library

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:heavy_check_mark: test/1_mytest/find_C4.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#include "my_template.hpp"

#include "random/random_graph.hpp"
#include "graph/count/count_C3_C4.hpp"
#include "graph/find_C4.hpp"

void test() {
  FOR(N, 20) {
    FOR(50) {
      Graph<int, 0> G(N);
      for (auto& [a, b]: random_graph<false>(N, true)) G.add(a, b);
      G.build();
      vv(int, adj, N, N);
      for (auto& e: G.edges) adj[e.frm][e.to] += 1, adj[e.to][e.frm] += 1;
      auto [a, b, c, d] = find_C4(G);
      ll cnt = count_C3_C4(G).se;
      if (cnt == 0) {
        assert(a == -1);
      } else {
        assert(adj[a][b] && adj[b][c] && adj[c][d] && adj[d][a]);
      }
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();
  return 0;
}
#line 1 "test/1_mytest/find_C4.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#line 1 "my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else

// https://codeforces.com/blog/entry/96344
#pragma GCC optimize("Ofast,unroll-loops")
// いまの CF だとこれ入れると動かない?
// #pragma GCC target("avx2,popcnt")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
  vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); }
int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); }
int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T kth_bit(int k) {
  return T(1) << k;
}
template <typename T>
bool has_kth_bit(T x, int k) {
  return x >> k & 1;
}

template <typename UINT>
struct all_bit {
  struct iter {
    UINT s;
    iter(UINT s) : s(s) {}
    int operator*() const { return lowbit(s); }
    iter &operator++() {
      s &= s - 1;
      return *this;
    }
    bool operator!=(const iter) const { return s != 0; }
  };
  UINT s;
  all_bit(UINT s) : s(s) {}
  iter begin() const { return iter(s); }
  iter end() const { return iter(0); }
};

template <typename UINT>
struct all_subset {
  static_assert(is_unsigned<UINT>::value);
  struct iter {
    UINT s, t;
    bool ed;
    iter(UINT s) : s(s), t(s), ed(0) {}
    int operator*() const { return s ^ t; }
    iter &operator++() {
      (t == 0 ? ed = 1 : t = (t - 1) & s);
      return *this;
    }
    bool operator!=(const iter) const { return !ed; }
  };
  UINT s;
  all_subset(UINT s) : s(s) {}
  iter begin() const { return iter(s); }
  iter end() const { return iter(0); }
};

template <typename T>
T floor(T a, T b) {
  return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
  return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
  return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sm = 0;
  for (auto &&a: A) sm += a;
  return sm;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <typename T>
T POP(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(pqg<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}

template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &... others) {
  vc<T> &res = first;
  (res.insert(res.end(), others.begin(), others.end()), ...);
}
#endif
#line 3 "test/1_mytest/find_C4.test.cpp"

#line 2 "ds/hashmap.hpp"

// u64 -> Val

template <typename Val>
struct HashMap {
  // n は入れたいものの個数で ok

  HashMap(u32 n = 0) { build(n); }
  void build(u32 n) {
    u32 k = 8;
    while (k < n * 2) k *= 2;
    cap = k / 2, mask = k - 1;
    key.resize(k), val.resize(k), used.assign(k, 0);
  }

  // size を保ったまま. size=0 にするときは build すること.

  void clear() {
    used.assign(len(used), 0);
    cap = (mask + 1) / 2;
  }
  int size() { return len(used) / 2 - cap; }

  int index(const u64& k) {
    int i = 0;
    for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {}
    return i;
  }

  Val& operator[](const u64& k) {
    if (cap == 0) extend();
    int i = index(k);
    if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; }
    return val[i];
  }

  Val get(const u64& k, Val default_value) {
    int i = index(k);
    return (used[i] ? val[i] : default_value);
  }

  bool count(const u64& k) {
    int i = index(k);
    return used[i] && key[i] == k;
  }

  // f(key, val)

  template <typename F>
  void enumerate_all(F f) {
    FOR(i, len(used)) if (used[i]) f(key[i], val[i]);
  }

private:
  u32 cap, mask;
  vc<u64> key;
  vc<Val> val;
  vc<bool> used;

  u64 hash(u64 x) {
    static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count();
    x += FIXED_RANDOM;
    x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
    x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
    return (x ^ (x >> 31)) & mask;
  }

  void extend() {
    vc<pair<u64, Val>> dat;
    dat.reserve(len(used) / 2 - cap);
    FOR(i, len(used)) {
      if (used[i]) dat.eb(key[i], val[i]);
    }
    build(2 * len(dat));
    for (auto& [a, b]: dat) (*this)[a] = b;
  }
};
#line 3 "graph/base.hpp"

template <typename T>
struct Edge {
  int frm, to;
  T cost;
  int id;
};

template <typename T = int, bool directed = false>
struct Graph {
  static constexpr bool is_directed = directed;
  int N, M;
  using cost_type = T;
  using edge_type = Edge<T>;
  vector<edge_type> edges;
  vector<int> indptr;
  vector<edge_type> csr_edges;
  vc<int> vc_deg, vc_indeg, vc_outdeg;
  bool prepared;

  class OutgoingEdges {
  public:
    OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {}

    const edge_type* begin() const {
      if (l == r) { return 0; }
      return &G->csr_edges[l];
    }

    const edge_type* end() const {
      if (l == r) { return 0; }
      return &G->csr_edges[r];
    }

  private:
    const Graph* G;
    int l, r;
  };

  bool is_prepared() { return prepared; }

  Graph() : N(0), M(0), prepared(0) {}
  Graph(int N) : N(N), M(0), prepared(0) {}

  void build(int n) {
    N = n, M = 0;
    prepared = 0;
    edges.clear();
    indptr.clear();
    csr_edges.clear();
    vc_deg.clear();
    vc_indeg.clear();
    vc_outdeg.clear();
  }

  void add(int frm, int to, T cost = 1, int i = -1) {
    assert(!prepared);
    assert(0 <= frm && 0 <= to && to < N);
    if (i == -1) i = M;
    auto e = edge_type({frm, to, cost, i});
    edges.eb(e);
    ++M;
  }

#ifdef FASTIO
  // wt, off
  void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); }

  void read_graph(int M, bool wt = false, int off = 1) {
    for (int m = 0; m < M; ++m) {
      INT(a, b);
      a -= off, b -= off;
      if (!wt) {
        add(a, b);
      } else {
        T c;
        read(c);
        add(a, b, c);
      }
    }
    build();
  }
#endif

  void build() {
    assert(!prepared);
    prepared = true;
    indptr.assign(N + 1, 0);
    for (auto&& e: edges) {
      indptr[e.frm + 1]++;
      if (!directed) indptr[e.to + 1]++;
    }
    for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; }
    auto counter = indptr;
    csr_edges.resize(indptr.back() + 1);
    for (auto&& e: edges) {
      csr_edges[counter[e.frm]++] = e;
      if (!directed) csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id});
    }
  }

  OutgoingEdges operator[](int v) const {
    assert(prepared);
    return {this, indptr[v], indptr[v + 1]};
  }

  vc<int> deg_array() {
    if (vc_deg.empty()) calc_deg();
    return vc_deg;
  }

  pair<vc<int>, vc<int>> deg_array_inout() {
    if (vc_indeg.empty()) calc_deg_inout();
    return {vc_indeg, vc_outdeg};
  }

  int deg(int v) {
    if (vc_deg.empty()) calc_deg();
    return vc_deg[v];
  }

  int in_deg(int v) {
    if (vc_indeg.empty()) calc_deg_inout();
    return vc_indeg[v];
  }

  int out_deg(int v) {
    if (vc_outdeg.empty()) calc_deg_inout();
    return vc_outdeg[v];
  }

#ifdef FASTIO
  void debug() {
    print("Graph");
    if (!prepared) {
      print("frm to cost id");
      for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id);
    } else {
      print("indptr", indptr);
      print("frm to cost id");
      FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id);
    }
  }
#endif

  vc<int> new_idx;
  vc<bool> used_e;

  // G における頂点 V[i] が、新しいグラフで i になるようにする
  // {G, es}
  // sum(deg(v)) の計算量になっていて、
  // 新しいグラフの n+m より大きい可能性があるので注意
  Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) {
    if (len(new_idx) != N) new_idx.assign(N, -1);
    int n = len(V);
    FOR(i, n) new_idx[V[i]] = i;
    Graph<T, directed> G(n);
    vc<int> history;
    FOR(i, n) {
      for (auto&& e: (*this)[V[i]]) {
        if (len(used_e) <= e.id) used_e.resize(e.id + 1);
        if (used_e[e.id]) continue;
        int a = e.frm, b = e.to;
        if (new_idx[a] != -1 && new_idx[b] != -1) {
          history.eb(e.id);
          used_e[e.id] = 1;
          int eid = (keep_eid ? e.id : -1);
          G.add(new_idx[a], new_idx[b], e.cost, eid);
        }
      }
    }
    FOR(i, n) new_idx[V[i]] = -1;
    for (auto&& eid: history) used_e[eid] = 0;
    G.build();
    return G;
  }

  Graph<T, true> to_directed_tree(int root = -1) {
    if (root == -1) root = 0;
    assert(!is_directed && prepared && M == N - 1);
    Graph<T, true> G1(N);
    vc<int> par(N, -1);
    auto dfs = [&](auto& dfs, int v) -> void {
      for (auto& e: (*this)[v]) {
        if (e.to == par[v]) continue;
        par[e.to] = v, dfs(dfs, e.to);
      }
    };
    dfs(dfs, root);
    for (auto& e: edges) {
      int a = e.frm, b = e.to;
      if (par[a] == b) swap(a, b);
      assert(par[b] == a);
      G1.add(a, b, e.cost);
    }
    G1.build();
    return G1;
  }

  HashMap<int> MP_FOR_EID;

  int get_eid(u64 a, u64 b) {
    if (len(MP_FOR_EID) == 0) {
      MP_FOR_EID.build(N - 1);
      for (auto& e: edges) {
        u64 a = e.frm, b = e.to;
        u64 k = to_eid_key(a, b);
        MP_FOR_EID[k] = e.id;
      }
    }
    return MP_FOR_EID.get(to_eid_key(a, b), -1);
  }

  u64 to_eid_key(u64 a, u64 b) {
    if (!directed && a > b) swap(a, b);
    return N * a + b;
  }

private:
  void calc_deg() {
    assert(vc_deg.empty());
    vc_deg.resize(N);
    for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++;
  }

  void calc_deg_inout() {
    assert(vc_indeg.empty());
    vc_indeg.resize(N);
    vc_outdeg.resize(N);
    for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; }
  }
};
#line 2 "random/base.hpp"

u64 RNG_64() {
  static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL;
  x_ ^= x_ << 7;
  return x_ ^= x_ >> 9;
}

u64 RNG(u64 lim) { return RNG_64() % lim; }

ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); }
#line 2 "random/shuffle.hpp"

template <typename T>
void shuffle(vc<T>& A) {
  FOR(i, len(A)) {
    int j = RNG(0, i + 1);
    if (i != j) swap(A[i], A[j]);
  }
}
#line 2 "ds/unionfind/unionfind.hpp"

struct UnionFind {
  int n, n_comp;
  vc<int> dat; // par or (-size)
  UnionFind(int n = 0) { build(n); }

  void build(int m) {
    n = m, n_comp = m;
    dat.assign(n, -1);
  }

  void reset() { build(n); }

  int operator[](int x) {
    while (dat[x] >= 0) {
      int pp = dat[dat[x]];
      if (pp < 0) { return dat[x]; }
      x = dat[x] = pp;
    }
    return x;
  }

  ll size(int x) {
    x = (*this)[x];
    return -dat[x];
  }

  bool merge(int x, int y) {
    x = (*this)[x], y = (*this)[y];
    if (x == y) return false;
    if (-dat[x] < -dat[y]) swap(x, y);
    dat[x] += dat[y], dat[y] = x, n_comp--;
    return true;
  }

  vc<int> get_all() {
    vc<int> A(n);
    FOR(i, n) A[i] = (*this)[i];
    return A;
  }
};
#line 5 "random/random_graph.hpp"

void random_relabel(int N, vc<pair<int, int>>& G) {
  shuffle(G);
  vc<int> A(N);
  FOR(i, N) A[i] = i;
  shuffle(A);
  for (auto& [a, b]: G) a = A[a], b = A[b];
}

template <int DIRECTED>
vc<pair<int, int>> random_graph(int n, bool simple) {
  vc<pair<int, int>> G, cand;
  FOR(a, n) FOR(b, n) {
    if (simple && a == b) continue;
    if (!DIRECTED && a > b) continue;
    cand.eb(a, b);
  }
  int m = RNG(0, len(cand) + 1);
  set<int> ss;
  FOR(m) {
    while (1) {
      int i = RNG(0, len(cand));
      if (simple && ss.count(i)) continue;
      ss.insert(i);
      auto [a, b] = cand[i];
      G.eb(a, b);
      break;
    }
  }
  random_relabel(n, G);
  return G;
}

vc<pair<int, int>> random_tree(int n) {
  vc<pair<int, int>> G;
  FOR(i, 1, n) { G.eb(RNG(0, i), i); }
  random_relabel(n, G);
  return G;
}

// EDGE = true: 各辺が唯一のサイクル(関節点でサイクルまたは辺)
// EDGE = false: 各頂点が唯一のサイクル(橋でサイクルまたは辺)
vc<pair<int, int>> random_cactus(int N, bool EDGE) {
  if (!EDGE) {
    // n 頂点を 1 または 3 以上に分割
    vvc<int> A;
    int n = RNG(1, N + 1);
    vc<int> S(n, 1);
    int rest = N - n;
    while (rest > 0) {
      int k = RNG(0, n);
      if (S[k] == 1) {
        if (rest == 1) {
          S.eb(1), rest = 0;
        } else {
          S[k] += 2, rest -= 2;
        }
      } else {
        S[k]++, rest--;
      }
    }
    n = len(S);
    int p = 0;
    FOR(i, n) {
      vc<int> C;
      FOR(v, p, p + S[i]) C.eb(v);
      A.eb(C);
      p += S[i];
    }
    int m = len(A);
    auto H = random_tree(m);
    vc<pair<int, int>> G;
    FOR(i, m) {
      vc<int>& V = A[i];
      if (len(V) == 1) continue;
      FOR(k, len(V)) { G.eb(V[k], V[(1 + k) % len(V)]); }
    }
    for (auto& [c1, c2]: H) {
      int a = A[c1][RNG(0, len(A[c1]))];
      int b = A[c2][RNG(0, len(A[c2]))];
      G.eb(a, b);
    }
    random_relabel(N, G);
    return G;
  }
  assert(EDGE);
  if (N == 1) return {};
  int n = RNG(1, N);
  vc<int> S(n, 2);
  int rest = N - 1 - n;
  while (rest > 0) {
    int k = RNG(0, n);
    S[k]++, --rest;
  }
  vvc<int> A;
  int p = 0;
  FOR(i, n) {
    vc<int> C;
    FOR(v, p, p + S[i]) C.eb(v);
    A.eb(C);
    p += S[i];
  }
  assert(p == N + n - 1);
  UnionFind uf(p);
  auto H = random_tree(n);
  for (auto& [c1, c2]: H) {
    int a = A[c1][RNG(0, len(A[c1]))];
    int b = A[c2][RNG(0, len(A[c2]))];
    uf.merge(a, b);
  }
  vc<int> new_idx(p);
  int x = 0;
  FOR(i, p) if (uf[i] == i) new_idx[i] = x++;
  assert(x == N);
  FOR(i, p) new_idx[i] = new_idx[uf[i]];
  vc<pair<int, int>> G;
  FOR(i, n) {
    vc<int>& V = A[i];
    for (auto& v: V) v = new_idx[v];
    if (len(V) == 2) {
      G.eb(V[0], V[1]);
    } else {
      FOR(k, len(V)) { G.eb(V[k], V[(1 + k) % len(V)]); }
    }
  }
  random_relabel(N, G);
  return G;
}
#line 2 "graph/count/count_C3_C4.hpp"

// 各点に対してその点を含む C3, C4 を数える
// simple graph を仮定
template <typename GT>
pair<vi, vi> count_C3_C4_pointwise(GT &G) {
  static_assert(!GT::is_directed);
  int N = G.N;
  auto deg = G.deg_array();
  auto I = argsort(deg);
  reverse(all(I));
  vc<int> rk(N);
  FOR(i, N) rk[I[i]] = i;

  // 遷移先を降順に並べる
  vvc<int> TO(N);
  for (auto &&e: G.edges) {
    int a = rk[e.frm], b = rk[e.to];
    TO[a].eb(b), TO[b].eb(a);
  }
  FOR(v, N) { sort(all(TO[v])), reverse(all(TO[v])); }

  vc<int> A(N);
  vi C3(N), C4(N);
  FOR(a, N) {
    for (auto &b: TO[a]) TO[b].pop_back();
    for (auto &b: TO[a]) {
      for (auto &c: TO[b]) { C4[a] += A[c], C4[c] += A[c], A[c] += 1; }
    }
    for (auto &b: TO[a]) {
      C3[a] += A[b], C3[b] += A[b] + A[b];
      for (auto &c: TO[b]) { C4[b] += A[c] - 1; }
    }
    for (auto &b: TO[a]) {
      for (auto &c: TO[b]) { A[c] = 0; }
    }
  }
  for (auto &x: C3) x /= 2;
  C3 = rearrange(C3, rk), C4 = rearrange(C4, rk);
  return {C3, C4};
}

// (2e5,5e5) で 500 ms
// https://codeforces.com/gym/104053/problem/K
template <typename GT>
pair<ll, ll> count_C3_C4(GT &G) {
  static_assert(!GT::is_directed);
  int N = G.N;
  ll x3 = 0, x4 = 0;
  auto deg = G.deg_array();
  auto I = argsort(deg);
  reverse(all(I));
  vc<int> rk(N);
  FOR(i, N) rk[I[i]] = i;

  // 遷移先を降順に並べる
  vvc<int> TO(N);
  for (auto &&e: G.edges) {
    int a = rk[e.frm], b = rk[e.to];
    if (a != b) TO[a].eb(b), TO[b].eb(a);
  }
  FOR(v, N) {
    sort(all(TO[v]));
    reverse(all(TO[v]));
  }

  vc<int> A(N);
  FOR(a, N) {
    for (auto &&b: TO[a]) TO[b].pop_back();
    for (auto &&b: TO[a]) {
      for (auto &&c: TO[b]) { x4 += A[c]++; }
    }
    for (auto &&b: TO[a]) { x3 += A[b]; }
    for (auto &&b: TO[a]) {
      for (auto &&c: TO[b]) { A[c] = 0; }
    }
  }
  x3 /= 2;
  return {x3, x4};
}
#line 2 "graph/find_C4.hpp"

// 無向グラフから C4 をひとつ見つける
// https://codeforces.com/problemset/problem/1468/M
template <typename GT>
tuple<int, int, int, int> find_C4(GT& G) {
  static_assert(!GT::is_directed);
  int N = G.N;
  auto deg = G.deg_array();
  auto I = argsort(deg);
  reverse(all(I));
  vc<int> rk(N);
  FOR(i, N) rk[I[i]] = i;

  // 遷移先を降順に並べる
  vvc<int> TO(N);
  for (auto&& e: G.edges) {
    int a = rk[e.frm], b = rk[e.to];
    TO[a].eb(b);
    TO[b].eb(a);
  }
  FOR(v, N) {
    sort(all(TO[v]));
    reverse(all(TO[v]));
  }
  vc<int> par(N, -1);
  FOR(a, N) {
    for (auto&& b: TO[a]) TO[b].pop_back();
    for (auto&& b: TO[a]) {
      for (auto&& c: TO[b]) {
        if (par[c] != -1) { return {I[a], I[b], I[c], I[par[c]]}; }
        par[c] = b;
      }
    }
    for (auto&& b: TO[a]) {
      for (auto&& c: TO[b]) { par[c] = -1; }
    }
  }
  return {-1, -1, -1, -1};
}
#line 7 "test/1_mytest/find_C4.test.cpp"

void test() {
  FOR(N, 20) {
    FOR(50) {
      Graph<int, 0> G(N);
      for (auto& [a, b]: random_graph<false>(N, true)) G.add(a, b);
      G.build();
      vv(int, adj, N, N);
      for (auto& e: G.edges) adj[e.frm][e.to] += 1, adj[e.to][e.frm] += 1;
      auto [a, b, c, d] = find_C4(G);
      ll cnt = count_C3_C4(G).se;
      if (cnt == 0) {
        assert(a == -1);
      } else {
        assert(adj[a][b] && adj[b][c] && adj[c][d] && adj[d][a]);
      }
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  test();
  solve();
  return 0;
}
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