library

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:heavy_check_mark: test/4_aoj/CGL_5_A.test.cpp

Depends on

Code

#define PROBLEM \
  "https://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_5_A"
#define ERROR 0.000001
#include "my_template.hpp"
#include "other/io.hpp"
#include "geo/closest_pair.hpp"

void solve() {
  LL(N);
  using Re = double;
  using P = Point<Re>;
  VEC(P, points, N);
  auto [i, j] = closest_pair(points);
  Re ANS = dist<Re>(points[i], points[j]);
  print(ANS);
}

signed main() {
  solve();
  return 0;
}
#line 1 "test/4_aoj/CGL_5_A.test.cpp"
#define PROBLEM \
  "https://judge.u-aizu.ac.jp/onlinejudge/description.jsp?id=CGL_5_A"
#define ERROR 0.000001
#line 1 "my_template.hpp"
#if defined(LOCAL)
#include <my_template_compiled.hpp>
#else

// https://codeforces.com/blog/entry/96344
#pragma GCC optimize("Ofast,unroll-loops")
// いまの CF だとこれ入れると動かない?
// #pragma GCC target("avx2,popcnt")

#include <bits/stdc++.h>

using namespace std;

using ll = long long;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using i128 = __int128;
using u128 = unsigned __int128;
using f128 = __float128;

template <class T>
constexpr T infty = 0;
template <>
constexpr int infty<int> = 1'010'000'000;
template <>
constexpr ll infty<ll> = 2'020'000'000'000'000'000;
template <>
constexpr u32 infty<u32> = infty<int>;
template <>
constexpr u64 infty<u64> = infty<ll>;
template <>
constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000;
template <>
constexpr double infty<double> = infty<ll>;
template <>
constexpr long double infty<long double> = infty<ll>;

using pi = pair<ll, ll>;
using vi = vector<ll>;
template <class T>
using vc = vector<T>;
template <class T>
using vvc = vector<vc<T>>;
template <class T>
using vvvc = vector<vvc<T>>;
template <class T>
using vvvvc = vector<vvvc<T>>;
template <class T>
using vvvvvc = vector<vvvvc<T>>;
template <class T>
using pq = priority_queue<T>;
template <class T>
using pqg = priority_queue<T, vector<T>, greater<T>>;

#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define vvvv(type, name, a, b, c, ...) \
  vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__))))

// https://trap.jp/post/1224/
#define FOR1(a) for (ll _ = 0; _ < ll(a); ++_)
#define FOR2(i, a) for (ll i = 0; i < ll(a); ++i)
#define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i)
#define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c))
#define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i)
#define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i)
#define overload4(a, b, c, d, e, ...) e
#define overload3(a, b, c, d, ...) d
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__)

#define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
#define all(x) x.begin(), x.end()
#define len(x) ll(x.size())
#define elif else if

#define eb emplace_back
#define mp make_pair
#define mt make_tuple
#define fi first
#define se second

#define stoi stoll

int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_mod_2(int x) { return __builtin_parity(x); }
int popcnt_mod_2(u32 x) { return __builtin_parity(x); }
int popcnt_mod_2(ll x) { return __builtin_parityll(x); }
int popcnt_mod_2(u64 x) { return __builtin_parityll(x); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }

template <typename T>
T floor(T a, T b) {
  return a / b - (a % b && (a ^ b) < 0);
}
template <typename T>
T ceil(T x, T y) {
  return floor(x + y - 1, y);
}
template <typename T>
T bmod(T x, T y) {
  return x - y * floor(x, y);
}
template <typename T>
pair<T, T> divmod(T x, T y) {
  T q = floor(x, y);
  return {q, x - q * y};
}

template <typename T, typename U>
T SUM(const vector<U> &A) {
  T sm = 0;
  for (auto &&a: A) sm += a;
  return sm;
}

#define MIN(v) *min_element(all(v))
#define MAX(v) *max_element(all(v))
#define LB(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define UB(c, x) distance((c).begin(), upper_bound(all(c), (x)))
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit()

template <typename T>
T POP(deque<T> &que) {
  T a = que.front();
  que.pop_front();
  return a;
}
template <typename T>
T POP(pq<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(pqg<T> &que) {
  T a = que.top();
  que.pop();
  return a;
}
template <typename T>
T POP(vc<T> &que) {
  T a = que.back();
  que.pop_back();
  return a;
}

template <typename F>
ll binary_search(F check, ll ok, ll ng, bool check_ok = true) {
  if (check_ok) assert(check(ok));
  while (abs(ok - ng) > 1) {
    auto x = (ng + ok) / 2;
    (check(x) ? ok : ng) = x;
  }
  return ok;
}
template <typename F>
double binary_search_real(F check, double ok, double ng, int iter = 100) {
  FOR(iter) {
    double x = (ok + ng) / 2;
    (check(x) ? ok : ng) = x;
  }
  return (ok + ng) / 2;
}

template <class T, class S>
inline bool chmax(T &a, const S &b) {
  return (a < b ? a = b, 1 : 0);
}
template <class T, class S>
inline bool chmin(T &a, const S &b) {
  return (a > b ? a = b, 1 : 0);
}

// ? は -1
vc<int> s_to_vi(const string &S, char first_char) {
  vc<int> A(S.size());
  FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); }
  return A;
}

template <typename T, typename U>
vector<T> cumsum(vector<U> &A, int off = 1) {
  int N = A.size();
  vector<T> B(N + 1);
  FOR(i, N) { B[i + 1] = B[i] + A[i]; }
  if (off == 0) B.erase(B.begin());
  return B;
}

// stable sort
template <typename T>
vector<int> argsort(const vector<T> &A) {
  vector<int> ids(len(A));
  iota(all(ids), 0);
  sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); });
  return ids;
}

// A[I[0]], A[I[1]], ...
template <typename T>
vc<T> rearrange(const vc<T> &A, const vc<int> &I) {
  vc<T> B(len(I));
  FOR(i, len(I)) B[i] = A[I[i]];
  return B;
}

template <typename T, typename... Vectors>
void concat(vc<T> &first, const Vectors &... others) {
  vc<T> &res = first;
  (res.insert(res.end(), others.begin(), others.end()), ...);
}
#endif
#line 1 "other/io.hpp"
#define FASTIO
#include <unistd.h>


// https://judge.yosupo.jp/submission/21623

namespace fastio {
static constexpr uint32_t SZ = 1 << 17;
char ibuf[SZ];
char obuf[SZ];
char out[100];
// pointer of ibuf, obuf

uint32_t pil = 0, pir = 0, por = 0;

struct Pre {
  char num[10000][4];
  constexpr Pre() : num() {
    for (int i = 0; i < 10000; i++) {
      int n = i;
      for (int j = 3; j >= 0; j--) {
        num[i][j] = n % 10 | '0';
        n /= 10;
      }
    }
  }
} constexpr pre;

inline void load() {
  memcpy(ibuf, ibuf + pil, pir - pil);
  pir = pir - pil + fread(ibuf + pir - pil, 1, SZ - pir + pil, stdin);
  pil = 0;
  if (pir < SZ) ibuf[pir++] = '\n';
}

inline void flush() {
  fwrite(obuf, 1, por, stdout);
  por = 0;
}

void rd(char &c) {
  do {
    if (pil + 1 > pir) load();
    c = ibuf[pil++];
  } while (isspace(c));
}

void rd(string &x) {
  x.clear();
  char c;
  do {
    if (pil + 1 > pir) load();
    c = ibuf[pil++];
  } while (isspace(c));
  do {
    x += c;
    if (pil == pir) load();
    c = ibuf[pil++];
  } while (!isspace(c));
}

template <typename T>
void rd_real(T &x) {
  string s;
  rd(s);
  x = stod(s);
}

template <typename T>
void rd_integer(T &x) {
  if (pil + 100 > pir) load();
  char c;
  do
    c = ibuf[pil++];
  while (c < '-');
  bool minus = 0;
  if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
    if (c == '-') { minus = 1, c = ibuf[pil++]; }
  }
  x = 0;
  while ('0' <= c) { x = x * 10 + (c & 15), c = ibuf[pil++]; }
  if constexpr (is_signed<T>::value || is_same_v<T, i128>) {
    if (minus) x = -x;
  }
}

void rd(int &x) { rd_integer(x); }
void rd(ll &x) { rd_integer(x); }
void rd(i128 &x) { rd_integer(x); }
void rd(u32 &x) { rd_integer(x); }
void rd(u64 &x) { rd_integer(x); }
void rd(u128 &x) { rd_integer(x); }
void rd(double &x) { rd_real(x); }
void rd(long double &x) { rd_real(x); }
void rd(f128 &x) { rd_real(x); }

template <class T, class U>
void rd(pair<T, U> &p) {
  return rd(p.first), rd(p.second);
}
template <size_t N = 0, typename T>
void rd_tuple(T &t) {
  if constexpr (N < std::tuple_size<T>::value) {
    auto &x = std::get<N>(t);
    rd(x);
    rd_tuple<N + 1>(t);
  }
}
template <class... T>
void rd(tuple<T...> &tpl) {
  rd_tuple(tpl);
}

template <size_t N = 0, typename T>
void rd(array<T, N> &x) {
  for (auto &d: x) rd(d);
}
template <class T>
void rd(vc<T> &x) {
  for (auto &d: x) rd(d);
}

void read() {}
template <class H, class... T>
void read(H &h, T &... t) {
  rd(h), read(t...);
}

void wt(const char c) {
  if (por == SZ) flush();
  obuf[por++] = c;
}
void wt(const string s) {
  for (char c: s) wt(c);
}
void wt(const char *s) {
  size_t len = strlen(s);
  for (size_t i = 0; i < len; i++) wt(s[i]);
}

template <typename T>
void wt_integer(T x) {
  if (por > SZ - 100) flush();
  if (x < 0) { obuf[por++] = '-', x = -x; }
  int outi;
  for (outi = 96; x >= 10000; outi -= 4) {
    memcpy(out + outi, pre.num[x % 10000], 4);
    x /= 10000;
  }
  if (x >= 1000) {
    memcpy(obuf + por, pre.num[x], 4);
    por += 4;
  } else if (x >= 100) {
    memcpy(obuf + por, pre.num[x] + 1, 3);
    por += 3;
  } else if (x >= 10) {
    int q = (x * 103) >> 10;
    obuf[por] = q | '0';
    obuf[por + 1] = (x - q * 10) | '0';
    por += 2;
  } else
    obuf[por++] = x | '0';
  memcpy(obuf + por, out + outi + 4, 96 - outi);
  por += 96 - outi;
}

template <typename T>
void wt_real(T x) {
  ostringstream oss;
  oss << fixed << setprecision(15) << double(x);
  string s = oss.str();
  wt(s);
}

void wt(int x) { wt_integer(x); }
void wt(ll x) { wt_integer(x); }
void wt(i128 x) { wt_integer(x); }
void wt(u32 x) { wt_integer(x); }
void wt(u64 x) { wt_integer(x); }
void wt(u128 x) { wt_integer(x); }
void wt(double x) { wt_real(x); }
void wt(long double x) { wt_real(x); }
void wt(f128 x) { wt_real(x); }

template <class T, class U>
void wt(const pair<T, U> val) {
  wt(val.first);
  wt(' ');
  wt(val.second);
}
template <size_t N = 0, typename T>
void wt_tuple(const T t) {
  if constexpr (N < std::tuple_size<T>::value) {
    if constexpr (N > 0) { wt(' '); }
    const auto x = std::get<N>(t);
    wt(x);
    wt_tuple<N + 1>(t);
  }
}
template <class... T>
void wt(tuple<T...> tpl) {
  wt_tuple(tpl);
}
template <class T, size_t S>
void wt(const array<T, S> val) {
  auto n = val.size();
  for (size_t i = 0; i < n; i++) {
    if (i) wt(' ');
    wt(val[i]);
  }
}
template <class T>
void wt(const vector<T> val) {
  auto n = val.size();
  for (size_t i = 0; i < n; i++) {
    if (i) wt(' ');
    wt(val[i]);
  }
}

void print() { wt('\n'); }
template <class Head, class... Tail>
void print(Head &&head, Tail &&... tail) {
  wt(head);
  if (sizeof...(Tail)) wt(' ');
  print(forward<Tail>(tail)...);
}

// gcc expansion. called automaticall after main.

void __attribute__((destructor)) _d() { flush(); }
} // namespace fastio

using fastio::read;
using fastio::print;
using fastio::flush;

#if defined(LOCAL)
#define SHOW(...) SHOW_IMPL(__VA_ARGS__, SHOW6, SHOW5, SHOW4, SHOW3, SHOW2, SHOW1)(__VA_ARGS__)
#define SHOW_IMPL(_1, _2, _3, _4, _5, _6, NAME, ...) NAME
#define SHOW1(x) print(#x, "=", (x)), flush()
#define SHOW2(x, y) print(#x, "=", (x), #y, "=", (y)), flush()
#define SHOW3(x, y, z) print(#x, "=", (x), #y, "=", (y), #z, "=", (z)), flush()
#define SHOW4(x, y, z, w) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w)), flush()
#define SHOW5(x, y, z, w, v) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v)), flush()
#define SHOW6(x, y, z, w, v, u) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v), #u, "=", (u)), flush()
#else
#define SHOW(...)
#endif

#define INT(...)   \
  int __VA_ARGS__; \
  read(__VA_ARGS__)
#define LL(...)   \
  ll __VA_ARGS__; \
  read(__VA_ARGS__)
#define U32(...)   \
  u32 __VA_ARGS__; \
  read(__VA_ARGS__)
#define U64(...)   \
  u64 __VA_ARGS__; \
  read(__VA_ARGS__)
#define STR(...)      \
  string __VA_ARGS__; \
  read(__VA_ARGS__)
#define CHAR(...)   \
  char __VA_ARGS__; \
  read(__VA_ARGS__)
#define DBL(...)      \
  double __VA_ARGS__; \
  read(__VA_ARGS__)

#define VEC(type, name, size) \
  vector<type> name(size);    \
  read(name)
#define VV(type, name, h, w)                     \
  vector<vector<type>> name(h, vector<type>(w)); \
  read(name)

void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void NO(bool t = 1) { YES(!t); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void No(bool t = 1) { Yes(!t); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void no(bool t = 1) { yes(!t); }
#line 2 "geo/base.hpp"
template <typename T>
struct Point {
  T x, y;

  Point() : x(0), y(0) {}

  template <typename A, typename B>
  Point(A x, B y) : x(x), y(y) {}

  template <typename A, typename B>
  Point(pair<A, B> p) : x(p.fi), y(p.se) {}

  Point operator+=(const Point p) {
    x += p.x, y += p.y;
    return *this;
  }
  Point operator-=(const Point p) {
    x -= p.x, y -= p.y;
    return *this;
  }
  Point operator+(Point p) const { return {x + p.x, y + p.y}; }
  Point operator-(Point p) const { return {x - p.x, y - p.y}; }
  bool operator==(Point p) const { return x == p.x && y == p.y; }
  bool operator!=(Point p) const { return x != p.x || y != p.y; }
  Point operator-() const { return {-x, -y}; }
  Point operator*(T t) const { return {x * t, y * t}; }
  Point operator/(T t) const { return {x / t, y / t}; }

  bool operator<(Point p) const {
    if (x != p.x) return x < p.x;
    return y < p.y;
  }
  T dot(Point other) { return x * other.x + y * other.y; }
  T det(Point other) { return x * other.y - y * other.x; }

  double norm() { return sqrtl(x * x + y * y); }
  double angle() { return atan2(y, x); }

  Point rotate(double theta) {
    static_assert(!is_integral<T>::value);
    double c = cos(theta), s = sin(theta);
    return Point{c * x - s * y, s * x + c * y};
  }
};

#ifdef FASTIO
template <typename T>
void rd(Point<T> &p) {
  fastio::rd(p.x), fastio::rd(p.y);
}
template <typename T>
void wt(Point<T> &p) {
  fastio::wt(p.x);
  fastio::wt(' ');
  fastio::wt(p.y);
}
#endif

// A -> B -> C と進むときに、左に曲がるならば +1、右に曲がるならば -1
template <typename T>
int ccw(Point<T> A, Point<T> B, Point<T> C) {
  T x = (B - A).det(C - A);
  if (x > 0) return 1;
  if (x < 0) return -1;
  return 0;
}

template <typename REAL, typename T, typename U>
REAL dist(Point<T> A, Point<U> B) {
  REAL dx = REAL(A.x) - REAL(B.x);
  REAL dy = REAL(A.y) - REAL(B.y);
  return sqrt(dx * dx + dy * dy);
}

// ax+by+c
template <typename T>
struct Line {
  T a, b, c;

  Line(T a, T b, T c) : a(a), b(b), c(c) {}
  Line(Point<T> A, Point<T> B) { a = A.y - B.y, b = B.x - A.x, c = A.x * B.y - A.y * B.x; }
  Line(T x1, T y1, T x2, T y2) : Line(Point<T>(x1, y1), Point<T>(x2, y2)) {}

  template <typename U>
  U eval(Point<U> P) {
    return a * P.x + b * P.y + c;
  }

  template <typename U>
  T eval(U x, U y) {
    return a * x + b * y + c;
  }

  // 同じ直線が同じ a,b,c で表現されるようにする
  void normalize() {
    static_assert(is_same_v<T, int> || is_same_v<T, long long>);
    T g = gcd(gcd(abs(a), abs(b)), abs(c));
    a /= g, b /= g, c /= g;
    if (b < 0) { a = -a, b = -b, c = -c; }
    if (b == 0 && a < 0) { a = -a, b = -b, c = -c; }
  }

  bool is_parallel(Line other) { return a * other.b - b * other.a == 0; }
  bool is_orthogonal(Line other) { return a * other.a + b * other.b == 0; }
};

template <typename T>
struct Segment {
  Point<T> A, B;

  Segment(Point<T> A, Point<T> B) : A(A), B(B) {}
  Segment(T x1, T y1, T x2, T y2) : Segment(Point<T>(x1, y1), Point<T>(x2, y2)) {}

  bool contain(Point<T> C) {
    T det = (C - A).det(B - A);
    if (det != 0) return 0;
    return (C - A).dot(B - A) >= 0 && (C - B).dot(A - B) >= 0;
  }

  Line<T> to_Line() { return Line(A, B); }
};

template <typename REAL>
struct Circle {
  Point<REAL> O;
  REAL r;
  Circle(Point<REAL> O, REAL r) : O(O), r(r) {}
  Circle(REAL x, REAL y, REAL r) : O(x, y), r(r) {}
  template <typename T>
  bool contain(Point<T> p) {
    REAL dx = p.x - O.x, dy = p.y - O.y;
    return dx * dx + dy * dy <= r * r;
  }
};
#line 2 "random/base.hpp"

u64 RNG_64() {
  static uint64_t x_
      = uint64_t(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL;
  x_ ^= x_ << 7;
  return x_ ^= x_ >> 9;
}

u64 RNG(u64 lim) { return RNG_64() % lim; }

ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); }
#line 2 "random/shuffle.hpp"

template <typename T>
void shuffle(vc<T>& A) {
  FOR(i, len(A)) {
    int j = RNG(0, i + 1);
    if (i != j) swap(A[i], A[j]);
  }
}
#line 2 "ds/hashmap.hpp"

// u64 -> Val

template <typename Val>
struct HashMap {
  // n は入れたいものの個数で ok

  HashMap(u32 n = 0) { build(n); }
  void build(u32 n) {
    u32 k = 8;
    while (k < n * 2) k *= 2;
    cap = k / 2, mask = k - 1;
    key.resize(k), val.resize(k), used.assign(k, 0);
  }

  // size を保ったまま. size=0 にするときは build すること.

  void clear() {
    used.assign(len(used), 0);
    cap = (mask + 1) / 2;
  }
  int size() { return len(used) / 2 - cap; }

  int index(const u64& k) {
    int i = 0;
    for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {}
    return i;
  }

  Val& operator[](const u64& k) {
    if (cap == 0) extend();
    int i = index(k);
    if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; }
    return val[i];
  }

  Val get(const u64& k, Val default_value) {
    int i = index(k);
    return (used[i] ? val[i] : default_value);
  }

  bool count(const u64& k) {
    int i = index(k);
    return used[i] && key[i] == k;
  }

  // f(key, val)

  template <typename F>
  void enumerate_all(F f) {
    FOR(i, len(used)) if (used[i]) f(key[i], val[i]);
  }

private:
  u32 cap, mask;
  vc<u64> key;
  vc<Val> val;
  vc<bool> used;

  u64 hash(u64 x) {
    static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count();
    x += FIXED_RANDOM;
    x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
    x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
    return (x ^ (x >> 31)) & mask;
  }

  void extend() {
    vc<pair<u64, Val>> dat;
    dat.reserve(len(used) / 2 - cap);
    FOR(i, len(used)) {
      if (used[i]) dat.eb(key[i], val[i]);
    }
    build(2 * len(dat));
    for (auto& [a, b]: dat) (*this)[a] = b;
  }
};
#line 2 "random/hash_pair.hpp"

template <typename T>
u64 hash_pair(pair<T, T> X) {
  static ll hash_base = 0;
  if (hash_base == 0) hash_base = RNG_64();
  return hash_base * X.fi + X.se;
}
#line 6 "geo/closest_pair.hpp"

template <typename T>
pair<int, int> closest_pair(vc<Point<T>> points) {
  int N = len(points);
  assert(N >= 2);
  HashMap<int> MP(N);
  vc<int> I(N);
  iota(all(I), 0);
  shuffle(I);
  points = rearrange(points, I);

  auto calc = [&](int i, int j) -> T {
    return (points[j] - points[i]).dot(points[j] - points[i]);
  };

  T best = calc(0, 1);
  pair<int, int> res = {0, 1};
  T w = sqrtl(best);

  vc<int> nxt(N, -1);

  auto insert = [&](int i) -> void {
    u64 k = hash_pair<ll>({points[i].x / w, points[i].y / w});
    nxt[i] = MP.get(k, -1);
    MP[k] = i;
  };

  auto query = [&](int i) -> bool {
    ll a = points[i].x / w;
    ll b = points[i].y / w;
    bool upd = 0;
    FOR(dx, -1, 2) FOR(dy, -1, 2) {
      u64 k = hash_pair<ll>({a + dx, b + dy});
      int j = MP.get(k, -1);
      while (j != -1) {
        if (chmin(best, calc(i, j))) { upd = 1, res = {i, j}, w = sqrtl(best); }
        j = nxt[j];
      }
    }
    return upd;
  };

  if (best == T(0)) {
    res.fi = I[res.fi], res.se = I[res.se];
    return res;
  }

  insert(0), insert(1);
  FOR(i, 2, N) {
    if (query(i)) {
      if (best == T(0)) break;
      MP.build(N);
      FOR(j, i) insert(j);
    }
    insert(i);
  }
  res.fi = I[res.fi], res.se = I[res.se];
  return res;
}

pair<int, int> closest_pair_dc(vc<Point<ll>> point) {
  int N = len(point);
  assert(N >= 2);

  auto I = argsort(point);
  point = rearrange(point, I);

  ll best = -1;
  pair<int, int> best_pair = {-1, -1};

  auto upd = [&](int i, int j) -> void {
    Point<ll> p = point[i] - point[j];
    ll d = p.dot(p);
    if (best == -1 || best > d) { best = d, best_pair = {I[i], I[j]}; }
  };
  upd(0, 1);

  auto dfs = [&](auto &dfs, int L, int R) -> vc<int> {
    // return: [L,R) を y について sort したもの
    if (R == L + 1) return {L};
    int M = (L + R) / 2;
    vc<int> I0 = dfs(dfs, L, M);
    vc<int> I1 = dfs(dfs, M, R);
    vc<int> I;
    vc<int> near;
    int a = 0, b = 0;
    FOR(R - L) {
      int idx = [&]() -> int {
        if (a == len(I0)) return I1[b++];
        if (b == len(I1)) return I0[a++];
        int i = I0[a], j = I1[b];
        if (point[i].y < point[j].y) {
          ++a;
          return i;
        }
        ++b;
        return j;
      }();
      I.eb(idx);
      ll dx = point[M].x - point[idx].x;
      if (dx * dx > best) { continue; }
      FOR_R(k, len(near)) {
        int j = near[k];
        ll dy = point[idx].y - point[j].y;
        if (best == 0 || dy * dy > best) break;
        upd(idx, j);
      }
      near.eb(idx);
    }
    return I;
  };
  dfs(dfs, 0, N);
  return best_pair;
}
#line 7 "test/4_aoj/CGL_5_A.test.cpp"

void solve() {
  LL(N);
  using Re = double;
  using P = Point<Re>;
  VEC(P, points, N);
  auto [i, j] = closest_pair(points);
  Re ANS = dist<Re>(points[i], points[j]);
  print(ANS);
}

signed main() {
  solve();
  return 0;
}
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