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#define PROBLEM "https://judge.yosupo.jp/problem/closest_pair" #include "my_template.hpp" #include "other/io.hpp" #include "geo/closest_pair.hpp" using P = Point<ll>; void solve() { LL(N); VEC(P, point, N); auto [i, j] = closest_pair(point); print(i, j); } signed main() { INT(T); FOR(T) solve(); return 0; }
#line 1 "test/2_library_checker/geometry/closest_pair.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/closest_pair" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 #pragma GCC optimize("Ofast,unroll-loops") // いまの CF だとこれ入れると動かない? // #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define FOR_subset(t, s) for (ll t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s))) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); } int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); } int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T kth_bit(int k) { return T(1) << k; } template <typename T> bool has_kth_bit(T x, int k) { return x >> k & 1; } template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 1 "other/io.hpp" #define FASTIO #include <unistd.h> // https://judge.yosupo.jp/submission/21623 namespace fastio { static constexpr uint32_t SZ = 1 << 17; char ibuf[SZ]; char obuf[SZ]; char out[100]; // pointer of ibuf, obuf uint32_t pil = 0, pir = 0, por = 0; struct Pre { char num[10000][4]; constexpr Pre() : num() { for (int i = 0; i < 10000; i++) { int n = i; for (int j = 3; j >= 0; j--) { num[i][j] = n % 10 | '0'; n /= 10; } } } } constexpr pre; inline void load() { memcpy(ibuf, ibuf + pil, pir - pil); pir = pir - pil + fread(ibuf + pir - pil, 1, SZ - pir + pil, stdin); pil = 0; if (pir < SZ) ibuf[pir++] = '\n'; } inline void flush() { fwrite(obuf, 1, por, stdout); por = 0; } void rd(char &c) { do { if (pil + 1 > pir) load(); c = ibuf[pil++]; } while (isspace(c)); } void rd(string &x) { x.clear(); char c; do { if (pil + 1 > pir) load(); c = ibuf[pil++]; } while (isspace(c)); do { x += c; if (pil == pir) load(); c = ibuf[pil++]; } while (!isspace(c)); } template <typename T> void rd_real(T &x) { string s; rd(s); x = stod(s); } template <typename T> void rd_integer(T &x) { if (pil + 100 > pir) load(); char c; do c = ibuf[pil++]; while (c < '-'); bool minus = 0; if constexpr (is_signed<T>::value || is_same_v<T, i128>) { if (c == '-') { minus = 1, c = ibuf[pil++]; } } x = 0; while ('0' <= c) { x = x * 10 + (c & 15), c = ibuf[pil++]; } if constexpr (is_signed<T>::value || is_same_v<T, i128>) { if (minus) x = -x; } } void rd(int &x) { rd_integer(x); } void rd(ll &x) { rd_integer(x); } void rd(i128 &x) { rd_integer(x); } void rd(u32 &x) { rd_integer(x); } void rd(u64 &x) { rd_integer(x); } void rd(u128 &x) { rd_integer(x); } void rd(double &x) { rd_real(x); } void rd(long double &x) { rd_real(x); } void rd(f128 &x) { rd_real(x); } template <class T, class U> void rd(pair<T, U> &p) { return rd(p.first), rd(p.second); } template <size_t N = 0, typename T> void rd_tuple(T &t) { if constexpr (N < std::tuple_size<T>::value) { auto &x = std::get<N>(t); rd(x); rd_tuple<N + 1>(t); } } template <class... T> void rd(tuple<T...> &tpl) { rd_tuple(tpl); } template <size_t N = 0, typename T> void rd(array<T, N> &x) { for (auto &d: x) rd(d); } template <class T> void rd(vc<T> &x) { for (auto &d: x) rd(d); } void read() {} template <class H, class... T> void read(H &h, T &... t) { rd(h), read(t...); } void wt(const char c) { if (por == SZ) flush(); obuf[por++] = c; } void wt(const string s) { for (char c: s) wt(c); } void wt(const char *s) { size_t len = strlen(s); for (size_t i = 0; i < len; i++) wt(s[i]); } template <typename T> void wt_integer(T x) { if (por > SZ - 100) flush(); if (x < 0) { obuf[por++] = '-', x = -x; } int outi; for (outi = 96; x >= 10000; outi -= 4) { memcpy(out + outi, pre.num[x % 10000], 4); x /= 10000; } if (x >= 1000) { memcpy(obuf + por, pre.num[x], 4); por += 4; } else if (x >= 100) { memcpy(obuf + por, pre.num[x] + 1, 3); por += 3; } else if (x >= 10) { int q = (x * 103) >> 10; obuf[por] = q | '0'; obuf[por + 1] = (x - q * 10) | '0'; por += 2; } else obuf[por++] = x | '0'; memcpy(obuf + por, out + outi + 4, 96 - outi); por += 96 - outi; } template <typename T> void wt_real(T x) { ostringstream oss; oss << fixed << setprecision(15) << double(x); string s = oss.str(); wt(s); } void wt(int x) { wt_integer(x); } void wt(ll x) { wt_integer(x); } void wt(i128 x) { wt_integer(x); } void wt(u32 x) { wt_integer(x); } void wt(u64 x) { wt_integer(x); } void wt(u128 x) { wt_integer(x); } void wt(double x) { wt_real(x); } void wt(long double x) { wt_real(x); } void wt(f128 x) { wt_real(x); } template <class T, class U> void wt(const pair<T, U> val) { wt(val.first); wt(' '); wt(val.second); } template <size_t N = 0, typename T> void wt_tuple(const T t) { if constexpr (N < std::tuple_size<T>::value) { if constexpr (N > 0) { wt(' '); } const auto x = std::get<N>(t); wt(x); wt_tuple<N + 1>(t); } } template <class... T> void wt(tuple<T...> tpl) { wt_tuple(tpl); } template <class T, size_t S> void wt(const array<T, S> val) { auto n = val.size(); for (size_t i = 0; i < n; i++) { if (i) wt(' '); wt(val[i]); } } template <class T> void wt(const vector<T> val) { auto n = val.size(); for (size_t i = 0; i < n; i++) { if (i) wt(' '); wt(val[i]); } } void print() { wt('\n'); } template <class Head, class... Tail> void print(Head &&head, Tail &&... tail) { wt(head); if (sizeof...(Tail)) wt(' '); print(forward<Tail>(tail)...); } // gcc expansion. called automaticall after main. void __attribute__((destructor)) _d() { flush(); } } // namespace fastio using fastio::read; using fastio::print; using fastio::flush; #if defined(LOCAL) #define SHOW(...) SHOW_IMPL(__VA_ARGS__, SHOW6, SHOW5, SHOW4, SHOW3, SHOW2, SHOW1)(__VA_ARGS__) #define SHOW_IMPL(_1, _2, _3, _4, _5, _6, NAME, ...) NAME #define SHOW1(x) print(#x, "=", (x)), flush() #define SHOW2(x, y) print(#x, "=", (x), #y, "=", (y)), flush() #define SHOW3(x, y, z) print(#x, "=", (x), #y, "=", (y), #z, "=", (z)), flush() #define SHOW4(x, y, z, w) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w)), flush() #define SHOW5(x, y, z, w, v) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v)), flush() #define SHOW6(x, y, z, w, v, u) print(#x, "=", (x), #y, "=", (y), #z, "=", (z), #w, "=", (w), #v, "=", (v), #u, "=", (u)), flush() #else #define SHOW(...) #endif #define INT(...) \ int __VA_ARGS__; \ read(__VA_ARGS__) #define LL(...) \ ll __VA_ARGS__; \ read(__VA_ARGS__) #define U32(...) \ u32 __VA_ARGS__; \ read(__VA_ARGS__) #define U64(...) \ u64 __VA_ARGS__; \ read(__VA_ARGS__) #define STR(...) \ string __VA_ARGS__; \ read(__VA_ARGS__) #define CHAR(...) \ char __VA_ARGS__; \ read(__VA_ARGS__) #define DBL(...) \ double __VA_ARGS__; \ read(__VA_ARGS__) #define VEC(type, name, size) \ vector<type> name(size); \ read(name) #define VV(type, name, h, w) \ vector<vector<type>> name(h, vector<type>(w)); \ read(name) void YES(bool t = 1) { print(t ? "YES" : "NO"); } void NO(bool t = 1) { YES(!t); } void Yes(bool t = 1) { print(t ? "Yes" : "No"); } void No(bool t = 1) { Yes(!t); } void yes(bool t = 1) { print(t ? "yes" : "no"); } void no(bool t = 1) { yes(!t); } void YA(bool t = 1) { print(t ? "YA" : "TIDAK"); } void TIDAK(bool t = 1) { YES(!t); } #line 4 "test/2_library_checker/geometry/closest_pair.test.cpp" #line 2 "geo/base.hpp" template <typename T> struct Point { T x, y; Point() : x(0), y(0) {} template <typename A, typename B> Point(A x, B y) : x(x), y(y) {} template <typename A, typename B> Point(pair<A, B> p) : x(p.fi), y(p.se) {} Point operator+=(const Point p) { x += p.x, y += p.y; return *this; } Point operator-=(const Point p) { x -= p.x, y -= p.y; return *this; } Point operator+(Point p) const { return {x + p.x, y + p.y}; } Point operator-(Point p) const { return {x - p.x, y - p.y}; } bool operator==(Point p) const { return x == p.x && y == p.y; } bool operator!=(Point p) const { return x != p.x || y != p.y; } Point operator-() const { return {-x, -y}; } Point operator*(T t) const { return {x * t, y * t}; } Point operator/(T t) const { return {x / t, y / t}; } bool operator<(Point p) const { if (x != p.x) return x < p.x; return y < p.y; } T dot(const Point& other) const { return x * other.x + y * other.y; } T det(const Point& other) const { return x * other.y - y * other.x; } double norm() { return sqrtl(x * x + y * y); } double angle() { return atan2(y, x); } Point rotate(double theta) { static_assert(!is_integral<T>::value); double c = cos(theta), s = sin(theta); return Point{c * x - s * y, s * x + c * y}; } Point rot90(bool ccw) { return (ccw ? Point{-y, x} : Point{y, -x}); } }; #ifdef FASTIO template <typename T> void rd(Point<T>& p) { fastio::rd(p.x), fastio::rd(p.y); } template <typename T> void wt(Point<T>& p) { fastio::wt(p.x); fastio::wt(' '); fastio::wt(p.y); } #endif // A -> B -> C と進むときに、左に曲がるならば +1、右に曲がるならば -1 template <typename T> int ccw(Point<T> A, Point<T> B, Point<T> C) { T x = (B - A).det(C - A); if (x > 0) return 1; if (x < 0) return -1; return 0; } template <typename REAL, typename T, typename U> REAL dist(Point<T> A, Point<U> B) { REAL dx = REAL(A.x) - REAL(B.x); REAL dy = REAL(A.y) - REAL(B.y); return sqrt(dx * dx + dy * dy); } // ax+by+c template <typename T> struct Line { T a, b, c; Line(T a, T b, T c) : a(a), b(b), c(c) {} Line(Point<T> A, Point<T> B) { a = A.y - B.y, b = B.x - A.x, c = A.x * B.y - A.y * B.x; } Line(T x1, T y1, T x2, T y2) : Line(Point<T>(x1, y1), Point<T>(x2, y2)) {} template <typename U> U eval(Point<U> P) { return a * P.x + b * P.y + c; } template <typename U> T eval(U x, U y) { return a * x + b * y + c; } // 同じ直線が同じ a,b,c で表現されるようにする void normalize() { static_assert(is_same_v<T, int> || is_same_v<T, long long>); T g = gcd(gcd(abs(a), abs(b)), abs(c)); a /= g, b /= g, c /= g; if (b < 0) { a = -a, b = -b, c = -c; } if (b == 0 && a < 0) { a = -a, b = -b, c = -c; } } bool is_parallel(Line other) { return a * other.b - b * other.a == 0; } bool is_orthogonal(Line other) { return a * other.a + b * other.b == 0; } }; template <typename T> struct Segment { Point<T> A, B; Segment(Point<T> A, Point<T> B) : A(A), B(B) {} Segment(T x1, T y1, T x2, T y2) : Segment(Point<T>(x1, y1), Point<T>(x2, y2)) {} bool contain(Point<T> C) { T det = (C - A).det(B - A); if (det != 0) return 0; return (C - A).dot(B - A) >= 0 && (C - B).dot(A - B) >= 0; } Line<T> to_Line() { return Line(A, B); } }; template <typename REAL> struct Circle { Point<REAL> O; REAL r; Circle(Point<REAL> O, REAL r) : O(O), r(r) {} Circle(REAL x, REAL y, REAL r) : O(x, y), r(r) {} template <typename T> bool contain(Point<T> p) { REAL dx = p.x - O.x, dy = p.y - O.y; return dx * dx + dy * dy <= r * r; } }; #line 2 "random/base.hpp" u64 RNG_64() { static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 2 "random/shuffle.hpp" template <typename T> void shuffle(vc<T>& A) { FOR(i, len(A)) { int j = RNG(0, i + 1); if (i != j) swap(A[i], A[j]); } } #line 2 "ds/hashmap.hpp" // u64 -> Val template <typename Val> struct HashMap { // n は入れたいものの個数で ok HashMap(u32 n = 0) { build(n); } void build(u32 n) { u32 k = 8; while (k < n * 2) k *= 2; cap = k / 2, mask = k - 1; key.resize(k), val.resize(k), used.assign(k, 0); } // size を保ったまま. size=0 にするときは build すること. void clear() { used.assign(len(used), 0); cap = (mask + 1) / 2; } int size() { return len(used) / 2 - cap; } int index(const u64& k) { int i = 0; for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {} return i; } Val& operator[](const u64& k) { if (cap == 0) extend(); int i = index(k); if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; } return val[i]; } Val get(const u64& k, Val default_value) { int i = index(k); return (used[i] ? val[i] : default_value); } bool count(const u64& k) { int i = index(k); return used[i] && key[i] == k; } // f(key, val) template <typename F> void enumerate_all(F f) { FOR(i, len(used)) if (used[i]) f(key[i], val[i]); } private: u32 cap, mask; vc<u64> key; vc<Val> val; vc<bool> used; u64 hash(u64 x) { static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count(); x += FIXED_RANDOM; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return (x ^ (x >> 31)) & mask; } void extend() { vc<pair<u64, Val>> dat; dat.reserve(len(used) / 2 - cap); FOR(i, len(used)) { if (used[i]) dat.eb(key[i], val[i]); } build(2 * len(dat)); for (auto& [a, b]: dat) (*this)[a] = b; } }; #line 2 "random/hash_pair.hpp" template <typename T> u64 hash_pair(pair<T, T> X) { static ll hash_base = 0; if (hash_base == 0) hash_base = RNG_64(); return hash_base * X.fi + X.se; } #line 6 "geo/closest_pair.hpp" template <typename T> pair<int, int> closest_pair(vc<Point<T>> points) { int N = len(points); assert(N >= 2); HashMap<int> MP(N); vc<int> I(N); iota(all(I), 0); shuffle(I); points = rearrange(points, I); auto calc = [&](int i, int j) -> T { return (points[j] - points[i]).dot(points[j] - points[i]); }; T best = calc(0, 1); pair<int, int> res = {0, 1}; T w = sqrtl(best); vc<int> nxt(N, -1); auto insert = [&](int i) -> void { u64 k = hash_pair<ll>({points[i].x / w, points[i].y / w}); nxt[i] = MP.get(k, -1); MP[k] = i; }; auto query = [&](int i) -> bool { ll a = points[i].x / w; ll b = points[i].y / w; bool upd = 0; FOR(dx, -1, 2) FOR(dy, -1, 2) { u64 k = hash_pair<ll>({a + dx, b + dy}); int j = MP.get(k, -1); while (j != -1) { if (chmin(best, calc(i, j))) { upd = 1, res = {i, j}, w = sqrtl(best); } j = nxt[j]; } } return upd; }; if (best == T(0)) { res.fi = I[res.fi], res.se = I[res.se]; return res; } insert(0), insert(1); FOR(i, 2, N) { if (query(i)) { if (best == T(0)) break; MP.build(N); FOR(j, i) insert(j); } insert(i); } res.fi = I[res.fi], res.se = I[res.se]; return res; } pair<int, int> closest_pair_dc(vc<Point<ll>> point) { int N = len(point); assert(N >= 2); auto I = argsort(point); point = rearrange(point, I); ll best = -1; pair<int, int> best_pair = {-1, -1}; auto upd = [&](int i, int j) -> void { Point<ll> p = point[i] - point[j]; ll d = p.dot(p); if (best == -1 || best > d) { best = d, best_pair = {I[i], I[j]}; } }; upd(0, 1); auto dfs = [&](auto &dfs, int L, int R) -> vc<int> { // return: [L,R) を y について sort したもの if (R == L + 1) return {L}; int M = (L + R) / 2; vc<int> I0 = dfs(dfs, L, M); vc<int> I1 = dfs(dfs, M, R); vc<int> I; vc<int> near; int a = 0, b = 0; FOR(R - L) { int idx = [&]() -> int { if (a == len(I0)) return I1[b++]; if (b == len(I1)) return I0[a++]; int i = I0[a], j = I1[b]; if (point[i].y < point[j].y) { ++a; return i; } ++b; return j; }(); I.eb(idx); ll dx = point[M].x - point[idx].x; if (dx * dx > best) { continue; } FOR_R(k, len(near)) { int j = near[k]; ll dy = point[idx].y - point[j].y; if (best == 0 || dy * dy > best) break; upd(idx, j); } near.eb(idx); } return I; }; dfs(dfs, 0, N); return best_pair; } #line 6 "test/2_library_checker/geometry/closest_pair.test.cpp" using P = Point<ll>; void solve() { LL(N); VEC(P, point, N); auto [i, j] = closest_pair(point); print(i, j); } signed main() { INT(T); FOR(T) solve(); return 0; }