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:heavy_check_mark: ds/range_add_range_sum.hpp

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Code

#include "ds/fenwicktree/fenwicktree.hpp"

template <typename Monoid>
struct Range_Add_Range_Sum {
  using MX = Monoid;
  using E = typename MX::value_type;

  struct Mono {
    using value_type = pair<E, E>;
    using X = value_type;
    static X op(X x, X y) { return {MX::op(x.fi, y.fi), MX::op(x.se, y.se)}; }
    static constexpr X unit() { return {MX::unit(), MX::unit()}; }
    static constexpr bool commute = 1;
  };
  FenwickTree<Mono> bit;

  Range_Add_Range_Sum() {}
  Range_Add_Range_Sum(int n) { build(n); }
  template <typename F>
  Range_Add_Range_Sum(int n, F f) {
    build(n, f);
  }
  Range_Add_Range_Sum(const vc<E>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> E { return MX::unit(); });
  }
  void build(const vc<E>& v) {
    build(len(v), [&](int i) -> E { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    bit.build(m, [&](int i) -> pair<E, E> { return {f(i), MX::unit()}; });
  }

  void add(int L, int R, E a) {
    E b = MX::inverse(a);
    bit.add(L, {MX::power(b, L), a});
    bit.add(R, {MX::power(a, R), b});
  }

  E sum(int L, int R) {
    auto [x0, x1] = bit.sum(L);
    auto [y0, y1] = bit.sum(R);
    E x = MX::op(MX::power(x1, L), x0);
    E y = MX::op(MX::power(y1, R), y0);
    return MX::op(MX::inverse(x), y);
  }
};
#line 1 "other/bit.hpp"

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); }
int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); }
int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T kth_bit(int k) {
  return T(1) << k;
}
template <typename T>
bool has_kth_bit(T x, int k) {
  return x >> k & 1;
}

template <typename UINT>
struct all_bit {
  UINT s;
  all_bit(UINT s) : s(s) {}
  struct iter {
    UINT s;
    int operator*() const { return lowbit(s); }
    void operator++() { s &= s - 1; }
    bool operator!=(nullptr_t) const { return s; }
  };
  iter begin() const { return {s}; }
  nullptr_t end() const { return nullptr; }
};

template <typename UINT>
struct all_subset {
  UINT s;
  all_subset(UINT s) : s(s) {}
  struct iter {
    UINT s, t;
    bool done = false;
    UINT operator*() const { return t; }
    void operator++() {
      done = (t == 0);
      t = (t - 1) & s;
    }
    bool operator!=(nullptr_t) const { return !done; }
  };
  iter begin() const { return {s, s}; }
  nullptr_t end() const { return nullptr; }
};

constexpr u64 full_mask(int n) { return n == 64 ? -1ULL : (1ULL << n) - 1; }
#line 1 "alg/monoid/add.hpp"

template <typename E>
struct Monoid_Add {
  using X = E;
  using value_type = X;
  static constexpr X op(const X &x, const X &y) noexcept { return x + y; }
  static constexpr X inverse(const X &x) noexcept { return -x; }
  static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; }
  static constexpr X unit() { return X(0); }
  static constexpr bool commute = true;
};
#line 3 "ds/fenwicktree/fenwicktree.hpp"

template <typename Monoid>
struct FenwickTree {
  using G = Monoid;
  using MX = Monoid;
  using E = typename G::value_type;
  int n;
  vector<E> dat;
  E total;

  FenwickTree() {}
  FenwickTree(int n) { build(n); }
  template <typename F>
  FenwickTree(int n, F f) {
    build(n, f);
  }
  FenwickTree(const vc<E>& v) { build(v); }

  void build(int m) {
    n = m;
    dat.assign(m, G::unit());
    total = G::unit();
  }
  void build(const vc<E>& v) {
    build(len(v), [&](int i) -> E { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m;
    dat.clear();
    dat.reserve(n);
    total = G::unit();
    FOR(i, n) { dat.eb(f(i)); }
    for (int i = 1; i <= n; ++i) {
      int j = i + (i & -i);
      if (j <= n) dat[j - 1] = G::op(dat[i - 1], dat[j - 1]);
    }
    total = prefix_sum(m);
  }

  E prod_all() const { return total; }
  E sum_all() const { return total; }
  E sum(int k) const { return prefix_sum(k); }
  E prod(int k) const { return prefix_prod(k); }
  E prefix_sum(int k) const { return prefix_prod(k); }
  E prefix_prod(int k) const {
    chmin(k, n);
    E ret = G::unit();
    for (; k > 0; k -= k & -k) ret = G::op(ret, dat[k - 1]);
    return ret;
  }
  E sum(int L, int R) const { return prod(L, R); }
  E prod(int L, int R) const {
    chmax(L, 0), chmin(R, n);
    if (L == 0) return prefix_prod(R);
    assert(0 <= L && L <= R && R <= n);
    E pos = G::unit(), neg = G::unit();
    while (L < R) {
      pos = G::op(pos, dat[R - 1]), R -= R & -R;
    }
    while (R < L) {
      neg = G::op(neg, dat[L - 1]), L -= L & -L;
    }
    return G::op(pos, G::inverse(neg));
  }

  vc<E> get_all() const {
    vc<E> res(n);
    FOR(i, n) res[i] = prod(i, i + 1);
    return res;
  }

  void add(int k, E x) { multiply(k, x); }
  void multiply(int k, E x) {
    static_assert(G::commute);
    total = G::op(total, x);
    for (++k; k <= n; k += k & -k) dat[k - 1] = G::op(dat[k - 1], x);
  }
  void set(int k, E x) { add(k, G::op(G::inverse(prod(k, k + 1)), x)); }

  template <class F>
  int max_right(const F check, int L = 0) const {
    assert(check(G::unit()));
    E s = G::unit();
    int i = L;
    // 2^k 進むとダメ
    int k = [&]() {
      while (1) {
        if (i % 2 == 1) {
          s = G::op(s, G::inverse(dat[i - 1])), i -= 1;
        }
        if (i == 0) {
          return topbit(n) + 1;
        }
        int k = lowbit(i) - 1;
        if (i + (1 << k) > n) return k;
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (!check(t)) {
          return k;
        }
        s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i;
      }
    }();
    while (k) {
      --k;
      if (i + (1 << k) - 1 < len(dat)) {
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (i + (1 << k) <= L || check(t)) {
          i += (1 << k), s = t;
        }
      }
    }
    return i;
  }

  // check(i, x)
  template <class F>
  int max_right_with_index(const F check, int L = 0) const {
    assert(check(L, G::unit()));
    E s = G::unit();
    int i = L;
    // 2^k 進むとダメ
    int k = [&]() {
      while (1) {
        if (i % 2 == 1) {
          s = G::op(s, G::inverse(dat[i - 1])), i -= 1;
        }
        if (i == 0) {
          return topbit(n) + 1;
        }
        int k = lowbit(i) - 1;
        if (i + (1 << k) > n) return k;
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (!check(i + (1 << k), t)) {
          return k;
        }
        s = G::op(s, G::inverse(dat[i - 1])), i -= i & -i;
      }
    }();
    while (k) {
      --k;
      if (i + (1 << k) - 1 < len(dat)) {
        E t = G::op(s, dat[i + (1 << k) - 1]);
        if (i + (1 << k) <= L || check(i + (1 << k), t)) {
          i += (1 << k), s = t;
        }
      }
    }
    return i;
  }

  template <class F>
  int min_left(const F check, int R) const {
    assert(check(G::unit()));
    E s = G::unit();
    int i = R;
    // false になるところまで戻る
    int k = 0;
    while (i > 0 && check(s)) {
      s = G::op(s, dat[i - 1]);
      k = lowbit(i);
      i -= i & -i;
    }
    if (check(s)) {
      assert(i == 0);
      return 0;
    }
    // 2^k 進むと ok になる
    // false を維持して進む
    while (k) {
      --k;
      E t = G::op(s, G::inverse(dat[i + (1 << k) - 1]));
      if (!check(t)) {
        i += (1 << k), s = t;
      }
    }
    return i + 1;
  }

  int kth(E k, int L = 0) const {
    return max_right([&k](E x) -> bool { return x <= k; }, L);
  }
};
#line 2 "ds/range_add_range_sum.hpp"

template <typename Monoid>
struct Range_Add_Range_Sum {
  using MX = Monoid;
  using E = typename MX::value_type;

  struct Mono {
    using value_type = pair<E, E>;
    using X = value_type;
    static X op(X x, X y) { return {MX::op(x.fi, y.fi), MX::op(x.se, y.se)}; }
    static constexpr X unit() { return {MX::unit(), MX::unit()}; }
    static constexpr bool commute = 1;
  };
  FenwickTree<Mono> bit;

  Range_Add_Range_Sum() {}
  Range_Add_Range_Sum(int n) { build(n); }
  template <typename F>
  Range_Add_Range_Sum(int n, F f) {
    build(n, f);
  }
  Range_Add_Range_Sum(const vc<E>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> E { return MX::unit(); });
  }
  void build(const vc<E>& v) {
    build(len(v), [&](int i) -> E { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    bit.build(m, [&](int i) -> pair<E, E> { return {f(i), MX::unit()}; });
  }

  void add(int L, int R, E a) {
    E b = MX::inverse(a);
    bit.add(L, {MX::power(b, L), a});
    bit.add(R, {MX::power(a, R), b});
  }

  E sum(int L, int R) {
    auto [x0, x1] = bit.sum(L);
    auto [y0, y1] = bit.sum(R);
    E x = MX::op(MX::power(x1, L), x0);
    E y = MX::op(MX::power(y1, R), y0);
    return MX::op(MX::inverse(x), y);
  }
};
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