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#define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #include "my_template.hpp" #include "random/base.hpp" #include "graph/tree.hpp" #include "graph/ds/mo_on_tree.hpp" #include "graph/ds/tree_monoid.hpp" #include "alg/monoid/affine.hpp" #include "alg/monoid/add_pair.hpp" #include "mod/modint.hpp" using mint = modint998; using AFF = pair<mint, mint>; AFF gen() { mint a = RNG(1, 3); mint b = RNG(0, 3); return {a, b}; } template <typename Mono, bool EDGE> void test() { constexpr bool ORIENTED = !(Mono::commute); FOR(N, 1, 50) { FOR(Q, 1, 50) { vc<pi> query(Q); vc<AFF> dat; if (!EDGE) { FOR(v, N) dat.eb(gen()); } else { FOR(i, N - 1) dat.eb(gen()); } Graph<int, 0> G(N); FOR(v, 1, N) { int p = RNG(0, v); G.add(p, v); } G.build(); Tree<decltype(G)> tree(G); Tree_Monoid<decltype(tree), Mono, EDGE> TM(tree, dat); FOR(q, Q) { int a = RNG(0, N); int b = RNG(0, N); query[q] = {a, b}; } Mo_on_Tree<decltype(tree), ORIENTED> mo(tree); for (auto&& [a, b]: query) mo.add(a, b); if constexpr (!EDGE) { AFF f = Mono::unit(); auto init = [&]() -> void { f = dat[0]; }; auto add_l = [&](int v) -> void { f = Mono::op(dat[v], f); }; auto rm_l = [&](int v) -> void { f = Mono::op(Mono::inverse(dat[v]), f); }; auto add_r = [&](int v) -> void { f = Mono::op(f, dat[v]); }; auto rm_r = [&](int v) -> void { f = Mono::op(f, Mono::inverse(dat[v])); }; auto ans = [&](int q) -> void { assert(f == TM.prod_path(query[q].fi, query[q].se)); }; mo.calc_vertex(init, add_l, add_r, rm_l, rm_r, ans); } else { AFF f = Mono::unit(); auto get = [&](int a, int b) -> int { return tree.v_to_e((tree.parent[a] == b ? a : b)); }; auto init = [&]() -> void {}; auto add_l = [&](int a, int b) -> void { f = Mono::op(dat[get(a, b)], f); }; auto rm_l = [&](int a, int b) -> void { f = Mono::op(Mono::inverse(dat[get(a, b)]), f); }; auto add_r = [&](int a, int b) -> void { f = Mono::op(f, dat[get(a, b)]); }; auto rm_r = [&](int a, int b) -> void { f = Mono::op(f, Mono::inverse(dat[get(a, b)])); }; auto ans = [&](int q) -> void { assert(f == TM.prod_path(query[q].fi, query[q].se)); }; mo.calc_edge(init, add_l, add_r, rm_l, rm_r, ans); } } } } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { // パスの向きが可逆で頂点可換モノイド積 test<Monoid_Add_Pair<mint>, false>(); // パスの向きが不可逆で頂点非可換モノイド積 test<Monoid_Affine<mint>, false>(); // パスの向きが可逆で辺可換モノイド積 test<Monoid_Add_Pair<mint>, true>(); // パスの向きが不可逆で辺非可換モノイド積 test<Monoid_Affine<mint>, true>(); solve(); return 0; }
#line 1 "test/1_mytest/mo_on_tree.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 // https://codeforces.com/blog/entry/126772?#comment-1154880 #include <bits/allocator.h> #pragma GCC optimize("Ofast,unroll-loops") #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); } int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); } int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T kth_bit(int k) { return T(1) << k; } template <typename T> bool has_kth_bit(T x, int k) { return x >> k & 1; } template <typename UINT> struct all_bit { struct iter { UINT s; iter(UINT s) : s(s) {} int operator*() const { return lowbit(s); } iter &operator++() { s &= s - 1; return *this; } bool operator!=(const iter) const { return s != 0; } }; UINT s; all_bit(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename UINT> struct all_subset { static_assert(is_unsigned<UINT>::value); struct iter { UINT s, t; bool ed; iter(UINT s) : s(s), t(s), ed(0) {} int operator*() const { return s ^ t; } iter &operator++() { (t == 0 ? ed = 1 : t = (t - 1) & s); return *this; } bool operator!=(const iter) const { return !ed; } }; UINT s; all_subset(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 3 "test/1_mytest/mo_on_tree.test.cpp" #line 2 "random/base.hpp" u64 RNG_64() { static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 2 "graph/tree.hpp" #line 2 "ds/hashmap.hpp" // u64 -> Val template <typename Val> struct HashMap { // n は入れたいものの個数で ok HashMap(u32 n = 0) { build(n); } void build(u32 n) { u32 k = 8; while (k < n * 2) k *= 2; cap = k / 2, mask = k - 1; key.resize(k), val.resize(k), used.assign(k, 0); } // size を保ったまま. size=0 にするときは build すること. void clear() { used.assign(len(used), 0); cap = (mask + 1) / 2; } int size() { return len(used) / 2 - cap; } int index(const u64& k) { int i = 0; for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {} return i; } Val& operator[](const u64& k) { if (cap == 0) extend(); int i = index(k); if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; } return val[i]; } Val get(const u64& k, Val default_value) { int i = index(k); return (used[i] ? val[i] : default_value); } bool count(const u64& k) { int i = index(k); return used[i] && key[i] == k; } // f(key, val) template <typename F> void enumerate_all(F f) { FOR(i, len(used)) if (used[i]) f(key[i], val[i]); } private: u32 cap, mask; vc<u64> key; vc<Val> val; vc<bool> used; u64 hash(u64 x) { static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count(); x += FIXED_RANDOM; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return (x ^ (x >> 31)) & mask; } void extend() { vc<pair<u64, Val>> dat; dat.reserve(len(used) / 2 - cap); FOR(i, len(used)) { if (used[i]) dat.eb(key[i], val[i]); } build(2 * len(dat)); for (auto& [a, b]: dat) (*this)[a] = b; } }; #line 3 "graph/base.hpp" template <typename T> struct Edge { int frm, to; T cost; int id; }; template <typename T = int, bool directed = false> struct Graph { static constexpr bool is_directed = directed; int N, M; using cost_type = T; using edge_type = Edge<T>; vector<edge_type> edges; vector<int> indptr; vector<edge_type> csr_edges; vc<int> vc_deg, vc_indeg, vc_outdeg; bool prepared; class OutgoingEdges { public: OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {} const edge_type* begin() const { if (l == r) { return 0; } return &G->csr_edges[l]; } const edge_type* end() const { if (l == r) { return 0; } return &G->csr_edges[r]; } private: const Graph* G; int l, r; }; bool is_prepared() { return prepared; } Graph() : N(0), M(0), prepared(0) {} Graph(int N) : N(N), M(0), prepared(0) {} void build(int n) { N = n, M = 0; prepared = 0; edges.clear(); indptr.clear(); csr_edges.clear(); vc_deg.clear(); vc_indeg.clear(); vc_outdeg.clear(); } void add(int frm, int to, T cost = 1, int i = -1) { assert(!prepared); assert(0 <= frm && 0 <= to && to < N); if (i == -1) i = M; auto e = edge_type({frm, to, cost, i}); edges.eb(e); ++M; } #ifdef FASTIO // wt, off void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); } void read_graph(int M, bool wt = false, int off = 1) { for (int m = 0; m < M; ++m) { INT(a, b); a -= off, b -= off; if (!wt) { add(a, b); } else { T c; read(c); add(a, b, c); } } build(); } #endif void build() { assert(!prepared); prepared = true; indptr.assign(N + 1, 0); for (auto&& e: edges) { indptr[e.frm + 1]++; if (!directed) indptr[e.to + 1]++; } for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; } auto counter = indptr; csr_edges.resize(indptr.back() + 1); for (auto&& e: edges) { csr_edges[counter[e.frm]++] = e; if (!directed) csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id}); } } OutgoingEdges operator[](int v) const { assert(prepared); return {this, indptr[v], indptr[v + 1]}; } vc<int> deg_array() { if (vc_deg.empty()) calc_deg(); return vc_deg; } pair<vc<int>, vc<int>> deg_array_inout() { if (vc_indeg.empty()) calc_deg_inout(); return {vc_indeg, vc_outdeg}; } int deg(int v) { if (vc_deg.empty()) calc_deg(); return vc_deg[v]; } int in_deg(int v) { if (vc_indeg.empty()) calc_deg_inout(); return vc_indeg[v]; } int out_deg(int v) { if (vc_outdeg.empty()) calc_deg_inout(); return vc_outdeg[v]; } #ifdef FASTIO void debug() { print("Graph"); if (!prepared) { print("frm to cost id"); for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id); } else { print("indptr", indptr); print("frm to cost id"); FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id); } } #endif vc<int> new_idx; vc<bool> used_e; // G における頂点 V[i] が、新しいグラフで i になるようにする // {G, es} // sum(deg(v)) の計算量になっていて、 // 新しいグラフの n+m より大きい可能性があるので注意 Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) { if (len(new_idx) != N) new_idx.assign(N, -1); int n = len(V); FOR(i, n) new_idx[V[i]] = i; Graph<T, directed> G(n); vc<int> history; FOR(i, n) { for (auto&& e: (*this)[V[i]]) { if (len(used_e) <= e.id) used_e.resize(e.id + 1); if (used_e[e.id]) continue; int a = e.frm, b = e.to; if (new_idx[a] != -1 && new_idx[b] != -1) { history.eb(e.id); used_e[e.id] = 1; int eid = (keep_eid ? e.id : -1); G.add(new_idx[a], new_idx[b], e.cost, eid); } } } FOR(i, n) new_idx[V[i]] = -1; for (auto&& eid: history) used_e[eid] = 0; G.build(); return G; } Graph<T, true> to_directed_tree(int root = -1) { if (root == -1) root = 0; assert(!is_directed && prepared && M == N - 1); Graph<T, true> G1(N); vc<int> par(N, -1); auto dfs = [&](auto& dfs, int v) -> void { for (auto& e: (*this)[v]) { if (e.to == par[v]) continue; par[e.to] = v, dfs(dfs, e.to); } }; dfs(dfs, root); for (auto& e: edges) { int a = e.frm, b = e.to; if (par[a] == b) swap(a, b); assert(par[b] == a); G1.add(a, b, e.cost); } G1.build(); return G1; } HashMap<int> MP_FOR_EID; int get_eid(u64 a, u64 b) { if (len(MP_FOR_EID) == 0) { MP_FOR_EID.build(N - 1); for (auto& e: edges) { u64 a = e.frm, b = e.to; u64 k = to_eid_key(a, b); MP_FOR_EID[k] = e.id; } } return MP_FOR_EID.get(to_eid_key(a, b), -1); } u64 to_eid_key(u64 a, u64 b) { if (!directed && a > b) swap(a, b); return N * a + b; } private: void calc_deg() { assert(vc_deg.empty()); vc_deg.resize(N); for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++; } void calc_deg_inout() { assert(vc_indeg.empty()); vc_indeg.resize(N); vc_outdeg.resize(N); for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; } } }; #line 4 "graph/tree.hpp" // HLD euler tour をとっていろいろ。 template <typename GT> struct Tree { using Graph_type = GT; GT &G; using WT = typename GT::cost_type; int N; vector<int> LID, RID, head, V, parent, VtoE; vc<int> depth; vc<WT> depth_weighted; Tree(GT &G, int r = 0, bool hld = 1) : G(G) { build(r, hld); } void build(int r = 0, bool hld = 1) { if (r == -1) return; // build を遅延したいとき N = G.N; LID.assign(N, -1), RID.assign(N, -1), head.assign(N, r); V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1); depth.assign(N, -1), depth_weighted.assign(N, 0); assert(G.is_prepared()); int t1 = 0; dfs_sz(r, -1, hld); dfs_hld(r, t1); } void dfs_sz(int v, int p, bool hld) { auto &sz = RID; parent[v] = p; depth[v] = (p == -1 ? 0 : depth[p] + 1); sz[v] = 1; int l = G.indptr[v], r = G.indptr[v + 1]; auto &csr = G.csr_edges; // 使う辺があれば先頭にする for (int i = r - 2; i >= l; --i) { if (hld && depth[csr[i + 1].to] == -1) swap(csr[i], csr[i + 1]); } int hld_sz = 0; for (int i = l; i < r; ++i) { auto e = csr[i]; if (depth[e.to] != -1) continue; depth_weighted[e.to] = depth_weighted[v] + e.cost; VtoE[e.to] = e.id; dfs_sz(e.to, v, hld); sz[v] += sz[e.to]; if (hld && chmax(hld_sz, sz[e.to]) && l < i) { swap(csr[l], csr[i]); } } } void dfs_hld(int v, int ×) { LID[v] = times++; RID[v] += LID[v]; V[LID[v]] = v; bool heavy = true; for (auto &&e: G[v]) { if (depth[e.to] <= depth[v]) continue; head[e.to] = (heavy ? head[v] : e.to); heavy = false; dfs_hld(e.to, times); } } vc<int> heavy_path_at(int v) { vc<int> P = {v}; while (1) { int a = P.back(); for (auto &&e: G[a]) { if (e.to != parent[a] && head[e.to] == v) { P.eb(e.to); break; } } if (P.back() == a) break; } return P; } int heavy_child(int v) { int k = LID[v] + 1; if (k == N) return -1; int w = V[k]; return (parent[w] == v ? w : -1); } int e_to_v(int eid) { auto e = G.edges[eid]; return (parent[e.frm] == e.to ? e.frm : e.to); } int v_to_e(int v) { return VtoE[v]; } int get_eid(int u, int v) { if (parent[u] != v) swap(u, v); assert(parent[u] == v); return VtoE[u]; } int ELID(int v) { return 2 * LID[v] - depth[v]; } int ERID(int v) { return 2 * RID[v] - depth[v] - 1; } // 目標地点へ進む個数が k int LA(int v, int k) { assert(k <= depth[v]); while (1) { int u = head[v]; if (LID[v] - k >= LID[u]) return V[LID[v] - k]; k -= LID[v] - LID[u] + 1; v = parent[u]; } } int la(int u, int v) { return LA(u, v); } int LCA(int u, int v) { for (;; v = parent[head[v]]) { if (LID[u] > LID[v]) swap(u, v); if (head[u] == head[v]) return u; } } int meet(int a, int b, int c) { return LCA(a, b) ^ LCA(a, c) ^ LCA(b, c); } int lca(int u, int v) { return LCA(u, v); } int subtree_size(int v, int root = -1) { if (root == -1) return RID[v] - LID[v]; if (v == root) return N; int x = jump(v, root, 1); if (in_subtree(v, x)) return RID[v] - LID[v]; return N - RID[x] + LID[x]; } int dist(int a, int b) { int c = LCA(a, b); return depth[a] + depth[b] - 2 * depth[c]; } WT dist_weighted(int a, int b) { int c = LCA(a, b); return depth_weighted[a] + depth_weighted[b] - WT(2) * depth_weighted[c]; } // a is in b bool in_subtree(int a, int b) { return LID[b] <= LID[a] && LID[a] < RID[b]; } int jump(int a, int b, ll k) { if (k == 1) { if (a == b) return -1; return (in_subtree(b, a) ? LA(b, depth[b] - depth[a] - 1) : parent[a]); } int c = LCA(a, b); int d_ac = depth[a] - depth[c]; int d_bc = depth[b] - depth[c]; if (k > d_ac + d_bc) return -1; if (k <= d_ac) return LA(a, k); return LA(b, d_ac + d_bc - k); } vc<int> collect_child(int v) { vc<int> res; for (auto &&e: G[v]) if (e.to != parent[v]) res.eb(e.to); return res; } vc<int> collect_light(int v) { vc<int> res; bool skip = true; for (auto &&e: G[v]) if (e.to != parent[v]) { if (!skip) res.eb(e.to); skip = false; } return res; } vc<pair<int, int>> get_path_decomposition(int u, int v, bool edge) { // [始点, 終点] の"閉"区間列。 vc<pair<int, int>> up, down; while (1) { if (head[u] == head[v]) break; if (LID[u] < LID[v]) { down.eb(LID[head[v]], LID[v]); v = parent[head[v]]; } else { up.eb(LID[u], LID[head[u]]); u = parent[head[u]]; } } if (LID[u] < LID[v]) down.eb(LID[u] + edge, LID[v]); elif (LID[v] + edge <= LID[u]) up.eb(LID[u], LID[v] + edge); reverse(all(down)); up.insert(up.end(), all(down)); return up; } // 辺の列の情報 (frm,to,str) // str = "heavy_up", "heavy_down", "light_up", "light_down" vc<tuple<int, int, string>> get_path_decomposition_detail(int u, int v) { vc<tuple<int, int, string>> up, down; while (1) { if (head[u] == head[v]) break; if (LID[u] < LID[v]) { if (v != head[v]) down.eb(head[v], v, "heavy_down"), v = head[v]; down.eb(parent[v], v, "light_down"), v = parent[v]; } else { if (u != head[u]) up.eb(u, head[u], "heavy_up"), u = head[u]; up.eb(u, parent[u], "light_up"), u = parent[u]; } } if (LID[u] < LID[v]) down.eb(u, v, "heavy_down"); elif (LID[v] < LID[u]) up.eb(u, v, "heavy_up"); reverse(all(down)); concat(up, down); return up; } vc<int> restore_path(int u, int v) { vc<int> P; for (auto &&[a, b]: get_path_decomposition(u, v, 0)) { if (a <= b) { FOR(i, a, b + 1) P.eb(V[i]); } else { FOR_R(i, b, a + 1) P.eb(V[i]); } } return P; } // path [a,b] と [c,d] の交わり. 空ならば {-1,-1}. // https://codeforces.com/problemset/problem/500/G pair<int, int> path_intersection(int a, int b, int c, int d) { int ab = lca(a, b), ac = lca(a, c), ad = lca(a, d); int bc = lca(b, c), bd = lca(b, d), cd = lca(c, d); int x = ab ^ ac ^ bc, y = ab ^ ad ^ bd; // meet(a,b,c), meet(a,b,d) if (x != y) return {x, y}; int z = ac ^ ad ^ cd; if (x != z) x = -1; return {x, x}; } // uv path 上で check(v) を満たす最後の v // なければ (つまり check(v) が ng )-1 template <class F> int max_path(F check, int u, int v) { if (!check(u)) return -1; auto pd = get_path_decomposition(u, v, false); for (auto [a, b]: pd) { if (!check(V[a])) return u; if (check(V[b])) { u = V[b]; continue; } int c = binary_search([&](int c) -> bool { return check(V[c]); }, a, b, 0); return V[c]; } return u; } }; #line 1 "ds/offline_query/mo.hpp" // Nsqrt(Q) struct Mo { vc<pair<int, int>> LR; void add(int L, int R) { LR.emplace_back(L, R); } static vc<int> get_mo_order(vc<pair<int, int>> LR) { int N = 1; for (auto &&[l, r]: LR) chmax(N, l), chmax(N, r); int Q = len(LR); if (Q == 0) return {}; int bs = sqrt(3) * N / sqrt(2 * Q); chmax(bs, 1); vc<int> I(Q); iota(all(I), 0); sort(all(I), [&](int a, int b) { int aa = LR[a].fi / bs, bb = LR[b].fi / bs; if (aa != bb) return aa < bb; return (aa & 1) ? LR[a].se > LR[b].se : LR[a].se < LR[b].se; }); auto cost = [&](int a, int b) -> int { return abs(LR[I[a]].fi - LR[I[b]].fi) + abs(LR[I[a]].se - LR[I[b]].se); }; // ランダムケースで数パーセント FOR(k, Q - 5) { if (cost(k, k + 2) + cost(k + 1, k + 3) < cost(k, k + 1) + cost(k + 2, k + 3)) { swap(I[k + 1], I[k + 2]); } if (cost(k, k + 3) + cost(k + 1, k + 4) < cost(k, k + 1) + cost(k + 3, k + 4)) { swap(I[k + 1], I[k + 3]); } } return I; } template <typename F1, typename F2, typename F3, typename F4, typename F5> void calc(F1 add_l, F2 add_r, F3 rm_l, F4 rm_r, F5 query) { auto I = get_mo_order(LR); int l = 0, r = 0; for (auto idx: I) { while (l > LR[idx].fi) add_l(--l); while (r < LR[idx].se) add_r(r++); while (l < LR[idx].fi) rm_l(l++); while (r > LR[idx].se) rm_r(--r); query(idx); } } }; #line 3 "graph/ds/mo_on_tree.hpp" // https://codeforces.com/contest/852/problem/I template <typename TREE, bool ORIENTED = false> struct Mo_on_Tree { TREE& tree; vc<pair<int, int>> LR; Mo mo; Mo_on_Tree(TREE& tree) : tree(tree) {} void add(int u, int v) { if constexpr (!ORIENTED) { if (tree.LID[u] > tree.LID[v]) swap(u, v); } LR.eb(tree.ELID(u) + 1, tree.ELID(v) + 1); } // init(): root だけからなる path // add_l(v), add_r(v):パスの先頭 / 末尾に v を追加 // rm_l(v), rm_r(v):パスの先頭 / 末尾から v を削除 // query(qid) template <typename F1, typename F2, typename F3, typename F4, typename F5, typename F6> void calc_vertex(F1 init, F2 add_l, F3 add_r, F4 rm_l, F5 rm_r, F6 query) { const int N = tree.G.N; auto I = Mo::get_mo_order(LR); vc<int> FRM(2 * N), TO(2 * N), idx(2 * N); vc<int> cnt(N); deque<int> path = {0}; FOR(v, N) { int a = tree.ELID(v), b = tree.ERID(v); FRM[a] = tree.parent[v], TO[a] = v; FRM[b] = v, TO[b] = tree.parent[v]; idx[a] = idx[b] = v; } auto flip_left = [&](int i) -> void { const int a = FRM[i], b = TO[i], c = idx[i]; if (cnt[c] == 0) { int v = path.front() ^ a ^ b; path.emplace_front(v), add_l(v); } else { int v = path.front(); path.pop_front(), rm_l(v); } cnt[c] ^= 1; }; auto flip_right = [&](int i) -> void { const int a = FRM[i], b = TO[i], c = idx[i]; if (cnt[c] == 0) { int v = path.back() ^ a ^ b; path.emplace_back(v), add_r(v); } else { int v = path.back(); path.pop_back(), rm_r(v); } cnt[c] ^= 1; }; init(); int l = 1, r = 1; for (auto idx: I) { int L = LR[idx].fi, R = LR[idx].se; while (l > L) { flip_left(--l); } while (r < R) { flip_right(r++); } while (l < L) { flip_left(l++); } while (r > R) { flip_right(--r); } query(idx); } } // init(): root だけからなる path // add_l(frm, to), add_r(frm, to):パスの先頭 / 末尾に (frm,to) を追加 // rm_l(frm, to), rm_r(frm, to):パスの先頭 / 末尾に (frm,to) を追加 // query(qid) template <typename F1, typename F2, typename F3, typename F4, typename F5, typename F6> void calc_edge(F1 init, F2 add_l, F3 add_r, F4 rm_l, F5 rm_r, F6 query) { const int N = tree.G.N; auto I = Mo::get_mo_order(LR); vc<int> FRM(2 * N), TO(2 * N), idx(2 * N); vc<int> cnt(N); deque<int> path = {0}; FOR(v, N) { int a = tree.ELID(v), b = tree.ERID(v); FRM[a] = tree.parent[v], TO[a] = v; FRM[b] = v, TO[b] = tree.parent[v]; idx[a] = idx[b] = v; } auto flip_left = [&](int i) -> void { const int a = FRM[i], b = TO[i], c = idx[i]; if (cnt[c] == 0) { int v = path.front() ^ a ^ b; path.emplace_front(v), add_l(v, v ^ a ^ b); } else { int v = path.front(); path.pop_front(), rm_l(v, v ^ a ^ b); } cnt[c] ^= 1; }; auto flip_right = [&](int i) -> void { const int a = FRM[i], b = TO[i], c = idx[i]; if (cnt[c] == 0) { int v = path.back() ^ a ^ b; path.emplace_back(v), add_r(v ^ a ^ b, v); } else { int v = path.back(); path.pop_back(), rm_r(v ^ a ^ b, v); } cnt[c] ^= 1; }; init(); int l = 1, r = 1; for (auto idx: I) { int L = LR[idx].fi, R = LR[idx].se; while (l > L) { flip_left(--l); } while (r < R) { flip_right(r++); } while (l < L) { flip_left(l++); } while (r > R) { flip_right(--r); } query(idx); } } }; #line 2 "graph/ds/tree_monoid.hpp" #line 2 "ds/segtree/segtree.hpp" template <class Monoid> struct SegTree { using MX = Monoid; using X = typename MX::value_type; using value_type = X; vc<X> dat; int n, log, size; SegTree() {} SegTree(int n) { build(n); } template <typename F> SegTree(int n, F f) { build(n, f); } SegTree(const vc<X>& v) { build(v); } void build(int m) { build(m, [](int i) -> X { return MX::unit(); }); } void build(const vc<X>& v) { build(len(v), [&](int i) -> X { return v[i]; }); } template <typename F> void build(int m, F f) { n = m, log = 1; while ((1 << log) < n) ++log; size = 1 << log; dat.assign(size << 1, MX::unit()); FOR(i, n) dat[size + i] = f(i); FOR_R(i, 1, size) update(i); } X get(int i) { return dat[size + i]; } vc<X> get_all() { return {dat.begin() + size, dat.begin() + size + n}; } void update(int i) { dat[i] = Monoid::op(dat[2 * i], dat[2 * i + 1]); } void set(int i, const X& x) { assert(i < n); dat[i += size] = x; while (i >>= 1) update(i); } void multiply(int i, const X& x) { assert(i < n); i += size; dat[i] = Monoid::op(dat[i], x); while (i >>= 1) update(i); } X prod(int L, int R) { assert(0 <= L && L <= R && R <= n); X vl = Monoid::unit(), vr = Monoid::unit(); L += size, R += size; while (L < R) { if (L & 1) vl = Monoid::op(vl, dat[L++]); if (R & 1) vr = Monoid::op(dat[--R], vr); L >>= 1, R >>= 1; } return Monoid::op(vl, vr); } X prod_all() { return dat[1]; } template <class F> int max_right(F check, int L) { assert(0 <= L && L <= n && check(Monoid::unit())); if (L == n) return n; L += size; X sm = Monoid::unit(); do { while (L % 2 == 0) L >>= 1; if (!check(Monoid::op(sm, dat[L]))) { while (L < size) { L = 2 * L; if (check(Monoid::op(sm, dat[L]))) { sm = Monoid::op(sm, dat[L++]); } } return L - size; } sm = Monoid::op(sm, dat[L++]); } while ((L & -L) != L); return n; } template <class F> int min_left(F check, int R) { assert(0 <= R && R <= n && check(Monoid::unit())); if (R == 0) return 0; R += size; X sm = Monoid::unit(); do { --R; while (R > 1 && (R % 2)) R >>= 1; if (!check(Monoid::op(dat[R], sm))) { while (R < size) { R = 2 * R + 1; if (check(Monoid::op(dat[R], sm))) { sm = Monoid::op(dat[R--], sm); } } return R + 1 - size; } sm = Monoid::op(dat[R], sm); } while ((R & -R) != R); return 0; } // prod_{l<=i<r} A[i xor x] X xor_prod(int l, int r, int xor_val) { static_assert(Monoid::commute); X x = Monoid::unit(); for (int k = 0; k < log + 1; ++k) { if (l >= r) break; if (l & 1) { x = Monoid::op(x, dat[(size >> k) + ((l++) ^ xor_val)]); } if (r & 1) { x = Monoid::op(x, dat[(size >> k) + ((--r) ^ xor_val)]); } l /= 2, r /= 2, xor_val /= 2; } return x; } }; #line 2 "alg/monoid/monoid_reverse.hpp" template <class Monoid> struct Monoid_Reverse { using value_type = typename Monoid::value_type; using X = value_type; static constexpr X op(const X &x, const X &y) { return Monoid::op(y, x); } static constexpr X unit() { return Monoid::unit(); } static const bool commute = Monoid::commute; }; #line 6 "graph/ds/tree_monoid.hpp" template <typename TREE, typename Monoid, bool edge> struct Tree_Monoid { using MX = Monoid; using X = typename MX::value_type; TREE &tree; int N; SegTree<MX> seg; SegTree<Monoid_Reverse<MX>> seg_r; Tree_Monoid(TREE &tree) : tree(tree), N(tree.N) { build([](int i) -> X { return MX::unit(); }); } Tree_Monoid(TREE &tree, vc<X> &dat) : tree(tree), N(tree.N) { build([&](int i) -> X { return dat[i]; }); } template <typename F> Tree_Monoid(TREE &tree, F f) : tree(tree), N(tree.N) { build(f); } template <typename F> void build(F f) { if (!edge) { auto f_v = [&](int i) -> X { return f(tree.V[i]); }; seg.build(N, f_v); if constexpr (!MX::commute) { seg_r.build(N, f_v); } } else { auto f_e = [&](int i) -> X { return (i == 0 ? MX::unit() : f(tree.v_to_e(tree.V[i]))); }; seg.build(N, f_e); if constexpr (!MX::commute) { seg_r.build(N, f_e); } } } void set(int i, X x) { if constexpr (edge) i = tree.e_to_v(i); i = tree.LID[i]; seg.set(i, x); if constexpr (!MX::commute) seg_r.set(i, x); } void multiply(int i, X x) { if constexpr (edge) i = tree.e_to_v(i); i = tree.LID[i]; seg.multiply(i, x); if constexpr (!MX::commute) seg_r.multiply(i, x); } X prod_path(int u, int v) { auto pd = tree.get_path_decomposition(u, v, edge); X val = MX::unit(); for (auto &&[a, b]: pd) { val = MX::op(val, get_prod(a, b)); } return val; } // uv path 上で prod_path(u, x) が check を満たす最後の x // なければ (つまり path(u,u) が ng )-1 template <class F> int max_path(F check, int u, int v) { if constexpr (edge) return max_path_edge(check, u, v); if (!check(prod_path(u, u))) return -1; auto pd = tree.get_path_decomposition(u, v, edge); X val = MX::unit(); for (auto &&[a, b]: pd) { X x = get_prod(a, b); if (check(MX::op(val, x))) { val = MX::op(val, x); u = (tree.V[b]); continue; } auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); }; if (a <= b) { // 下り auto i = seg.max_right(check_tmp, a); return (i == a ? u : tree.V[i - 1]); } else { // 上り int i = 0; if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1); if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1); if (i == a + 1) return u; return tree.V[i]; } } return v; } X prod_subtree(int u, int root = -1) { if (root == u) return prod_all(); if (root == -1 || tree.in_subtree(u, root)) { int l = tree.LID[u], r = tree.RID[u]; return seg.prod(l + edge, r); } assert(!edge); // さぼり u = tree.jump(u, root, 1); int L = tree.LID[u], R = tree.RID[u]; return MX::op(seg.prod(0, L), seg.prod(R, N)); } X prod_all() { return prod_subtree(tree.V[0]); } inline X get_prod(int a, int b) { if constexpr (MX::commute) { return (a <= b) ? seg.prod(a, b + 1) : seg.prod(b, a + 1); } return (a <= b) ? seg.prod(a, b + 1) : seg_r.prod(b, a + 1); } private: template <class F> int max_path_edge(F check, int u, int v) { static_assert(edge); if (!check(MX::unit())) return -1; int lca = tree.lca(u, v); auto pd = tree.get_path_decomposition(u, lca, edge); X val = MX::unit(); // climb for (auto &&[a, b]: pd) { assert(a >= b); X x = get_prod(a, b); if (check(MX::op(val, x))) { val = MX::op(val, x); u = (tree.parent[tree.V[b]]); continue; } auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); }; int i = 0; if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1); if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1); if (i == a + 1) return u; return tree.parent[tree.V[i]]; } // down pd = tree.get_path_decomposition(lca, v, edge); for (auto &&[a, b]: pd) { assert(a <= b); X x = get_prod(a, b); if (check(MX::op(val, x))) { val = MX::op(val, x); u = (tree.V[b]); continue; } auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); }; auto i = seg.max_right(check_tmp, a); return (i == a ? u : tree.V[i - 1]); } return v; } }; #line 2 "alg/monoid/affine.hpp" // op(F, G) = comp(G,F), F のあとで G template <typename K> struct Monoid_Affine { using F = pair<K, K>; using value_type = F; using X = value_type; static constexpr F op(const F &x, const F &y) noexcept { return F({x.first * y.first, x.second * y.first + y.second}); } static constexpr F inverse(const F &x) { auto [a, b] = x; a = K(1) / a; return {a, a * (-b)}; } static constexpr K eval(const F &f, K x) noexcept { return f.first * x + f.second; } static constexpr F unit() { return {K(1), K(0)}; } static constexpr bool commute = false; }; #line 2 "alg/monoid/add_pair.hpp" template <typename E> struct Monoid_Add_Pair { using value_type = pair<E, E>; using X = value_type; static constexpr X op(const X &x, const X &y) { return {x.fi + y.fi, x.se + y.se}; } static constexpr X inverse(const X &x) { return {-x.fi, -x.se}; } static constexpr X unit() { return {0, 0}; } static constexpr bool commute = true; }; #line 2 "mod/modint_common.hpp" struct has_mod_impl { template <class T> static auto check(T &&x) -> decltype(x.get_mod(), std::true_type{}); template <class T> static auto check(...) -> std::false_type; }; template <class T> class has_mod : public decltype(has_mod_impl::check<T>(std::declval<T>())) {}; template <typename mint> mint inv(int n) { static const int mod = mint::get_mod(); static vector<mint> dat = {0, 1}; assert(0 <= n); if (n >= mod) n %= mod; while (len(dat) <= n) { int k = len(dat); int q = (mod + k - 1) / k; dat.eb(dat[k * q - mod] * mint::raw(q)); } return dat[n]; } template <typename mint> mint fact(int n) { static const int mod = mint::get_mod(); assert(0 <= n && n < mod); static vector<mint> dat = {1, 1}; while (len(dat) <= n) dat.eb(dat[len(dat) - 1] * mint::raw(len(dat))); return dat[n]; } template <typename mint> mint fact_inv(int n) { static vector<mint> dat = {1, 1}; if (n < 0) return mint(0); while (len(dat) <= n) dat.eb(dat[len(dat) - 1] * inv<mint>(len(dat))); return dat[n]; } template <class mint, class... Ts> mint fact_invs(Ts... xs) { return (mint(1) * ... * fact_inv<mint>(xs)); } template <typename mint, class Head, class... Tail> mint multinomial(Head &&head, Tail &&... tail) { return fact<mint>(head) * fact_invs<mint>(std::forward<Tail>(tail)...); } template <typename mint> mint C_dense(int n, int k) { assert(n >= 0); if (k < 0 || n < k) return 0; static vvc<mint> C; static int H = 0, W = 0; auto calc = [&](int i, int j) -> mint { if (i == 0) return (j == 0 ? mint(1) : mint(0)); return C[i - 1][j] + (j ? C[i - 1][j - 1] : 0); }; if (W <= k) { FOR(i, H) { C[i].resize(k + 1); FOR(j, W, k + 1) { C[i][j] = calc(i, j); } } W = k + 1; } if (H <= n) { C.resize(n + 1); FOR(i, H, n + 1) { C[i].resize(W); FOR(j, W) { C[i][j] = calc(i, j); } } H = n + 1; } return C[n][k]; } template <typename mint, bool large = false, bool dense = false> mint C(ll n, ll k) { assert(n >= 0); if (k < 0 || n < k) return 0; if constexpr (dense) return C_dense<mint>(n, k); if constexpr (!large) return multinomial<mint>(n, k, n - k); k = min(k, n - k); mint x(1); FOR(i, k) x *= mint(n - i); return x * fact_inv<mint>(k); } template <typename mint, bool large = false> mint C_inv(ll n, ll k) { assert(n >= 0); assert(0 <= k && k <= n); if (!large) return fact_inv<mint>(n) * fact<mint>(k) * fact<mint>(n - k); return mint(1) / C<mint, 1>(n, k); } // [x^d](1-x)^{-n} template <typename mint, bool large = false, bool dense = false> mint C_negative(ll n, ll d) { assert(n >= 0); if (d < 0) return mint(0); if (n == 0) { return (d == 0 ? mint(1) : mint(0)); } return C<mint, large, dense>(n + d - 1, d); } #line 3 "mod/modint.hpp" template <int mod> struct modint { static constexpr u32 umod = u32(mod); static_assert(umod < u32(1) << 31); u32 val; static modint raw(u32 v) { modint x; x.val = v; return x; } constexpr modint() : val(0) {} constexpr modint(u32 x) : val(x % umod) {} constexpr modint(u64 x) : val(x % umod) {} constexpr modint(u128 x) : val(x % umod) {} constexpr modint(int x) : val((x %= mod) < 0 ? x + mod : x){}; constexpr modint(ll x) : val((x %= mod) < 0 ? x + mod : x){}; constexpr modint(i128 x) : val((x %= mod) < 0 ? x + mod : x){}; bool operator<(const modint &other) const { return val < other.val; } modint &operator+=(const modint &p) { if ((val += p.val) >= umod) val -= umod; return *this; } modint &operator-=(const modint &p) { if ((val += umod - p.val) >= umod) val -= umod; return *this; } modint &operator*=(const modint &p) { val = u64(val) * p.val % umod; return *this; } modint &operator/=(const modint &p) { *this *= p.inverse(); return *this; } modint operator-() const { return modint::raw(val ? mod - val : u32(0)); } modint operator+(const modint &p) const { return modint(*this) += p; } modint operator-(const modint &p) const { return modint(*this) -= p; } modint operator*(const modint &p) const { return modint(*this) *= p; } modint operator/(const modint &p) const { return modint(*this) /= p; } bool operator==(const modint &p) const { return val == p.val; } bool operator!=(const modint &p) const { return val != p.val; } modint inverse() const { int a = val, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b), swap(u -= t * v, v); } return modint(u); } modint pow(ll n) const { assert(n >= 0); modint ret(1), mul(val); while (n > 0) { if (n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret; } static constexpr int get_mod() { return mod; } // (n, r), r は 1 の 2^n 乗根 static constexpr pair<int, int> ntt_info() { if (mod == 120586241) return {20, 74066978}; if (mod == 167772161) return {25, 17}; if (mod == 469762049) return {26, 30}; if (mod == 754974721) return {24, 362}; if (mod == 880803841) return {23, 211}; if (mod == 943718401) return {22, 663003469}; if (mod == 998244353) return {23, 31}; if (mod == 1004535809) return {21, 582313106}; if (mod == 1012924417) return {21, 368093570}; return {-1, -1}; } static constexpr bool can_ntt() { return ntt_info().fi != -1; } }; #ifdef FASTIO template <int mod> void rd(modint<mod> &x) { fastio::rd(x.val); x.val %= mod; // assert(0 <= x.val && x.val < mod); } template <int mod> void wt(modint<mod> x) { fastio::wt(x.val); } #endif using modint107 = modint<1000000007>; using modint998 = modint<998244353>; #line 11 "test/1_mytest/mo_on_tree.test.cpp" using mint = modint998; using AFF = pair<mint, mint>; AFF gen() { mint a = RNG(1, 3); mint b = RNG(0, 3); return {a, b}; } template <typename Mono, bool EDGE> void test() { constexpr bool ORIENTED = !(Mono::commute); FOR(N, 1, 50) { FOR(Q, 1, 50) { vc<pi> query(Q); vc<AFF> dat; if (!EDGE) { FOR(v, N) dat.eb(gen()); } else { FOR(i, N - 1) dat.eb(gen()); } Graph<int, 0> G(N); FOR(v, 1, N) { int p = RNG(0, v); G.add(p, v); } G.build(); Tree<decltype(G)> tree(G); Tree_Monoid<decltype(tree), Mono, EDGE> TM(tree, dat); FOR(q, Q) { int a = RNG(0, N); int b = RNG(0, N); query[q] = {a, b}; } Mo_on_Tree<decltype(tree), ORIENTED> mo(tree); for (auto&& [a, b]: query) mo.add(a, b); if constexpr (!EDGE) { AFF f = Mono::unit(); auto init = [&]() -> void { f = dat[0]; }; auto add_l = [&](int v) -> void { f = Mono::op(dat[v], f); }; auto rm_l = [&](int v) -> void { f = Mono::op(Mono::inverse(dat[v]), f); }; auto add_r = [&](int v) -> void { f = Mono::op(f, dat[v]); }; auto rm_r = [&](int v) -> void { f = Mono::op(f, Mono::inverse(dat[v])); }; auto ans = [&](int q) -> void { assert(f == TM.prod_path(query[q].fi, query[q].se)); }; mo.calc_vertex(init, add_l, add_r, rm_l, rm_r, ans); } else { AFF f = Mono::unit(); auto get = [&](int a, int b) -> int { return tree.v_to_e((tree.parent[a] == b ? a : b)); }; auto init = [&]() -> void {}; auto add_l = [&](int a, int b) -> void { f = Mono::op(dat[get(a, b)], f); }; auto rm_l = [&](int a, int b) -> void { f = Mono::op(Mono::inverse(dat[get(a, b)]), f); }; auto add_r = [&](int a, int b) -> void { f = Mono::op(f, dat[get(a, b)]); }; auto rm_r = [&](int a, int b) -> void { f = Mono::op(f, Mono::inverse(dat[get(a, b)])); }; auto ans = [&](int q) -> void { assert(f == TM.prod_path(query[q].fi, query[q].se)); }; mo.calc_edge(init, add_l, add_r, rm_l, rm_r, ans); } } } } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { // パスの向きが可逆で頂点可換モノイド積 test<Monoid_Add_Pair<mint>, false>(); // パスの向きが不可逆で頂点非可換モノイド積 test<Monoid_Affine<mint>, false>(); // パスの向きが可逆で辺可換モノイド積 test<Monoid_Add_Pair<mint>, true>(); // パスの向きが不可逆で辺非可換モノイド積 test<Monoid_Affine<mint>, true>(); solve(); return 0; }