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:heavy_check_mark: test/mytest/summin_add.test.cpp

Depends on

Code

#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#include "my_template.hpp"
#include "alg/acted_monoid/summin_add.hpp"
#include "random/base.hpp"
#include "ds/segtree/lazy_segtree.hpp"

void test() {
  int N = RNG(1, 100);
  vc<int> A(N);
  FOR(i, N) A[i] = RNG(1, 100);
  using AM = ActedMonoid_SumMin_Add<ll>;
  using Mono = typename AM::Monoid_X;
  Lazy_SegTree<AM> seg(
      N, [&](int i) -> Mono::value_type { return Mono::from_element(A[i]); });
  int Q = RNG(1, 100);
  FOR(Q) {
    ll t = RNG(0, 2);
    ll L = RNG(0, N);
    ll R = RNG(0, N);
    if (L > R) swap(L, R);
    ++R;
    if (t == 1) {
      ll x = RNG(1, 100);
      FOR(i, L, R) A[i] += x;
      seg.apply(L, R, x);
    }
    if (t == 2) {
      vc<int> B = {A.begin() + L, A.begin() + R};
      auto [sm, mi] = seg.prod(L, R);
      assert(sm == SUM<ll>(B));
      assert(mi == MIN(B));
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  FOR(100) test();
  solve();

  return 0;
}
#line 1 "test/mytest/summin_add.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/aplusb"
#line 1 "my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else

// https://codeforces.com/blog/entry/96344
#pragma GCC optimize("Ofast,unroll-loops")
// いまの CF だとこれ入れると動かない?
// #pragma GCC target("avx2,popcnt")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using u32 = unsigned int;
using u64 = unsigned long long;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'000'000'000;
template <>
constexpr ll infty<ll> = ll(infty<int>) * infty<int> * 2;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * infty<ll>;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) \
  vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...)   \
  vector<vector<vector<type>>> name( \
      h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...)       \
  vector<vector<vector<vector<type>>>> name( \
      a, vector<vector<vector<type>>>(       \
             b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define FOR_subset(t, s) \
  for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_mod_2(int x) { return __builtin_parity(x); }
int popcnt_mod_2(u32 x) { return __builtin_parity(x); }
int popcnt_mod_2(ll x) { return __builtin_parityll(x); }
int popcnt_mod_2(u64 x) { return __builtin_parityll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T floor(T a, T b) {
  return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
  return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
  return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sm = 0;
  for (auto &&a: A) sm += a;
  return sm;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) \
  sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <typename T>
T POP(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(pqg<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids),
       [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}
#endif
#line 2 "alg/monoid/summin.hpp"

template <typename E>
struct Monoid_SumMin {
  using value_type = pair<E, E>;
  using X = value_type;
  static X op(X x, X y) { return {x.fi + y.fi, min(x.se, y.se)}; }
  static X from_element(E x) { return {x, x}; }
  static constexpr X unit() { return {E(0), infty<E>}; }
  static constexpr bool commute = true;
};
#line 2 "alg/monoid/add.hpp"

template <typename E>
struct Monoid_Add {
  using X = E;
  using value_type = X;
  static constexpr X op(const X &x, const X &y) noexcept { return x + y; }
  static constexpr X inverse(const X &x) noexcept { return -x; }
  static constexpr X power(const X &x, ll n) noexcept { return X(n) * x; }
  static constexpr X unit() { return X(0); }
  static constexpr bool commute = true;
};
#line 3 "alg/acted_monoid/summin_add.hpp"

template <typename E>
struct ActedMonoid_SumMin_Add {
  using Monoid_X = Monoid_SumMin<E>;
  using Monoid_A = Monoid_Add<E>;
  using X = typename Monoid_X::value_type;
  using A = typename Monoid_A::value_type;
  static constexpr X act(const X& x, const A& a, const ll& size) {
    auto [xs, xm] = x;
    xm = (xm == infty<E> ? xm : xm + a);
    return {xs + E(size) * a, xm};
  }
};
#line 2 "random/base.hpp"

u64 RNG_64() {
  static uint64_t x_
      = uint64_t(chrono::duration_cast<chrono::nanoseconds>(
                     chrono::high_resolution_clock::now().time_since_epoch())
                     .count())
        * 10150724397891781847ULL;
  x_ ^= x_ << 7;
  return x_ ^= x_ >> 9;
}

u64 RNG(u64 lim) { return RNG_64() % lim; }

ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); }
#line 2 "ds/segtree/lazy_segtree.hpp"

template <typename ActedMonoid>
struct Lazy_SegTree {
  using AM = ActedMonoid;
  using MX = typename AM::Monoid_X;
  using MA = typename AM::Monoid_A;
  using X = typename MX::value_type;
  using A = typename MA::value_type;
  int n, log, size;
  vc<X> dat;
  vc<A> laz;

  Lazy_SegTree() {}
  Lazy_SegTree(int n) { build(n); }
  template <typename F>
  Lazy_SegTree(int n, F f) {
    build(n, f);
  }
  Lazy_SegTree(const vc<X>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> X { return MX::unit(); });
  }
  void build(const vc<X>& v) {
    build(len(v), [&](int i) -> X { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m, log = 1;
    while ((1 << log) < n) ++log;
    size = 1 << log;
    dat.assign(size << 1, MX::unit());
    laz.assign(size, MA::unit());
    FOR(i, n) dat[size + i] = f(i);
    FOR_R(i, 1, size) update(i);
  }

  void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); }
  void set(int p, X x) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    dat[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void multiply(int p, const X& x) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    dat[p] = MX::op(dat[p], x);
    for (int i = 1; i <= log; i++) update(p >> i);
  }

  X get(int p) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return dat[p];
  }

  vc<X> get_all() {
    FOR(k, 1, size) { push(k); }
    return {dat.begin() + size, dat.begin() + size + n};
  }

  X prod(int l, int r) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return MX::unit();
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    X xl = MX::unit(), xr = MX::unit();
    while (l < r) {
      if (l & 1) xl = MX::op(xl, dat[l++]);
      if (r & 1) xr = MX::op(dat[--r], xr);
      l >>= 1, r >>= 1;
    }
    return MX::op(xl, xr);
  }

  X prod_all() { return dat[1]; }

  void apply(int l, int r, A a) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return;
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    int l2 = l, r2 = r;
    while (l < r) {
      if (l & 1) apply_at(l++, a);
      if (r & 1) apply_at(--r, a);
      l >>= 1, r >>= 1;
    }
    l = l2, r = r2;
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }

  template <typename F>
  int max_right(const F check, int l) {
    assert(0 <= l && l <= n);
    assert(check(MX::unit()));
    if (l == n) return n;
    l += size;
    for (int i = log; i >= 1; i--) push(l >> i);
    X sm = MX::unit();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!check(MX::op(sm, dat[l]))) {
        while (l < size) {
          push(l);
          l = (2 * l);
          if (check(MX::op(sm, dat[l]))) { sm = MX::op(sm, dat[l++]); }
        }
        return l - size;
      }
      sm = MX::op(sm, dat[l++]);
    } while ((l & -l) != l);
    return n;
  }

  template <typename F>
  int min_left(const F check, int r) {
    assert(0 <= r && r <= n);
    assert(check(MX::unit()));
    if (r == 0) return 0;
    r += size;
    for (int i = log; i >= 1; i--) push((r - 1) >> i);
    X sm = MX::unit();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!check(MX::op(dat[r], sm))) {
        while (r < size) {
          push(r);
          r = (2 * r + 1);
          if (check(MX::op(dat[r], sm))) { sm = MX::op(dat[r--], sm); }
        }
        return r + 1 - size;
      }
      sm = MX::op(dat[r], sm);
    } while ((r & -r) != r);
    return 0;
  }

private:
  void apply_at(int k, A a) {
    ll sz = 1 << (log - topbit(k));
    dat[k] = AM::act(dat[k], a, sz);
    if (k < size) laz[k] = MA::op(laz[k], a);
  }
  void push(int k) {
    if (laz[k] == MA::unit()) return;
    apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]);
    laz[k] = MA::unit();
  }
};
#line 6 "test/mytest/summin_add.test.cpp"

void test() {
  int N = RNG(1, 100);
  vc<int> A(N);
  FOR(i, N) A[i] = RNG(1, 100);
  using AM = ActedMonoid_SumMin_Add<ll>;
  using Mono = typename AM::Monoid_X;
  Lazy_SegTree<AM> seg(
      N, [&](int i) -> Mono::value_type { return Mono::from_element(A[i]); });
  int Q = RNG(1, 100);
  FOR(Q) {
    ll t = RNG(0, 2);
    ll L = RNG(0, N);
    ll R = RNG(0, N);
    if (L > R) swap(L, R);
    ++R;
    if (t == 1) {
      ll x = RNG(1, 100);
      FOR(i, L, R) A[i] += x;
      seg.apply(L, R, x);
    }
    if (t == 2) {
      vc<int> B = {A.begin() + L, A.begin() + R};
      auto [sm, mi] = seg.prod(L, R);
      assert(sm == SUM<ll>(B));
      assert(mi == MIN(B));
    }
  }
}

void solve() {
  int a, b;
  cin >> a >> b;
  cout << a + b << "\n";
}

signed main() {
  FOR(100) test();
  solve();

  return 0;
}
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