This documentation is automatically generated by online-judge-tools/verification-helper
#include "ds/segtree/beats_kinetic.hpp"#include "ds/segtree/segtree_beats.hpp"
// (x[i],y[i]) からなる列. a>=0 であるときに y[i] := y[i] + ax[i] + b
// という作用ができる x には単調性は要らない. x,sum(a):T1, y,sum(b):T2,
// T1*T1<=T2. https://codeforces.com/blog/entry/82094#comment-688448
// https://atcoder.jp/contests/jsc2024-final/tasks/jsc2024_final_d
template <typename T1, typename T2>
struct Beats_Kinetic_Max {
struct Mono_X {
struct X {
int idx;
T1 x;
T2 y;
T1 nxt_change;
bool fail;
};
using value_type = X;
static X op(X L, X R) {
X M;
if (L.y < R.y) {
swap(L, R);
}
M.idx = L.idx, M.x = L.x, M.y = L.y;
M.nxt_change = min(L.nxt_change, R.nxt_change);
if (L.x < R.x) {
T2 t = floor<T2>(L.y - R.y, R.x - L.x);
M.nxt_change = min<T2>(M.nxt_change, t + 1);
}
M.fail = 0;
return M;
}
static constexpr X id() { return {-1, 0, -infty<T2>, infty<T1>, 0}; }
bool commute = true;
};
struct Mono_A {
using X = pair<T1, T2>;
using value_type = X;
static constexpr X op(const X& x, const X& y) {
return {x.fi + y.fi, x.se + y.se};
}
static constexpr X id() { return {0, 0}; }
bool commute = true;
};
struct Beats {
using Monoid_X = Mono_X;
using Monoid_A = Mono_A;
using X = typename Monoid_X::value_type;
using A = typename Monoid_A::value_type;
static X act(X& M, const A& a, int cnt) {
assert(!M.fail && a.fi >= 0);
if (M.nxt_change <= a.fi) {
M.fail = 1;
return M;
}
M.y += T2(a.fi) * M.x + a.se;
M.nxt_change -= a.fi;
return M;
}
};
using S = typename Mono_X::X;
SegTree_Beats<Beats> seg;
Beats_Kinetic_Max(vc<T1>& X, vc<T2>& Y) {
seg.build(len(X),
[&](int i) -> S { return {i, X[i], Y[i], infty<T1>, 0}; });
}
template <typename F>
Beats_Kinetic_Max(int n, F f) {
seg.build(n, [&](int i) -> S {
auto [x, y] = f(i);
return {i, x, y, infty<T1>, 0};
});
}
void set(int i, T1 x, T2 y) { seg.set(i, {i, x, y, infty<T1>, 0}); }
// (i,x,y)
tuple<int, T1, T2> prod(int l, int r) {
auto e = seg.prod(l, r);
return {e.idx, e.x, e.y};
}
// (i,x,y)
tuple<int, T1, T2> prod_all() {
auto e = seg.prod_all();
return {e.idx, e.x, e.y};
}
// y[i] := y[i] + ax[i] + b
void apply(int l, int r, T1 a, T2 b) { seg.apply(l, r, {a, b}); }
};
// (x[i],y[i]) からなる列. a>=0 であるときに y[i] := y[i] + ax[i] + b
// という作用ができる x には単調性は要らない. x,sum(a):T1, y,sum(b):T2,
// T1*T1<=T2. https://codeforces.com/blog/entry/82094#comment-688448
// https://atcoder.jp/contests/jsc2024-final/tasks/jsc2024_final_d
template <typename T1, typename T2>
struct Beats_Kinetic_Min {
struct Mono_X {
struct X {
int idx;
T1 x;
T2 y;
T1 nxt_change;
bool fail;
};
using value_type = X;
static X op(X L, X R) {
X M;
if (L.y > R.y) {
swap(L, R);
}
M.idx = L.idx, M.x = L.x, M.y = L.y;
M.nxt_change = min(L.nxt_change, R.nxt_change);
if (L.x > R.x) {
T2 t = floor<T2>(R.y - L.y, L.x - R.x);
M.nxt_change = min<T2>(M.nxt_change, t + 1);
}
M.fail = 0;
return M;
}
static constexpr X id() { return {-1, 0, infty<T2>, infty<T1>, 0}; }
bool commute = true;
};
struct Mono_A {
using X = pair<T1, T2>;
using value_type = X;
static constexpr X op(const X& x, const X& y) {
return {x.fi + y.fi, x.se + y.se};
}
static constexpr X id() { return {0, 0}; }
bool commute = true;
};
struct Beats {
using Monoid_X = Mono_X;
using Monoid_A = Mono_A;
using X = typename Monoid_X::value_type;
using A = typename Monoid_A::value_type;
static X act(X& M, const A& a, int cnt) {
assert(!M.fail && a.fi >= 0);
if (M.nxt_change <= a.fi) {
M.fail = 1;
return M;
}
M.y += T2(a.fi) * M.x + a.se;
M.nxt_change -= a.fi;
return M;
}
};
using S = typename Mono_X::X;
SegTree_Beats<Beats> seg;
Beats_Kinetic_Min(vc<T1>& X, vc<T2>& Y) {
seg.build(len(X),
[&](int i) -> S { return {i, X[i], Y[i], infty<T1>, 0}; });
}
template <typename F>
Beats_Kinetic_Min(int n, F f) {
seg.build(n, [&](int i) -> S {
auto [x, y] = f(i);
return {i, x, y, infty<T1>, 0};
});
}
void set(int i, T1 x, T2 y) { seg.set(i, {i, x, y, infty<T1>, 0}); }
// (i,x,y)
tuple<int, T1, T2> prod(int l, int r) {
auto e = seg.prod(l, r);
return {e.idx, e.x, e.y};
}
tuple<int, T1, T2> prod_all() {
auto e = seg.prod_all();
return {e.idx, e.x, e.y};
}
// y[i] := y[i] + ax[i] + b
void apply(int l, int r, T1 a, T2 b) { seg.apply(l, r, {a, b}); }
};#line 1 "other/bit.hpp"
int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); }
int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); }
int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
template <typename T>
T kth_bit(int k) {
assert(0 <= k && k < int(8 * sizeof(T)));
return T(1) << k;
}
template <typename T>
bool has_kth_bit(T x, int k) {
assert(0 <= k && k < int(8 * sizeof(T)));
return x >> k & 1;
}
template <typename UINT>
struct all_bit {
static_assert(is_unsigned<UINT>::value);
UINT s;
all_bit(UINT s) : s(s) {}
struct iter {
UINT s;
int operator*() const { return lowbit(s); }
void operator++() { s &= s - 1; }
bool operator!=(nullptr_t) const { return s; }
};
iter begin() const { return {s}; }
nullptr_t end() const { return nullptr; }
};
template <typename UINT>
struct all_subset {
static_assert(is_unsigned<UINT>::value);
UINT s;
all_subset(UINT s) : s(s) {}
struct iter {
UINT s, t;
bool done = false;
UINT operator*() const { return t; }
void operator++() {
done = (t == 0);
t = (t - 1) & s;
}
bool operator!=(nullptr_t) const { return !done; }
};
iter begin() const { return {s, s}; }
nullptr_t end() const { return nullptr; }
};
constexpr u64 full_mask(int n) {
assert(0 <= n && n <= 64);
return n == 64 ? -1ULL : (1ULL << n) - 1;
}
u64 bit_reverse(u64 x) {
x = ((x & 0x5555555555555555ULL) << 1) | ((x >> 1) & 0x5555555555555555ULL);
x = ((x & 0x3333333333333333ULL) << 2) | ((x >> 2) & 0x3333333333333333ULL);
x = ((x & 0x0f0f0f0f0f0f0f0fULL) << 4) | ((x >> 4) & 0x0f0f0f0f0f0f0f0fULL);
x = ((x & 0x00ff00ff00ff00ffULL) << 8) | ((x >> 8) & 0x00ff00ff00ff00ffULL);
x = ((x & 0x0000ffff0000ffffULL) << 16) | ((x >> 16) & 0x0000ffff0000ffffULL);
x = (x << 32) | (x >> 32);
return x;
}
#line 2 "ds/segtree/segtree_beats.hpp"
template <typename ActedMonoid>
struct SegTree_Beats {
using AM = ActedMonoid;
using MX = typename AM::Monoid_X;
using MA = typename AM::Monoid_A;
using X = typename MX::value_type;
using A = typename MA::value_type;
int n, log, size;
vc<X> dat;
vc<A> laz;
SegTree_Beats() {}
SegTree_Beats(int n) { build(n); }
template <typename F>
SegTree_Beats(int n, F f) {
build(n, f);
}
SegTree_Beats(const vc<X>& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return MX::id(); });
}
void build(const vc<X>& v) {
build(len(v), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F f) {
n = m, log = 1;
while ((1 << log) < n) ++log;
size = 1 << log;
dat.assign(size << 1, MX::id());
laz.assign(size, MA::id());
FOR(i, n) dat[size + i] = f(i);
FOR_R(i, 1, size) update(i);
}
void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); }
void set(int p, X x) {
assert(0 <= p && p < n);
p += size;
for (int i = log; i >= 1; i--) push(p >> i);
dat[p] = x;
for (int i = 1; i <= log; i++) update(p >> i);
}
X get(int p) {
assert(0 <= p && p < n);
p += size;
for (int i = log; i >= 1; i--) push(p >> i);
return dat[p];
}
/*
void all_apply(int k, A a) {
dat[k] = ActedMonoid::act(dat[k], a);
if (k < size) {
laz[k] = MA::op(laz[k], a);
if (dat[k].fail) push(k), update(k);
}
}
*/
vc<X> get_all() {
FOR(k, 1, size) { push(k); }
return {dat.begin() + size, dat.begin() + size + n};
}
X prod(int l, int r) {
assert(0 <= l && l <= r && r <= n);
if (l == r) return MX::id();
l += size, r += size;
for (int i = log; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i);
if (((r >> i) << i) != r) push((r - 1) >> i);
}
X xl = MX::id(), xr = MX::id();
while (l < r) {
if (l & 1) xl = MX::op(xl, dat[l++]);
if (r & 1) xr = MX::op(dat[--r], xr);
l >>= 1, r >>= 1;
}
return MX::op(xl, xr);
}
X prod_all() { return dat[1]; }
void apply(int l, int r, A a) {
assert(0 <= l && l <= r && r <= n);
if (l == r) return;
l += size, r += size;
for (int i = log; i >= 1; i--) {
if (((l >> i) << i) != l) push(l >> i);
if (((r >> i) << i) != r) push((r - 1) >> i);
}
int l2 = l, r2 = r;
while (l < r) {
if (l & 1) apply_at(l++, a);
if (r & 1) apply_at(--r, a);
l >>= 1, r >>= 1;
}
l = l2, r = r2;
for (int i = 1; i <= log; i++) {
if (((l >> i) << i) != l) update(l >> i);
if (((r >> i) << i) != r) update((r - 1) >> i);
}
}
private:
void apply_at(int k, A a) {
int sz = 1 << (log - topbit(k));
dat[k] = AM::act(dat[k], a, sz);
if (k < size) {
laz[k] = MA::op(laz[k], a);
if (dat[k].fail) push(k), update(k);
}
}
void push(int k) {
if (laz[k] == MA::id()) return;
apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]);
laz[k] = MA::id();
}
};
#line 2 "ds/segtree/beats_kinetic.hpp"
// (x[i],y[i]) からなる列. a>=0 であるときに y[i] := y[i] + ax[i] + b
// という作用ができる x には単調性は要らない. x,sum(a):T1, y,sum(b):T2,
// T1*T1<=T2. https://codeforces.com/blog/entry/82094#comment-688448
// https://atcoder.jp/contests/jsc2024-final/tasks/jsc2024_final_d
template <typename T1, typename T2>
struct Beats_Kinetic_Max {
struct Mono_X {
struct X {
int idx;
T1 x;
T2 y;
T1 nxt_change;
bool fail;
};
using value_type = X;
static X op(X L, X R) {
X M;
if (L.y < R.y) {
swap(L, R);
}
M.idx = L.idx, M.x = L.x, M.y = L.y;
M.nxt_change = min(L.nxt_change, R.nxt_change);
if (L.x < R.x) {
T2 t = floor<T2>(L.y - R.y, R.x - L.x);
M.nxt_change = min<T2>(M.nxt_change, t + 1);
}
M.fail = 0;
return M;
}
static constexpr X id() { return {-1, 0, -infty<T2>, infty<T1>, 0}; }
bool commute = true;
};
struct Mono_A {
using X = pair<T1, T2>;
using value_type = X;
static constexpr X op(const X& x, const X& y) {
return {x.fi + y.fi, x.se + y.se};
}
static constexpr X id() { return {0, 0}; }
bool commute = true;
};
struct Beats {
using Monoid_X = Mono_X;
using Monoid_A = Mono_A;
using X = typename Monoid_X::value_type;
using A = typename Monoid_A::value_type;
static X act(X& M, const A& a, int cnt) {
assert(!M.fail && a.fi >= 0);
if (M.nxt_change <= a.fi) {
M.fail = 1;
return M;
}
M.y += T2(a.fi) * M.x + a.se;
M.nxt_change -= a.fi;
return M;
}
};
using S = typename Mono_X::X;
SegTree_Beats<Beats> seg;
Beats_Kinetic_Max(vc<T1>& X, vc<T2>& Y) {
seg.build(len(X),
[&](int i) -> S { return {i, X[i], Y[i], infty<T1>, 0}; });
}
template <typename F>
Beats_Kinetic_Max(int n, F f) {
seg.build(n, [&](int i) -> S {
auto [x, y] = f(i);
return {i, x, y, infty<T1>, 0};
});
}
void set(int i, T1 x, T2 y) { seg.set(i, {i, x, y, infty<T1>, 0}); }
// (i,x,y)
tuple<int, T1, T2> prod(int l, int r) {
auto e = seg.prod(l, r);
return {e.idx, e.x, e.y};
}
// (i,x,y)
tuple<int, T1, T2> prod_all() {
auto e = seg.prod_all();
return {e.idx, e.x, e.y};
}
// y[i] := y[i] + ax[i] + b
void apply(int l, int r, T1 a, T2 b) { seg.apply(l, r, {a, b}); }
};
// (x[i],y[i]) からなる列. a>=0 であるときに y[i] := y[i] + ax[i] + b
// という作用ができる x には単調性は要らない. x,sum(a):T1, y,sum(b):T2,
// T1*T1<=T2. https://codeforces.com/blog/entry/82094#comment-688448
// https://atcoder.jp/contests/jsc2024-final/tasks/jsc2024_final_d
template <typename T1, typename T2>
struct Beats_Kinetic_Min {
struct Mono_X {
struct X {
int idx;
T1 x;
T2 y;
T1 nxt_change;
bool fail;
};
using value_type = X;
static X op(X L, X R) {
X M;
if (L.y > R.y) {
swap(L, R);
}
M.idx = L.idx, M.x = L.x, M.y = L.y;
M.nxt_change = min(L.nxt_change, R.nxt_change);
if (L.x > R.x) {
T2 t = floor<T2>(R.y - L.y, L.x - R.x);
M.nxt_change = min<T2>(M.nxt_change, t + 1);
}
M.fail = 0;
return M;
}
static constexpr X id() { return {-1, 0, infty<T2>, infty<T1>, 0}; }
bool commute = true;
};
struct Mono_A {
using X = pair<T1, T2>;
using value_type = X;
static constexpr X op(const X& x, const X& y) {
return {x.fi + y.fi, x.se + y.se};
}
static constexpr X id() { return {0, 0}; }
bool commute = true;
};
struct Beats {
using Monoid_X = Mono_X;
using Monoid_A = Mono_A;
using X = typename Monoid_X::value_type;
using A = typename Monoid_A::value_type;
static X act(X& M, const A& a, int cnt) {
assert(!M.fail && a.fi >= 0);
if (M.nxt_change <= a.fi) {
M.fail = 1;
return M;
}
M.y += T2(a.fi) * M.x + a.se;
M.nxt_change -= a.fi;
return M;
}
};
using S = typename Mono_X::X;
SegTree_Beats<Beats> seg;
Beats_Kinetic_Min(vc<T1>& X, vc<T2>& Y) {
seg.build(len(X),
[&](int i) -> S { return {i, X[i], Y[i], infty<T1>, 0}; });
}
template <typename F>
Beats_Kinetic_Min(int n, F f) {
seg.build(n, [&](int i) -> S {
auto [x, y] = f(i);
return {i, x, y, infty<T1>, 0};
});
}
void set(int i, T1 x, T2 y) { seg.set(i, {i, x, y, infty<T1>, 0}); }
// (i,x,y)
tuple<int, T1, T2> prod(int l, int r) {
auto e = seg.prod(l, r);
return {e.idx, e.x, e.y};
}
tuple<int, T1, T2> prod_all() {
auto e = seg.prod_all();
return {e.idx, e.x, e.y};
}
// y[i] := y[i] + ax[i] + b
void apply(int l, int r, T1 a, T2 b) { seg.apply(l, r, {a, b}); }
};