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#include "other/connected_dp.hpp"
#include "ds/hashmap.hpp" #include "random/hash_vector.hpp" // dot case: // https://atcoder.jp/contests/ttpc2023/submissions/57905985 // https://qoj.ac/problem/9 namespace connected_dp_squares { // pair<新しい状態、今の成分 → 新しい成分> vc<pair<vc<int>, vc<int>>> next_states(const vc<int>& now) { int N = len(now); vc<pair<vc<int>, vc<int>>> res; FOR(s, 1 << N) { vc<int> par(N + N); FOR(i, N) par[i] = (s & 1 << i ? i : -1); FOR(i, N) par[N + i] = (now[i] == -1 ? -1 : now[i] + N); auto find = [&](int x) -> int { while (par[x] != x) { x = par[x] = par[par[x]]; } return x; }; auto merge = [&](int a, int b) -> void { a = find(a), b = find(b); if (a == b) return; if (a > b) swap(a, b); par[b] = a; }; FOR(i, N - 1) if (par[i] != -1 && par[i + 1] != -1) merge(i, i + 1); FOR(i, N) if (par[i] != -1 && par[N + i] != -1) merge(i, N + i); FOR(i, N + N) if (par[i] != -1) par[i] = find(i); FOR(i, N, N + N) if (par[i] >= N) par[i] = -1; res.eb(vc<int>(par.begin(), par.begin() + N), vc<int>(par.begin() + N, par.end())); } return res; } vc<int> reverse_state(const vc<int>& now) { int N = len(now); vc<int> max_i(N, -1); FOR(i, N) if (now[i] != -1) max_i[now[i]] = i; vc<int> rev(N, -1); FOR(i, N) { if (now[i] == -1) continue; int x = max_i[now[i]]; rev[N - 1 - i] = N - 1 - x; } return rev; } // 0, 1 :空の列、領域の手前、後ろ // 連結領域をひとつ作る。 // 状態:-1 が選んでいない。0,1,2,3 等は同じ成分には同じ値が入る。 // [states, edges] pair<vvc<int>, vc<pair<int, int>>> connedted_dp_graph(int N, bool merge_reverse) { HashMap<int> MP; vvc<int> states; vc<pair<int, int>> edges; states.eb(vc<int>(N, -1)); states.eb(vc<int>(N, -1)); MP[hash_vector<int>(states[0])] = 0; int p = -1; while (1) { if (++p == len(states)) break; if (p == 1) { edges.eb(1, 1); continue; } vc<int> now = states[p]; for (auto&& [nxt, convert]: next_states(now)) { // 今の成分数、消える成分数 int a = 0, b = 0; FOR(v, N) if (now[v] == v) { ++a; if (convert[v] == -1) ++b; } // 消える成分があってよいのは、終状態にいくときのみ if (b >= 2) continue; if (b == 1) { if (MAX(nxt) != -1) continue; edges.eb(p, 1); continue; } u64 h = hash_vector<int>(nxt); if (merge_reverse) { chmin(h, hash_vector<int>(reverse_state(nxt))); } if (!MP.count(h)) { MP[h] = len(states), states.eb(nxt); } edges.eb(p, MP[h]); } } return {states, edges}; } // 0, 1 :空の列、領域の手前、後ろ // 多角形(空洞なし)をひとつ作る。 // 状態:-1 が選んでいない。0,1,2,3 等は同じ成分には同じ値が入る。 // [states, edges] pair<vvc<int>, vc<pair<int, int>>> polygon_dp_graph(int N) { HashMap<int> MP; vvc<int> states; vc<pair<int, int>> edges; states.eb(vc<int>(N, -1)); states.eb(vc<int>(N, -1)); MP[hash_vector<int>(states[0])] = 0; int p = -1; while (1) { if (++p == len(states)) break; if (p == 1) { edges.eb(1, 1); continue; } vc<int> now = states[p]; for (auto&& [nxt, convert]: next_states(now)) { // 今の成分数、消える成分数 int a = 0, b = 0; FOR(v, N) if (now[v] == v) { ++a; if (convert[v] == -1) ++b; } // 消える成分があってよいのは、終状態にいくときのみ if (b >= 2) continue; if (b == 1) { if (MAX(nxt) != -1) continue; edges.eb(p, 1); continue; } bool ok = [&](vc<int>& now, vc<int>& nxt, vc<int>& convert) -> bool { // 頂点のみで接するのはダメ FOR(i, N - 1) { bool a1 = now[i] != -1, a2 = now[i + 1] != -1; bool b1 = nxt[i] != -1, b2 = nxt[i + 1] != -1; if (a1 && !a2 && !b1 && b2) return false; if (!a1 && a2 && b1 && !b2) return false; } // empty region を閉じることと、異なる連結成分がマージされることが同値 int close = 0; int after = 0; vc<bool> is_new(N, 1); FOR(i, N) if (convert[i] != -1) is_new[convert[i]] = 0; FOR(i, N) if (nxt[i] == i && !is_new[i])++ after; vc<int> I; FOR(i, N) if (now[i] != -1) I.eb(i); FOR(k, len(I) - 1) { int i = I[k], j = I[k + 1]; if (j == i + 1) continue; bool cl = 1; FOR(p, i + 1, j) if (nxt[p] == -1) cl = 0; if (cl) close++; } return a - close == after; }(now, nxt, convert); if (!ok) continue; u64 h = hash_vector<int>(nxt); if (!MP.count(h)) { MP[h] = len(states); states.eb(nxt); } edges.eb(p, MP[h]); } } return {states, edges}; } } // namespace connected_dp_squares
#line 2 "ds/hashmap.hpp" // u64 -> Val template <typename Val> struct HashMap { // n は入れたいものの個数で ok HashMap(u32 n = 0) { build(n); } void build(u32 n) { u32 k = 8; while (k < n * 2) k *= 2; cap = k / 2, mask = k - 1; key.resize(k), val.resize(k), used.assign(k, 0); } // size を保ったまま. size=0 にするときは build すること. void clear() { used.assign(len(used), 0); cap = (mask + 1) / 2; } int size() { return len(used) / 2 - cap; } int index(const u64& k) { int i = 0; for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {} return i; } Val& operator[](const u64& k) { if (cap == 0) extend(); int i = index(k); if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; } return val[i]; } Val get(const u64& k, Val default_value) { int i = index(k); return (used[i] ? val[i] : default_value); } bool count(const u64& k) { int i = index(k); return used[i] && key[i] == k; } // f(key, val) template <typename F> void enumerate_all(F f) { FOR(i, len(used)) if (used[i]) f(key[i], val[i]); } private: u32 cap, mask; vc<u64> key; vc<Val> val; vc<bool> used; u64 hash(u64 x) { static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count(); x += FIXED_RANDOM; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return (x ^ (x >> 31)) & mask; } void extend() { vc<pair<u64, Val>> dat; dat.reserve(len(used) / 2 - cap); FOR(i, len(used)) { if (used[i]) dat.eb(key[i], val[i]); } build(2 * len(dat)); for (auto& [a, b]: dat) (*this)[a] = b; } }; #line 2 "random/hash_vector.hpp" #line 2 "random/base.hpp" u64 RNG_64() { static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 2 "mod/modint61.hpp" struct modint61 { static constexpr u64 mod = (1ULL << 61) - 1; u64 val; constexpr modint61() : val(0ULL) {} constexpr modint61(u32 x) : val(x) {} constexpr modint61(u64 x) : val(x % mod) {} constexpr modint61(int x) : val((x < 0) ? (x + static_cast<ll>(mod)) : x) {} constexpr modint61(ll x) : val(((x %= static_cast<ll>(mod)) < 0) ? (x + static_cast<ll>(mod)) : x) {} static constexpr u64 get_mod() { return mod; } modint61 &operator+=(const modint61 &a) { val = ((val += a.val) >= mod) ? (val - mod) : val; return *this; } modint61 &operator-=(const modint61 &a) { val = ((val -= a.val) >= mod) ? (val + mod) : val; return *this; } modint61 &operator*=(const modint61 &a) { const unsigned __int128 y = static_cast<unsigned __int128>(val) * a.val; val = (y >> 61) + (y & mod); val = (val >= mod) ? (val - mod) : val; return *this; } modint61 operator-() const { return modint61(val ? mod - val : u64(0)); } modint61 &operator/=(const modint61 &a) { return (*this *= a.inverse()); } modint61 operator+(const modint61 &p) const { return modint61(*this) += p; } modint61 operator-(const modint61 &p) const { return modint61(*this) -= p; } modint61 operator*(const modint61 &p) const { return modint61(*this) *= p; } modint61 operator/(const modint61 &p) const { return modint61(*this) /= p; } bool operator<(const modint61 &other) const { return val < other.val; } bool operator==(const modint61 &p) const { return val == p.val; } bool operator!=(const modint61 &p) const { return val != p.val; } modint61 inverse() const { ll a = val, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b), swap(u -= t * v, v); } return modint61(u); } modint61 pow(ll n) const { assert(n >= 0); modint61 ret(1), mul(val); while (n > 0) { if (n & 1) ret *= mul; mul *= mul, n >>= 1; } return ret; } }; #ifdef FASTIO void rd(modint61 &x) { fastio::rd(x.val); assert(0 <= x.val && x.val < modint61::mod); } void wt(modint61 x) { fastio::wt(x.val); } #endif #line 5 "random/hash_vector.hpp" template <typename T> u64 hash_vector(vc<T> X) { using mint = modint61; static vc<mint> hash_base; int n = len(X); while (len(hash_base) <= n) { hash_base.eb(RNG(mint::get_mod())); } mint H = 0; FOR(i, n) H += hash_base[i] * mint(X[i]); H += hash_base[n]; return H.val; } template <typename T, int K> u64 hash_array(array<T, K> X) { using mint = modint61; static array<mint, K> hash_base{}; if (hash_base[0] == mint(0)) FOR(i, K) hash_base[i] = RNG_64(); mint H = 0; FOR(i, K) H += hash_base[i] * mint(X[i]); return H.val; } #line 3 "other/connected_dp.hpp" // dot case: // https://atcoder.jp/contests/ttpc2023/submissions/57905985 // https://qoj.ac/problem/9 namespace connected_dp_squares { // pair<新しい状態、今の成分 → 新しい成分> vc<pair<vc<int>, vc<int>>> next_states(const vc<int>& now) { int N = len(now); vc<pair<vc<int>, vc<int>>> res; FOR(s, 1 << N) { vc<int> par(N + N); FOR(i, N) par[i] = (s & 1 << i ? i : -1); FOR(i, N) par[N + i] = (now[i] == -1 ? -1 : now[i] + N); auto find = [&](int x) -> int { while (par[x] != x) { x = par[x] = par[par[x]]; } return x; }; auto merge = [&](int a, int b) -> void { a = find(a), b = find(b); if (a == b) return; if (a > b) swap(a, b); par[b] = a; }; FOR(i, N - 1) if (par[i] != -1 && par[i + 1] != -1) merge(i, i + 1); FOR(i, N) if (par[i] != -1 && par[N + i] != -1) merge(i, N + i); FOR(i, N + N) if (par[i] != -1) par[i] = find(i); FOR(i, N, N + N) if (par[i] >= N) par[i] = -1; res.eb(vc<int>(par.begin(), par.begin() + N), vc<int>(par.begin() + N, par.end())); } return res; } vc<int> reverse_state(const vc<int>& now) { int N = len(now); vc<int> max_i(N, -1); FOR(i, N) if (now[i] != -1) max_i[now[i]] = i; vc<int> rev(N, -1); FOR(i, N) { if (now[i] == -1) continue; int x = max_i[now[i]]; rev[N - 1 - i] = N - 1 - x; } return rev; } // 0, 1 :空の列、領域の手前、後ろ // 連結領域をひとつ作る。 // 状態:-1 が選んでいない。0,1,2,3 等は同じ成分には同じ値が入る。 // [states, edges] pair<vvc<int>, vc<pair<int, int>>> connedted_dp_graph(int N, bool merge_reverse) { HashMap<int> MP; vvc<int> states; vc<pair<int, int>> edges; states.eb(vc<int>(N, -1)); states.eb(vc<int>(N, -1)); MP[hash_vector<int>(states[0])] = 0; int p = -1; while (1) { if (++p == len(states)) break; if (p == 1) { edges.eb(1, 1); continue; } vc<int> now = states[p]; for (auto&& [nxt, convert]: next_states(now)) { // 今の成分数、消える成分数 int a = 0, b = 0; FOR(v, N) if (now[v] == v) { ++a; if (convert[v] == -1) ++b; } // 消える成分があってよいのは、終状態にいくときのみ if (b >= 2) continue; if (b == 1) { if (MAX(nxt) != -1) continue; edges.eb(p, 1); continue; } u64 h = hash_vector<int>(nxt); if (merge_reverse) { chmin(h, hash_vector<int>(reverse_state(nxt))); } if (!MP.count(h)) { MP[h] = len(states), states.eb(nxt); } edges.eb(p, MP[h]); } } return {states, edges}; } // 0, 1 :空の列、領域の手前、後ろ // 多角形(空洞なし)をひとつ作る。 // 状態:-1 が選んでいない。0,1,2,3 等は同じ成分には同じ値が入る。 // [states, edges] pair<vvc<int>, vc<pair<int, int>>> polygon_dp_graph(int N) { HashMap<int> MP; vvc<int> states; vc<pair<int, int>> edges; states.eb(vc<int>(N, -1)); states.eb(vc<int>(N, -1)); MP[hash_vector<int>(states[0])] = 0; int p = -1; while (1) { if (++p == len(states)) break; if (p == 1) { edges.eb(1, 1); continue; } vc<int> now = states[p]; for (auto&& [nxt, convert]: next_states(now)) { // 今の成分数、消える成分数 int a = 0, b = 0; FOR(v, N) if (now[v] == v) { ++a; if (convert[v] == -1) ++b; } // 消える成分があってよいのは、終状態にいくときのみ if (b >= 2) continue; if (b == 1) { if (MAX(nxt) != -1) continue; edges.eb(p, 1); continue; } bool ok = [&](vc<int>& now, vc<int>& nxt, vc<int>& convert) -> bool { // 頂点のみで接するのはダメ FOR(i, N - 1) { bool a1 = now[i] != -1, a2 = now[i + 1] != -1; bool b1 = nxt[i] != -1, b2 = nxt[i + 1] != -1; if (a1 && !a2 && !b1 && b2) return false; if (!a1 && a2 && b1 && !b2) return false; } // empty region を閉じることと、異なる連結成分がマージされることが同値 int close = 0; int after = 0; vc<bool> is_new(N, 1); FOR(i, N) if (convert[i] != -1) is_new[convert[i]] = 0; FOR(i, N) if (nxt[i] == i && !is_new[i])++ after; vc<int> I; FOR(i, N) if (now[i] != -1) I.eb(i); FOR(k, len(I) - 1) { int i = I[k], j = I[k + 1]; if (j == i + 1) continue; bool cl = 1; FOR(p, i + 1, j) if (nxt[p] == -1) cl = 0; if (cl) close++; } return a - close == after; }(now, nxt, convert); if (!ok) continue; u64 h = hash_vector<int>(nxt); if (!MP.count(h)) { MP[h] = len(states); states.eb(nxt); } edges.eb(p, MP[h]); } } return {states, edges}; } } // namespace connected_dp_squares