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#define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #include "my_template.hpp" #include "ds/segtree/lazy_segtree.hpp" #include "alg/acted_monoid/sum_add.hpp" #include "ds/fenwicktree/fenwicktree_range_add.hpp" #include "random/base.hpp" vc<int> solve_seg(ll N, ll Q, vc<int> A, vc<tuple<int, int, int>> query) { Lazy_SegTree<ActedMonoid_Sum_Add<int>> seg(A); vc<int> ANS; for (auto& [L, R, x]: query) { if (x == 0) ANS.eb(seg.prod(L, R)); else seg.apply(L, R, x); } return ANS; } vc<int> solve_bit(ll N, ll Q, vc<int> A, vc<tuple<int, int, int>> query) { FenwickTree_Range_Add<Monoid_Add<int>> seg(A); vc<int> ANS; for (auto& [L, R, x]: query) { if (x == 0) ANS.eb(seg.prod(L, R)); else seg.add(L, R, x); } return ANS; } void test() { ll N = 1 << 18, Q = 1 << 18; vc<int> A(N); FOR(i, N) A[i] = RNG(0, 100); vc<tuple<int, int, int>> query; FOR(Q) { int L = RNG(0, N), R = RNG(0, N); if (L > R) swap(L, R); ++R; int t = RNG(0, 2); int x = RNG(0, 100); if (t == 1) x = 0; query.eb(L, R, x); } vc<int> ANS_1 = solve_seg(N, Q, A, query); vc<int> ANS_2 = solve_bit(N, Q, A, query); assert(ANS_1 == ANS_2); /* int a = clock(); FOR(100) solve_seg(N, Q, A, query); int b = clock(); FOR(100) solve_bit(N, Q, A, query); int c = clock(); print(b - a, c - b); print(double(b - a) / double(c - b)); 4.4 倍くらい高速ということに */ } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { test(); solve(); return 0; }
#line 1 "test/1_mytest/fenwick_raq.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 // https://codeforces.com/blog/entry/126772?#comment-1154880 #include <bits/allocator.h> #pragma GCC optimize("Ofast,unroll-loops") #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); } int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); } int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T kth_bit(int k) { return T(1) << k; } template <typename T> bool has_kth_bit(T x, int k) { return x >> k & 1; } template <typename UINT> struct all_bit { struct iter { UINT s; iter(UINT s) : s(s) {} int operator*() const { return lowbit(s); } iter &operator++() { s &= s - 1; return *this; } bool operator!=(const iter) const { return s != 0; } }; UINT s; all_bit(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename UINT> struct all_subset { static_assert(is_unsigned<UINT>::value); struct iter { UINT s, t; bool ed; iter(UINT s) : s(s), t(s), ed(0) {} int operator*() const { return s ^ t; } iter &operator++() { (t == 0 ? ed = 1 : t = (t - 1) & s); return *this; } bool operator!=(const iter) const { return !ed; } }; UINT s; all_subset(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 3 "test/1_mytest/fenwick_raq.test.cpp" #line 2 "ds/segtree/lazy_segtree.hpp" template <typename ActedMonoid> struct Lazy_SegTree { using AM = ActedMonoid; using MX = typename AM::Monoid_X; using MA = typename AM::Monoid_A; using X = typename MX::value_type; using A = typename MA::value_type; int n, log, size; vc<X> dat; vc<A> laz; Lazy_SegTree() {} Lazy_SegTree(int n) { build(n); } template <typename F> Lazy_SegTree(int n, F f) { build(n, f); } Lazy_SegTree(const vc<X>& v) { build(v); } void build(int m) { build(m, [](int i) -> X { return MX::unit(); }); } void build(const vc<X>& v) { build(len(v), [&](int i) -> X { return v[i]; }); } template <typename F> void build(int m, F f) { n = m, log = 1; while ((1 << log) < n) ++log; size = 1 << log; dat.assign(size << 1, MX::unit()); laz.assign(size, MA::unit()); FOR(i, n) dat[size + i] = f(i); FOR_R(i, 1, size) update(i); } void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); } void set(int p, X x) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); dat[p] = x; for (int i = 1; i <= log; i++) update(p >> i); } void multiply(int p, const X& x) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); dat[p] = MX::op(dat[p], x); for (int i = 1; i <= log; i++) update(p >> i); } X get(int p) { assert(0 <= p && p < n); p += size; for (int i = log; i >= 1; i--) push(p >> i); return dat[p]; } vc<X> get_all() { FOR(k, 1, size) { push(k); } return {dat.begin() + size, dat.begin() + size + n}; } X prod(int l, int r) { assert(0 <= l && l <= r && r <= n); if (l == r) return MX::unit(); l += size, r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } X xl = MX::unit(), xr = MX::unit(); while (l < r) { if (l & 1) xl = MX::op(xl, dat[l++]); if (r & 1) xr = MX::op(dat[--r], xr); l >>= 1, r >>= 1; } return MX::op(xl, xr); } X prod_all() { return dat[1]; } void apply(int l, int r, A a) { assert(0 <= l && l <= r && r <= n); if (l == r) return; l += size, r += size; for (int i = log; i >= 1; i--) { if (((l >> i) << i) != l) push(l >> i); if (((r >> i) << i) != r) push((r - 1) >> i); } int l2 = l, r2 = r; while (l < r) { if (l & 1) apply_at(l++, a); if (r & 1) apply_at(--r, a); l >>= 1, r >>= 1; } l = l2, r = r2; for (int i = 1; i <= log; i++) { if (((l >> i) << i) != l) update(l >> i); if (((r >> i) << i) != r) update((r - 1) >> i); } } template <typename F> int max_right(const F check, int l) { assert(0 <= l && l <= n); assert(check(MX::unit())); if (l == n) return n; l += size; for (int i = log; i >= 1; i--) push(l >> i); X sm = MX::unit(); do { while (l % 2 == 0) l >>= 1; if (!check(MX::op(sm, dat[l]))) { while (l < size) { push(l); l = (2 * l); if (check(MX::op(sm, dat[l]))) { sm = MX::op(sm, dat[l++]); } } return l - size; } sm = MX::op(sm, dat[l++]); } while ((l & -l) != l); return n; } template <typename F> int min_left(const F check, int r) { assert(0 <= r && r <= n); assert(check(MX::unit())); if (r == 0) return 0; r += size; for (int i = log; i >= 1; i--) push((r - 1) >> i); X sm = MX::unit(); do { r--; while (r > 1 && (r % 2)) r >>= 1; if (!check(MX::op(dat[r], sm))) { while (r < size) { push(r); r = (2 * r + 1); if (check(MX::op(dat[r], sm))) { sm = MX::op(dat[r--], sm); } } return r + 1 - size; } sm = MX::op(dat[r], sm); } while ((r & -r) != r); return 0; } private: void apply_at(int k, A a) { ll sz = 1 << (log - topbit(k)); dat[k] = AM::act(dat[k], a, sz); if (k < size) laz[k] = MA::op(laz[k], a); } void push(int k) { if (laz[k] == MA::unit()) return; apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]); laz[k] = MA::unit(); } }; #line 2 "alg/monoid/add.hpp" template <typename E> struct Monoid_Add { using X = E; using value_type = X; static constexpr X op(const X &x, const X &y) noexcept { return x + y; } static constexpr X inverse(const X &x) noexcept { return -x; } static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; } static constexpr X unit() { return X(0); } static constexpr bool commute = true; }; #line 2 "alg/acted_monoid/sum_add.hpp" template <typename E> struct ActedMonoid_Sum_Add { using Monoid_X = Monoid_Add<E>; using Monoid_A = Monoid_Add<E>; using X = typename Monoid_X::value_type; using A = typename Monoid_A::value_type; static constexpr X act(const X &x, const A &a, const ll &size) { return x + a * E(size); } }; #line 1 "ds/fenwicktree/fenwicktree_range_add.hpp" #line 3 "ds/fenwicktree/fenwicktree.hpp" template <typename Monoid> struct FenwickTree { using G = Monoid; using MX = Monoid; using E = typename G::value_type; int n; vector<E> dat; E total; FenwickTree() {} FenwickTree(int n) { build(n); } template <typename F> FenwickTree(int n, F f) { build(n, f); } FenwickTree(const vc<E>& v) { build(v); } void build(int m) { n = m; dat.assign(m, G::unit()); total = G::unit(); } void build(const vc<E>& v) { build(len(v), [&](int i) -> E { return v[i]; }); } template <typename F> void build(int m, F f) { n = m; dat.clear(); dat.reserve(n); total = G::unit(); FOR(i, n) { dat.eb(f(i)); } for (int i = 1; i <= n; ++i) { int j = i + (i & -i); if (j <= n) dat[j - 1] = G::op(dat[i - 1], dat[j - 1]); } total = prefix_sum(m); } E prod_all() { return total; } E sum_all() { return total; } E sum(int k) { return prefix_sum(k); } E prod(int k) { return prefix_prod(k); } E prefix_sum(int k) { return prefix_prod(k); } E prefix_prod(int k) { chmin(k, n); E ret = G::unit(); for (; k > 0; k -= k & -k) ret = G::op(ret, dat[k - 1]); return ret; } E sum(int L, int R) { return prod(L, R); } E prod(int L, int R) { chmax(L, 0), chmin(R, n); if (L == 0) return prefix_prod(R); assert(0 <= L && L <= R && R <= n); E pos = G::unit(), neg = G::unit(); while (L < R) { pos = G::op(pos, dat[R - 1]), R -= R & -R; } while (R < L) { neg = G::op(neg, dat[L - 1]), L -= L & -L; } return G::op(pos, G::inverse(neg)); } vc<E> get_all() { vc<E> res(n); FOR(i, n) res[i] = prod(i, i + 1); return res; } void add(int k, E x) { multiply(k, x); } void multiply(int k, E x) { static_assert(G::commute); total = G::op(total, x); for (++k; k <= n; k += k & -k) dat[k - 1] = G::op(dat[k - 1], x); } void set(int k, E x) { add(k, G::op(G::inverse(prod(k, k + 1)), x)); } template <class F> int max_right(const F check, int L = 0) { assert(check(G::unit())); E s = G::unit(); int i = L; // 2^k 進むとダメ int k = [&]() { while (1) { if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; } if (i == 0) { return topbit(n) + 1; } int k = lowbit(i) - 1; if (i + (1 << k) > n) return k; E t = G::op(s, dat[i + (1 << k) - 1]); if (!check(t)) { return k; } s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i; } }(); while (k) { --k; if (i + (1 << k) - 1 < len(dat)) { E t = G::op(s, dat[i + (1 << k) - 1]); if (check(t)) { i += (1 << k), s = t; } } } return i; } // check(i, x) template <class F> int max_right_with_index(const F check, int L = 0) { assert(check(L, G::unit())); E s = G::unit(); int i = L; // 2^k 進むとダメ int k = [&]() { while (1) { if (i % 2 == 1) { s = G::op(s, G::inverse(dat[i - 1])), i -= 1; } if (i == 0) { return topbit(n) + 1; } int k = lowbit(i) - 1; if (i + (1 << k) > n) return k; E t = G::op(s, dat[i + (1 << k) - 1]); if (!check(i + (1 << k), t)) { return k; } s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i; } }(); while (k) { --k; if (i + (1 << k) - 1 < len(dat)) { E t = G::op(s, dat[i + (1 << k) - 1]); if (check(i + (1 << k), t)) { i += (1 << k), s = t; } } } return i; } template <class F> int min_left(const F check, int R) { assert(check(G::unit())); E s = G::unit(); int i = R; // false になるところまで戻る int k = 0; while (i > 0 && check(s)) { s = G::op(s, dat[i - 1]); k = lowbit(i); i -= i & -i; } if (check(s)) { assert(i == 0); return 0; } // 2^k 進むと ok になる // false を維持して進む while (k) { --k; E t = G::op(s, G::inverse(dat[i + (1 << k) - 1])); if (!check(t)) { i += (1 << k), s = t; } } return i + 1; } int kth(E k, int L = 0) { return max_right([&k](E x) -> bool { return x <= k; }, L); } }; #line 3 "ds/fenwicktree/fenwicktree_range_add.hpp" // 遅延セグ木より 4 ~ 5 倍高速? // https://maspypy.github.io/library/test/mytest/fenwick_raq.test.cpp // https://codeforces.com/contest/860/submission/228355081 template <typename AbelGroup> struct FenwickTree_Range_Add { using G = AbelGroup; using E = typename AbelGroup::value_type; int n; FenwickTree<G> bit0; FenwickTree<G> bit1; FenwickTree_Range_Add() {} FenwickTree_Range_Add(int n) { build(n); } template <typename F> FenwickTree_Range_Add(int n, F f) { build(n, f); } FenwickTree_Range_Add(const vc<E>& v) { build(v); } void build(int m) { n = m; bit0.build(n), bit1.build(n); } void build(const vc<E>& v) { build(len(v), [&](int i) -> E { return v[i]; }); } template <typename F> void build(int m, F f) { n = m; bit0.build(m, f); bit1.build(m); } void add_at(int i, E val) { bit0.add(i, val); } void add(int L, int R, E val) { bit0.add(L, G::power(val, -L)); bit0.add(R, G::power(val, R)); bit1.add(L, val); bit1.add(R, G::inverse(val)); } E prod(int L, int R) { E prod_R = G::op(G::power(bit1.prod(R), R), bit0.prod(R)); E prod_L = G::op(G::power(bit1.prod(L), L), bit0.prod(L)); return G::op(G::inverse(prod_L), prod_R); } }; #line 2 "random/base.hpp" u64 RNG_64() { static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 8 "test/1_mytest/fenwick_raq.test.cpp" vc<int> solve_seg(ll N, ll Q, vc<int> A, vc<tuple<int, int, int>> query) { Lazy_SegTree<ActedMonoid_Sum_Add<int>> seg(A); vc<int> ANS; for (auto& [L, R, x]: query) { if (x == 0) ANS.eb(seg.prod(L, R)); else seg.apply(L, R, x); } return ANS; } vc<int> solve_bit(ll N, ll Q, vc<int> A, vc<tuple<int, int, int>> query) { FenwickTree_Range_Add<Monoid_Add<int>> seg(A); vc<int> ANS; for (auto& [L, R, x]: query) { if (x == 0) ANS.eb(seg.prod(L, R)); else seg.add(L, R, x); } return ANS; } void test() { ll N = 1 << 18, Q = 1 << 18; vc<int> A(N); FOR(i, N) A[i] = RNG(0, 100); vc<tuple<int, int, int>> query; FOR(Q) { int L = RNG(0, N), R = RNG(0, N); if (L > R) swap(L, R); ++R; int t = RNG(0, 2); int x = RNG(0, 100); if (t == 1) x = 0; query.eb(L, R, x); } vc<int> ANS_1 = solve_seg(N, Q, A, query); vc<int> ANS_2 = solve_bit(N, Q, A, query); assert(ANS_1 == ANS_2); /* int a = clock(); FOR(100) solve_seg(N, Q, A, query); int b = clock(); FOR(100) solve_bit(N, Q, A, query); int c = clock(); print(b - a, c - b); print(double(b - a) / double(c - b)); 4.4 倍くらい高速ということに */ } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { test(); solve(); return 0; }