
}
for (auto& c: color)
if (c == -1) return print(5);
for (auto& e: G.edges)
if (color[e.frm] == color[e.to]) return print(5);
print(4);
}
signed main() {
int T = 1;
// INT(T);
FOR(T) solve();
return 0;
}
#line 1 "test/3_yukicoder/1777.test.cpp"
#define PROBLEM "https://yukicoder.me/problems/no/1777"
#line 1 "my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else
// https://codeforces.com/blog/entry/96344
// https://codeforces.com/blog/entry/126772?#comment-1154880
#include <bits/allocator.h>
#pragma GCC optimize("Ofast,unroll-loops")
#pragma GCC target("avx2,popcnt")
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;
template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;
using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))
// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if
#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second
#define stoi stoll
int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); }
int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); }
int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
template <typename T>
T kth_bit(int k) {
return T(1) << k;
}
template <typename T>
bool has_kth_bit(T x, int k) {
return x >> k & 1;
}
template <typename UINT>
struct all_bit {
struct iter {
UINT s;
iter(UINT s) : s(s) {}
int operator*() const { return lowbit(s); }
iter &operator++() {
s &= s - 1;
return *this;
}
bool operator!=(const iter) const { return s != 0; }
};
UINT s;
all_bit(UINT s) : s(s) {}
iter begin() const { return iter(s); }
iter end() const { return iter(0); }
};
template <typename UINT>
struct all_subset {
static_assert(is_unsigned<UINT>::value);
struct iter {
UINT s, t;
bool ed;
iter(UINT s) : s(s), t(s), ed(0) {}
int operator*() const { return s ^ t; }
iter &operator++() {
(t == 0 ? ed = 1 : t = (t - 1) & s);
return *this;
}
bool operator!=(const iter) const { return !ed; }
};
UINT s;
all_subset(UINT s) : s(s) {}
iter begin() const { return iter(s); }
iter end() const { return iter(0); }
};
template <typename T>
T floor(T a, T b) {
return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
T q = floor(x, y);
return {q, x - q * y};
}
template <typename T, typename U>
T SUM(const vector<U> &A) {
T sm = 0;
for (auto &&a: A) sm += a;
return sm;
}
#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()
template <typename T>
T POP(deque<T> &que) {
T a = que.front();
que.pop_front();
return a;
}
template <typename T>
T POP(pq<T> &que) {
T a = que.top();
que.pop();
return a;
}
template <typename T>
T POP(pqg<T> &que) {
T a = que.top();
que.pop();
return a;
}
template <typename T>
T POP(vc<T> &que) {
T a = que.back();
que.pop_back();
return a;
}
template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
if (check_ok) assert(check(ok));
while (abs(ok - ng) > 1) {
auto x = (ng + ok) / 2;
(check(x) ? ok : ng) = x;
}
return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
FOR(iter) {
double x = (ok + ng) / 2;
(check(x) ? ok : ng) = x;
}
return (ok + ng) / 2;
}
template <class T, class S>
inline bool chmax(T &a, const S &b) {
return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
return (a > b ? a = b, 1 : 0);
}
// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
vc<int> A(S.size());
FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
return A;
}
template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
int N = A.size();
vector<T> B(N + 1);
FOR(i, N) { B[i + 1] = B[i] + A[i]; }
if (off == 0) B.erase(B.begin());
return B;
}
// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
vector<int> ids(len(A));
iota(all(ids), 0);
sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
return ids;
}
// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
vc<T> B(len(I));
FOR(i, len(I)) B[i] = A[I[i]];
return B;
}
template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &... others) {
vc<T> &res = first;
(res.insert(res.end(), others.begin(), others.end()), ...);
}
#endif
#line 1 "other/io.hpp"
#define FASTIO
#include <unistd.h>
// https://judge.yosupo.jp/submission/21623
namespace fastio {
static constexpr uint32_t SZ = 1 << 17;
char ibuf[SZ];
char obuf[SZ];
char out[100];
// pointer of ibuf, obuf
uint32_t pil = 0, pir = 0, por = 0;
struct Pre {
char num[10000][4];
constexpr Pre() : num() {
for (int i = 0; i < 10000; i++) {
int n = i;
for (int j = 3; j >= 0; j--) {
num[i][j] = n % 10 | '0';
n /= 10;
}
}
}
} constexpr pre;
inline void load() {
memcpy(ibuf, ibuf + pil, pir - pil);
pir = pir - pil + fread(ibuf + pir - pil, 1, SZ - pir + pil, stdin);
pil = 0;
if (pir < SZ) ibuf[pir++] = '\n';
}
inline void flush() {
fwrite(obuf, 1, por, stdout);
por = 0;
}
void rd(char &c) {
do {
if (pil + 1 > pir) load();
c = ibuf[pil++];
} while (isspace(c));
}
void rd(string &x) {
x.clear();
char c;
do {
if (pil + 1 > pir) load();
c = ibuf[pil++];
} while (isspace(c));
do {
x += c;
if (pil == pir) load();
c = ibuf[pil++];
} while (!isspace(c));
}
template <typename T>
void rd_real(T &x) {
string s;
rd(s);
x = stod(s);
}
template <typename T>
void rd_integer(T &x) {
if (pil + 100 > pir) load();
char c;
do
c = ibuf[pil++];
while (c < '-');
bool minus = 0;
if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
if (c == '-') { minus = 1, c = ibuf[pil++]; }
}
x = 0;
while ('0' <= c) { x = x * 10 + (c & 15), c = ibuf[pil++]; }
if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
if (minus) x = -x;
}
}
void rd(int &x) { rd_integer(x); }
void rd(ll &x) { rd_integer(x); }
void rd(i128 &x) { rd_integer(x); }
void rd(u32 &x) { rd_integer(x); }
void rd(u64 &x) { rd_integer(x); }
void rd(u128 &x) { rd_integer(x); }
void rd(double &x) { rd_real(x); }
void rd(long double &x) { rd_real(x); }
void rd(f128 &x) { rd_real(x); }
template <class T, class U>
void rd(pair<T, U> &p) {
return rd(p.first), rd(p.second);
}
template <size_t N = 0, typename T>
void rd_tuple(T &t) {
if constexpr (N < std::tuple_size<T>::value) {
auto &x = std::get<N>(t);
rd(x);
rd_tuple<N + 1>(t);
}
}
template <class... T>
void rd(tuple<T...> &tpl) {
rd_tuple(tpl);
}
template <size_t N = 0, typename T>
void rd(array<T, N> &x) {
for (auto &d: x) rd(d);
}
template <class T>
void rd(vc<T> &x) {
for (auto &d: x) rd(d);
}
void read() {}
template <class H, class... T>
void read(H &h, T &... t) {
rd(h), read(t...);
}
void wt(const char c) {
if (por == SZ) flush();
obuf[por++] = c;
}
void wt(const string s) {
for (char c: s) wt(c);
}
void wt(const char *s) {
size_t len = strlen(s);
for (size_t i = 0; i < len; i++) wt(s[i]);
}
template <typename T>
void wt_integer(T x) {
if (por > SZ - 100) flush();
if (x < 0) { obuf[por++] = '-', x = -x; }
int outi;
for (outi = 96; x >= 10000; outi -= 4) {
memcpy(out + outi, pre.num[x % 10000], 4);
x /= 10000;
}
if (x >= 1000) {
memcpy(obuf + por, pre.num[x], 4);
por += 4;
} else if (x >= 100) {
memcpy(obuf + por, pre.num[x] + 1, 3);
por += 3;
} else if (x >= 10) {
int q = (x * 103) >> 10;
obuf[por] = q | '0';
obuf[por + 1] = (x - q * 10) | '0';
por += 2;
} else
obuf[por++] = x | '0';
memcpy(obuf + por, out + outi + 4, 96 - outi);
por += 96 - outi;
}
template <typename T>
void wt_real(T x) {
ostringstream oss;
oss << fixed << setprecision(15) << double(x);
string s = oss.str();
wt(s);
}
void wt(int x) { wt_integer(x); }
void wt(ll x) { wt_integer(x); }
void wt(i128 x) { wt_integer(x); }
void wt(u32 x) { wt_integer(x); }
void wt(u64 x) { wt_integer(x); }
void wt(u128 x) { wt_integer(x); }
void wt(double x) { wt_real(x); }
void wt(long double x) { wt_real(x); }
void wt(f128 x) { wt_real(x); }
template <class T, class U>
void wt(const pair<T, U> val) {
wt(val.first);
wt(' ');
wt(val.second);
}
template <size_t N = 0, typename T>
void wt_tuple(const T t) {
if constexpr (N < std::tuple_size<T>::value) {
if constexpr (N > 0) { wt(' '); }
const auto x = std::get<N>(t);
wt(x);
wt_tuple<N + 1>(t);
}
}
template <class... T>
void wt(tuple<T...> tpl) {
wt_tuple(tpl);
}
template <class T, size_t S>
void wt(const array<T, S> val) {
auto n = val.size();
for (size_t i = 0; i < n; i++) {
if (i) wt(' ');
wt(val[i]);
}
}
template <class T>
void wt(const vector<T> val) {
auto n = val.size();
for (size_t i = 0; i < n; i++) {
if (i) wt(' ');
wt(val[i]);
}
}
void print() { wt('\n'); }
template <class Head, class... Tail>
void print(Head &&head, Tail &&... tail) {
wt(head);
if (sizeof...(Tail)) wt(' ');
print(forward<Tail>(tail)...);
}
// gcc expansion. called automaticall after main.
void __attribute__((destructor)) _d() { flush(); }
} // namespace fastio
using fastio::read;
using fastio::print;
using fastio::flush;
#if defined(LOCAL)
#define SHOW(...) SHOW_IMPL(__VA_ARGS__, SHOW6, SHOW5, SHOW4, SHOW3, SHOW2, SHOW1)(__VA_ARGS__)
#define SHOW_IMPL(_1, _2, _3, _4, _5, _6, NAME, ...) NAME
#define SHOW1(x) print(#x, "=", (x)), flush()
#define SHOW2(x, y) print(#x, "=", (x), #y, "=", (y)), flush()
#define SHOW3(x, y, z) print(#x, "=", (x), #y, "=", (y), #z, "=", (z)), flush()
#define SHOW4(x, y, z, w) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w)), flush()
#define SHOW5(x, y, z, w, v) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v)), flush()
#define SHOW6(x, y, z, w, v, u) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v), #u, "=", (u)), flush()
#else
#define SHOW(...)
#endif
#define INT(...) \
int __VA_ARGS__; \
read(__VA_ARGS__)
#define LL(...) \
ll __VA_ARGS__; \
read(__VA_ARGS__)
#define U32(...) \
u32 __VA_ARGS__; \
read(__VA_ARGS__)
#define U64(...) \
u64 __VA_ARGS__; \
read(__VA_ARGS__)
#define STR(...) \
string __VA_ARGS__; \
read(__VA_ARGS__)
#define CHAR(...) \
char __VA_ARGS__; \
read(__VA_ARGS__)
#define DBL(...) \
double __VA_ARGS__; \
read(__VA_ARGS__)
#define VEC(type, name, size) \
vector<type> name(size); \
read(name)
#define VV(type, name, h, w) \
vector<vector<type>> name(h, vector<type>(w)); \
read(name)
void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
void YA(bool t = 1) { print(t ? "YA" : "TIDAK"); }
void TIDAK(bool t = 1) { YA(!t); }
#line 2 "ds/hashmap.hpp"
// u64 -> Val
template <typename Val>
struct HashMap {
// n は入れたいものの個数で ok
HashMap(u32 n = 0) { build(n); }
void build(u32 n) {
u32 k = 8;
while (k < n * 2) k *= 2;
cap = k / 2, mask = k - 1;
key.resize(k), val.resize(k), used.assign(k, 0);
}
// size を保ったまま. size=0 にするときは build すること.
void clear() {
used.assign(len(used), 0);
cap = (mask + 1) / 2;
}
int size() { return len(used) / 2 - cap; }
int index(const u64& k) {
int i = 0;
for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {}
return i;
}
Val& operator[](const u64& k) {
if (cap == 0) extend();
int i = index(k);
if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; }
return val[i];
}
Val get(const u64& k, Val default_value) {
int i = index(k);
return (used[i] ? val[i] : default_value);
}
bool count(const u64& k) {
int i = index(k);
return used[i] && key[i] == k;
}
// f(key, val)
template <typename F>
void enumerate_all(F f) {
FOR(i, len(used)) if (used[i]) f(key[i], val[i]);
}
private:
u32 cap, mask;
vc<u64> key;
vc<Val> val;
vc<bool> used;
u64 hash(u64 x) {
static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count();
x += FIXED_RANDOM;
x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
return (x ^ (x >> 31)) & mask;
}
void extend() {
vc<pair<u64, Val>> dat;
dat.reserve(len(used) / 2 - cap);
FOR(i, len(used)) {
if (used[i]) dat.eb(key[i], val[i]);
}
build(2 * len(dat));
for (auto& [a, b]: dat) (*this)[a] = b;
}
};
#line 3 "graph/base.hpp"
template <typename T>
struct Edge {
int frm, to;
T cost;
int id;
};
template <typename T = int, bool directed = false>
struct Graph {
static constexpr bool is_directed = directed;
int N, M;
using cost_type = T;
using edge_type = Edge<T>;
vector<edge_type> edges;
vector<int> indptr;
vector<edge_type> csr_edges;
vc<int> vc_deg, vc_indeg, vc_outdeg;
bool prepared;
class OutgoingEdges {
public:
OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {}
const edge_type* begin() const {
if (l == r) { return 0; }
return &G->csr_edges[l];
}
const edge_type* end() const {
if (l == r) { return 0; }
return &G->csr_edges[r];
}
private:
const Graph* G;
int l, r;
};
bool is_prepared() { return prepared; }
Graph() : N(0), M(0), prepared(0) {}
Graph(int N) : N(N), M(0), prepared(0) {}
void build(int n) {
N = n, M = 0;
prepared = 0;
edges.clear();
indptr.clear();
csr_edges.clear();
vc_deg.clear();
vc_indeg.clear();
vc_outdeg.clear();
}
void add(int frm, int to, T cost = 1, int i = -1) {
assert(!prepared);
assert(0 <= frm && 0 <= to && to < N);
if (i == -1) i = M;
auto e = edge_type({frm, to, cost, i});
edges.eb(e);
++M;
}
#ifdef FASTIO
// wt, off
void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); }
void read_graph(int M, bool wt = false, int off = 1) {
for (int m = 0; m < M; ++m) {
INT(a, b);
a -= off, b -= off;
if (!wt) {
add(a, b);
} else {
T c;
read(c);
add(a, b, c);
}
}
build();
}
#endif
void build() {
assert(!prepared);
prepared = true;
indptr.assign(N + 1, 0);
for (auto&& e: edges) {
indptr[e.frm + 1]++;
if (!directed) indptr[e.to + 1]++;
}
for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; }
auto counter = indptr;
csr_edges.resize(indptr.back() + 1);
for (auto&& e: edges) {
csr_edges[counter[e.frm]++] = e;
if (!directed) csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id});
}
}
OutgoingEdges operator[](int v) const {
assert(prepared);
return {this, indptr[v], indptr[v + 1]};
}
vc<int> deg_array() {
if (vc_deg.empty()) calc_deg();
return vc_deg;
}
pair<vc<int>, vc<int>> deg_array_inout() {
if (vc_indeg.empty()) calc_deg_inout();
return {vc_indeg, vc_outdeg};
}
int deg(int v) {
if (vc_deg.empty()) calc_deg();
return vc_deg[v];
}
int in_deg(int v) {
if (vc_indeg.empty()) calc_deg_inout();
return vc_indeg[v];
}
int out_deg(int v) {
if (vc_outdeg.empty()) calc_deg_inout();
return vc_outdeg[v];
}
#ifdef FASTIO
void debug() {
#ifdef LOCAL
print("Graph");
if (!prepared) {
print("frm to cost id");
for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id);
} else {
print("indptr", indptr);
print("frm to cost id");
FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id);
}
#endif
}
#endif
vc<int> new_idx;
vc<bool> used_e;
// G における頂点 V[i] が、新しいグラフで i になるようにする
// {G, es}
// sum(deg(v)) の計算量になっていて、
// 新しいグラフの n+m より大きい可能性があるので注意
Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) {
if (len(new_idx) != N) new_idx.assign(N, -1);
int n = len(V);
FOR(i, n) new_idx[V[i]] = i;
Graph<T, directed> G(n);
vc<int> history;
FOR(i, n) {
for (auto&& e: (*this)[V[i]]) {
if (len(used_e) <= e.id) used_e.resize(e.id + 1);
if (used_e[e.id]) continue;
int a = e.frm, b = e.to;
if (new_idx[a] != -1 && new_idx[b] != -1) {
history.eb(e.id);
used_e[e.id] = 1;
int eid = (keep_eid ? e.id : -1);
G.add(new_idx[a], new_idx[b], e.cost, eid);
}
}
}
FOR(i, n) new_idx[V[i]] = -1;
for (auto&& eid: history) used_e[eid] = 0;
G.build();
return G;
}
Graph<T, true> to_directed_tree(int root = -1) {
if (root == -1) root = 0;
assert(!is_directed && prepared && M == N - 1);
Graph<T, true> G1(N);
vc<int> par(N, -1);
auto dfs = [&](auto& dfs, int v) -> void {
for (auto& e: (*this)[v]) {
if (e.to == par[v]) continue;
par[e.to] = v, dfs(dfs, e.to);
}
};
dfs(dfs, root);
for (auto& e: edges) {
int a = e.frm, b = e.to;
if (par[a] == b) swap(a, b);
assert(par[b] == a);
G1.add(a, b, e.cost);
}
G1.build();
return G1;
}
HashMap<int> MP_FOR_EID;
int get_eid(u64 a, u64 b) {
if (len(MP_FOR_EID) == 0) {
MP_FOR_EID.build(N - 1);
for (auto& e: edges) {
u64 a = e.frm, b = e.to;
u64 k = to_eid_key(a, b);
MP_FOR_EID[k] = e.id;
}
}
return MP_FOR_EID.get(to_eid_key(a, b), -1);
}
u64 to_eid_key(u64 a, u64 b) {
if (!directed && a > b) swap(a, b);
return N * a + b;
}
private:
void calc_deg() {
assert(vc_deg.empty());
vc_deg.resize(N);
for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++;
}
void calc_deg_inout() {
assert(vc_indeg.empty());
vc_indeg.resize(N);
vc_outdeg.resize(N);
for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; }
}
};
#line 2 "geo/base.hpp"
template <typename T>
struct Point {
T x, y;
Point() : x(0), y(0) {}
template <typename A, typename B>
Point(A x, B y) : x(x), y(y) {}
template <typename A, typename B>
Point(pair<A, B> p) : x(p.fi), y(p.se) {}
Point operator+=(const Point p) {
x += p.x, y += p.y;
return *this;
}
Point operator-=(const Point p) {
x -= p.x, y -= p.y;
return *this;
}
Point operator+(Point p) const { return {x + p.x, y + p.y}; }
Point operator-(Point p) const { return {x - p.x, y - p.y}; }
bool operator==(Point p) const { return x == p.x && y == p.y; }
bool operator!=(Point p) const { return x != p.x || y != p.y; }
Point operator-() const { return {-x, -y}; }
Point operator*(T t) const { return {x * t, y * t}; }
Point operator/(T t) const { return {x / t, y / t}; }
bool operator<(Point p) const {
if (x != p.x) return x < p.x;
return y < p.y;
}
T dot(const Point& other) const { return x * other.x + y * other.y; }
T det(const Point& other) const { return x * other.y - y * other.x; }
double norm() { return sqrtl(x * x + y * y); }
double angle() { return atan2(y, x); }
Point rotate(double theta) {
static_assert(!is_integral<T>::value);
double c = cos(theta), s = sin(theta);
return Point{c * x - s * y, s * x + c * y};
}
Point rot90(bool ccw) { return (ccw ? Point{-y, x} : Point{y, -x}); }
};
#ifdef FASTIO
template <typename T>
void rd(Point<T>& p) {
fastio::rd(p.x), fastio::rd(p.y);
}
template <typename T>
void wt(Point<T>& p) {
fastio::wt(p.x);
fastio::wt(' ');
fastio::wt(p.y);
}
#endif
// A -> B -> C と進むときに、左に曲がるならば +1、右に曲がるならば -1
template <typename T>
int ccw(Point<T> A, Point<T> B, Point<T> C) {
T x = (B - A).det(C - A);
if (x > 0) return 1;
if (x < 0) return -1;
return 0;
}
template <typename REAL, typename T, typename U>
REAL dist(Point<T> A, Point<U> B) {
REAL dx = REAL(A.x) - REAL(B.x);
REAL dy = REAL(A.y) - REAL(B.y);
return sqrt(dx * dx + dy * dy);
}
// ax+by+c
template <typename T>
struct Line {
T a, b, c;
Line(T a, T b, T c) : a(a), b(b), c(c) {}
Line(Point<T> A, Point<T> B) { a = A.y - B.y, b = B.x - A.x, c = A.x * B.y - A.y * B.x; }
Line(T x1, T y1, T x2, T y2) : Line(Point<T>(x1, y1), Point<T>(x2, y2)) {}
template <typename U>
U eval(Point<U> P) {
return U(a) * P.x + U(b) * P.y + U(c);
}
template <typename U>
T eval(U x, U y) {
return a * x + b * y + c;
}
// 同じ直線が同じ a,b,c で表現されるようにする
void normalize() {
static_assert(is_same_v<T, int> || is_same_v<T, long long>);
T g = gcd(gcd(abs(a), abs(b)), abs(c));
a /= g, b /= g, c /= g;
if (b < 0) { a = -a, b = -b, c = -c; }
if (b == 0 && a < 0) { a = -a, b = -b, c = -c; }
}
bool is_parallel(Line other) { return a * other.b - b * other.a == 0; }
bool is_orthogonal(Line other) { return a * other.a + b * other.b == 0; }
};
template <typename T>
struct Segment {
Point<T> A, B;
Segment(Point<T> A, Point<T> B) : A(A), B(B) {}
Segment(T x1, T y1, T x2, T y2) : Segment(Point<T>(x1, y1), Point<T>(x2, y2)) {}
bool contain(Point<T> C) {
T det = (C - A).det(B - A);
if (det != 0) return 0;
return (C - A).dot(B - A) >= 0 && (C - B).dot(A - B) >= 0;
}
Line<T> to_Line() { return Line(A, B); }
};
template <typename REAL>
struct Circle {
Point<REAL> O;
REAL r;
Circle() {}
Circle(Point<REAL> O, REAL r) : O(O), r(r) {}
Circle(REAL x, REAL y, REAL r) : O(x, y), r(r) {}
template <typename T>
bool contain(Point<T> p) {
REAL dx = p.x - O.x, dy = p.y - O.y;
return dx * dx + dy * dy <= r * r;
}
};
#line 2 "geo/angle_sort.hpp"
#line 4 "geo/angle_sort.hpp"
// lower: -1, origin: 0, upper: 1, (-pi,pi]
template <typename T> int lower_or_upper(const Point<T> &p) {
if (p.y != 0)
return (p.y > 0 ? 1 : -1);
if (p.x > 0)
return -1;
if (p.x < 0)
return 1;
return 0;
}
// L<R:-1, L==R:0, L>R:1, (-pi,pi]
template <typename T> int angle_comp_3(const Point<T> &L, const Point<T> &R) {
int a = lower_or_upper(L), b = lower_or_upper(R);
if (a != b)
return (a < b ? -1 : +1);
T det = L.det(R);
if (det > 0)
return -1;
if (det < 0)
return 1;
return 0;
}
// 偏角ソートに対する argsort, (-pi,pi]
template <typename T> vector<int> angle_sort(vector<Point<T>> &P) {
vc<int> I(len(P));
FOR(i, len(P)) I[i] = i;
sort(all(I), [&](auto &L, auto &R) -> bool {
return angle_comp_3(P[L], P[R]) == -1;
});
return I;
}
// 偏角ソートに対する argsort, (-pi,pi]
template <typename T> vector<int> angle_sort(vector<pair<T, T>> &P) {
vc<Point<T>> tmp(len(P));
FOR(i, len(P)) tmp[i] = Point<T>(P[i]);
return angle_sort<T>(tmp);
}
#line 4 "graph/planar_graph.hpp"
/*
・連結平面グラフになっていないときにどう動作するかは何も考えていない
・N=1 も扱わない
・0番目に外面が入る
・次数 1 の点とかはあっても大丈夫っぽい?
*/
template <typename XY>
struct Planar_Graph {
using P = Point<XY>;
int NV, NE, NF;
// 頂点, 辺からなるグラフ. 有向辺を 2 つ入れておく
Graph<int, 1> G;
// 頂点属性
vc<P> point; // 座標
// 辺属性
vc<int> left_face; // 有向辺の左にある面の番号
vc<int> nxt_edge; // 面を反時計回りにまわるときの次の辺
// 面属性
vc<int> first_edge;
Planar_Graph(int N, vc<P> point) : NV(N), G(N), point(point) { assert(N > 1); }
void add(int a, int b) { G.add(a, b), G.add(b, a); }
void build() {
G.build();
NE = G.M / 2;
nxt_edge.assign(G.M, -1);
left_face.assign(G.M, -1);
int v0 = 0;
int e0 = 0;
FOR(v, NV) {
if (point[v] < point[v0]) v0 = v;
vc<int> eid;
vc<P> dir;
for (auto& e: G[v]) {
eid.eb(e.id);
dir.eb(point[e.to] - point[e.frm]);
}
auto I = angle_sort(dir);
assert(len(I) > 0);
FOR(k, len(I)) {
int i = (k == 0 ? I.back() : I[k - 1]);
int j = I[k];
i = eid[i], j = eid[j];
nxt_edge[j ^ 1] = i;
}
if (v == v0) e0 = eid[I[0]] ^ 1;
}
for (auto& x: nxt_edge) assert(x != -1);
auto make_face = [&](int e) -> void {
int p = len(first_edge);
first_edge.eb(e);
while (left_face[e] == -1) {
left_face[e] = p;
e = nxt_edge[e];
}
};
make_face(e0);
FOR(e, 2 * NE) {
if (left_face[e] == -1) make_face(e);
}
NF = len(first_edge);
assert(NV - NE + NF == 2);
}
// return {vs, es}
// vs = [v0,v1,v2,v0], es = [e0,e1,e2]
pair<vc<int>, vc<int>> get_face_data(int fid) {
vc<int> eid = {first_edge[fid]};
while (1) {
int e = nxt_edge[eid.back()];
if (e == first_edge[fid]) break;
eid.eb(e);
}
vc<int> vid;
for (auto& e: eid) vid.eb(G.edges[e].frm);
vid.eb(vid[0]);
return {vid, eid};
}
};
#line 5 "test/3_yukicoder/1777.test.cpp"
/*
・答は 4 or 5 である
・4 で塗ろうとする
・ある面とその頂点が確定する、隣接する面も確定するはず
・結局、陽にグラフを作ってひとつの面を塗ったあと、確定するはずのところを決めていく
*/
using Re = double;
const Re PI = acos(-1);
void solve() {
INT(N, M);
vc<Point<Re>> point(N);
FOR(i, N) point[i] = {cos(2 * PI / N * i), sin(2 * PI / N * i)};
Planar_Graph<double> PG(N, point);
FOR(i, N) { PG.add(i, (i + 1) % N); }
FOR(M) {
INT(a, b);
--a, --b;
PG.add(a, b);
}
PG.build();
int NF = PG.NF;
Graph<int, 0> G(N + NF);
vc<pi> edges;
// v-v
for (auto& e: PG.G.edges) { edges.eb(e.frm, e.to); }
// v-f
FOR(f, NF) {
auto [vs, es] = PG.get_face_data(f);
for (auto& v: vs) edges.eb(v, N + f);
}
// f-f
FOR(i, PG.NE) {
int a = PG.left_face[2 * i + 0];
int b = PG.left_face[2 * i + 1];
edges.eb(N + a, N + b);
}
for (auto& [a, b]: edges) {
if (a > b) swap(a, b);
}
UNIQUE(edges);
for (auto& [a, b]: edges) { G.add(a, b); }
G.build();
N = G.N;
vc<int> cand(N, 15);
vc<int> color(N, -1);
pqg<pi> que;
FOR(v, N) que.emplace(popcnt(cand[v]), v);
auto set_color = [&](int v, int k) -> void {
assert(color[v] == -1);
color[v] = k;
for (auto& e: G[v]) {
int w = e.to;
cand[w] &= ~(1 << k);
if (color[w] == -1) que.emplace(popcnt(cand[w]), w);
}
};
set_color(PG.NV, 0); // outer
set_color(0, 1);
set_color(1, 2);
// 決まらない場合もあるらしいがやってみる
while (len(que)) {
int v = POP(que).se;
if (color[v] != -1) continue;
if (cand[v] == 0) return print(5);
int k = topbit(cand[v]);
set_color(v, k);
}
for (auto& c: color)
if (c == -1) return print(5);
for (auto& e: G.edges)
if (color[e.frm] == color[e.to]) return print(5);
print(4);
}
signed main() {
int T = 1;
// INT(T);
FOR(T) solve();
return 0;
}