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#define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #include "my_template.hpp" #include "graph/ds/rolling_hash_on_tree.hpp" #include "random/random_graph.hpp" void test_edge() { ll N = RNG(1, 20); auto edges = random_tree(N); Graph<int, 0> G(N); for (auto& [a, b]: edges) { int x = RNG(0, 3); G.add(a, b, x); } G.build(); Tree<decltype(G)> tree(G); using mint = modint61; mint base = RNG_64(); Rolling_Hash_On_Tree<decltype(tree), true> RH( tree, [&](int i) -> int { return G.edges[i].cost; }, base); vvv(int, dat, N, N, 0); FOR(a, N) FOR(b, N) { vc<int> P = tree.restore_path(a, b); vc<int> S; FOR(i, len(P) - 1) { int eid = tree.get_eid(P[i], P[i + 1]); S.eb(G.edges[eid].cost); } dat[a][b] = S; } FOR(a, N) FOR(b, N) { mint h = 0; for (auto& x: dat[a][b]) { h = h * base + x; } assert(h == RH.get(a, b)); } FOR(a, N) FOR(b, N) FOR(c, N) FOR(d, N) { vc<int> A = dat[a][b], B = dat[c][d]; int lcp = 0; while (lcp < len(A) && lcp < len(B) && A[lcp] == B[lcp]) ++lcp; auto [k, ch] = RH.lcp_and_comp(a, b, c, d); assert(k == lcp); if (ch == '<') assert(A < B); if (ch == '=') assert(A == B); if (ch == '>') assert(A > B); } } void test_vertex() { ll N = RNG(1, 20); auto edges = random_tree(N); Graph<int, 0> G(N); for (auto& [a, b]: edges) { G.add(a, b); } vc<int> A(N); FOR(i, N) A[i] = RNG(0, 3); G.build(); Tree<decltype(G)> tree(G); using mint = modint61; mint base = RNG_64(); Rolling_Hash_On_Tree<decltype(tree), false> RH( tree, [&](int i) -> int { return A[i]; }, base); vvv(int, dat, N, N, 0); FOR(a, N) FOR(b, N) { vc<int> P = tree.restore_path(a, b); vc<int> S; for (auto& v: P) S.eb(A[v]); dat[a][b] = S; } FOR(a, N) FOR(b, N) { mint h = 0; for (auto& x: dat[a][b]) { h = h * base + x; } assert(h == RH.get(a, b)); } FOR(a, N) FOR(b, N) FOR(c, N) FOR(d, N) { vc<int> A = dat[a][b], B = dat[c][d]; int lcp = 0; while (lcp < len(A) && lcp < len(B) && A[lcp] == B[lcp]) ++lcp; auto [k, ch] = RH.lcp_and_comp(a, b, c, d); assert(k == lcp); if (ch == '<') assert(A < B); if (ch == '=') assert(A == B); if (ch == '>') assert(A > B); } } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { FOR(300) test_edge(); FOR(300) test_vertex(); solve(); }
#line 1 "test/1_mytest/rolling_hash_on_tree.test.cpp" #define PROBLEM "https://judge.yosupo.jp/problem/aplusb" #line 1 "my_template.hpp" #if defined(LOCAL) #include <my_template_compiled.hpp> #else // https://codeforces.com/blog/entry/96344 // https://codeforces.com/blog/entry/126772?#comment-1154880 #include <bits/allocator.h> #pragma GCC optimize("Ofast,unroll-loops") #pragma GCC target("avx2,popcnt") #include <bits/stdc++.h> using namespace std; using ll = long long; using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t; using i128 = __int128; using u128 = unsigned __int128; using f128 = __float128; template <class T> constexpr T infty = 0; template <> constexpr int infty<int> = 1'010'000'000; template <> constexpr ll infty<ll> = 2'020'000'000'000'000'000; template <> constexpr u32 infty<u32> = infty<int>; template <> constexpr u64 infty<u64> = infty<ll>; template <> constexpr i128 infty<i128> = i128(infty<ll>) * 2'000'000'000'000'000'000; template <> constexpr double infty<double> = infty<ll>; template <> constexpr long double infty<long double> = infty<ll>; using pi = pair<ll, ll>; using vi = vector<ll>; template <class T> using vc = vector<T>; template <class T> using vvc = vector<vc<T>>; template <class T> using vvvc = vector<vvc<T>>; template <class T> using vvvvc = vector<vvvc<T>>; template <class T> using vvvvvc = vector<vvvvc<T>>; template <class T> using pq = priority_queue<T>; template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>; #define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__)) #define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector<vector<vector<vector<type>>>> name(a, vector<vector<vector<type>>>(b, vector<vector<type>>(c, vector<type>(__VA_ARGS__)))) // https://trap.jp/post/1224/ #define FOR1(a) for (ll _ = 0; _ < ll(a); ++_) #define FOR2(i, a) for (ll i = 0; i < ll(a); ++i) #define FOR3(i, a, b) for (ll i = a; i < ll(b); ++i) #define FOR4(i, a, b, c) for (ll i = a; i < ll(b); i += (c)) #define FOR1_R(a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR2_R(i, a) for (ll i = (a)-1; i >= ll(0); --i) #define FOR3_R(i, a, b) for (ll i = (b)-1; i >= ll(a); --i) #define overload4(a, b, c, d, e, ...) e #define overload3(a, b, c, d, ...) d #define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__) #define FOR_R(...) overload3(__VA_ARGS__, FOR3_R, FOR2_R, FOR1_R)(__VA_ARGS__) #define all(x) x.begin(), x.end() #define len(x) ll(x.size()) #define elif else if #define eb emplace_back #define mp make_pair #define mt make_tuple #define fi first #define se second #define stoi stoll int popcnt(int x) { return __builtin_popcount(x); } int popcnt(u32 x) { return __builtin_popcount(x); } int popcnt(ll x) { return __builtin_popcountll(x); } int popcnt(u64 x) { return __builtin_popcountll(x); } int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); } int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); } int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2) int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } // (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2) int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); } template <typename T> T kth_bit(int k) { return T(1) << k; } template <typename T> bool has_kth_bit(T x, int k) { return x >> k & 1; } template <typename UINT> struct all_bit { struct iter { UINT s; iter(UINT s) : s(s) {} int operator*() const { return lowbit(s); } iter &operator++() { s &= s - 1; return *this; } bool operator!=(const iter) const { return s != 0; } }; UINT s; all_bit(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename UINT> struct all_subset { static_assert(is_unsigned<UINT>::value); struct iter { UINT s, t; bool ed; iter(UINT s) : s(s), t(s), ed(0) {} int operator*() const { return s ^ t; } iter &operator++() { (t == 0 ? ed = 1 : t = (t - 1) & s); return *this; } bool operator!=(const iter) const { return !ed; } }; UINT s; all_subset(UINT s) : s(s) {} iter begin() const { return iter(s); } iter end() const { return iter(0); } }; template <typename T> T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template <typename T> T ceil(T x, T y) { return floor(x + y - 1, y); } template <typename T> T bmod(T x, T y) { return x - y * floor(x, y); } template <typename T> pair<T, T> divmod(T x, T y) { T q = floor(x, y); return {q, x - q * y}; } template <typename T, typename U> T SUM(const vector<U> &A) { T sm = 0; for (auto &&a: A) sm += a; return sm; } #define MIN(v) *min_element(all(v)) #define MAX(v) *max_element(all(v)) #define LB(c, x) distance((c).begin(), lower_bound(all(c), (x))) #define UB(c, x) distance((c).begin(), upper_bound(all(c), (x))) #define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end()), x.shrink_to_fit() template <typename T> T POP(deque<T> &que) { T a = que.front(); que.pop_front(); return a; } template <typename T> T POP(pq<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(pqg<T> &que) { T a = que.top(); que.pop(); return a; } template <typename T> T POP(vc<T> &que) { T a = que.back(); que.pop_back(); return a; } template <typename F> ll binary_search(F check, ll ok, ll ng, bool check_ok = true) { if (check_ok) assert(check(ok)); while (abs(ok - ng) > 1) { auto x = (ng + ok) / 2; (check(x) ? ok : ng) = x; } return ok; } template <typename F> double binary_search_real(F check, double ok, double ng, int iter = 100) { FOR(iter) { double x = (ok + ng) / 2; (check(x) ? ok : ng) = x; } return (ok + ng) / 2; } template <class T, class S> inline bool chmax(T &a, const S &b) { return (a < b ? a = b, 1 : 0); } template <class T, class S> inline bool chmin(T &a, const S &b) { return (a > b ? a = b, 1 : 0); } // ? は -1 vc<int> s_to_vi(const string &S, char first_char) { vc<int> A(S.size()); FOR(i, S.size()) { A[i] = (S[i] != '?' ? S[i] - first_char : -1); } return A; } template <typename T, typename U> vector<T> cumsum(vector<U> &A, int off = 1) { int N = A.size(); vector<T> B(N + 1); FOR(i, N) { B[i + 1] = B[i] + A[i]; } if (off == 0) B.erase(B.begin()); return B; } // stable sort template <typename T> vector<int> argsort(const vector<T> &A) { vector<int> ids(len(A)); iota(all(ids), 0); sort(all(ids), [&](int i, int j) { return (A[i] == A[j] ? i < j : A[i] < A[j]); }); return ids; } // A[I[0]], A[I[1]], ... template <typename T> vc<T> rearrange(const vc<T> &A, const vc<int> &I) { vc<T> B(len(I)); FOR(i, len(I)) B[i] = A[I[i]]; return B; } template <typename T, typename... Vectors> void concat(vc<T> &first, const Vectors &... others) { vc<T> &res = first; (res.insert(res.end(), others.begin(), others.end()), ...); } #endif #line 4 "test/1_mytest/rolling_hash_on_tree.test.cpp" #line 2 "random/base.hpp" u64 RNG_64() { static u64 x_ = u64(chrono::duration_cast<chrono::nanoseconds>(chrono::high_resolution_clock::now().time_since_epoch()).count()) * 10150724397891781847ULL; x_ ^= x_ << 7; return x_ ^= x_ >> 9; } u64 RNG(u64 lim) { return RNG_64() % lim; } ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); } #line 2 "graph/tree.hpp" #line 2 "ds/hashmap.hpp" // u64 -> Val template <typename Val> struct HashMap { // n は入れたいものの個数で ok HashMap(u32 n = 0) { build(n); } void build(u32 n) { u32 k = 8; while (k < n * 2) k *= 2; cap = k / 2, mask = k - 1; key.resize(k), val.resize(k), used.assign(k, 0); } // size を保ったまま. size=0 にするときは build すること. void clear() { used.assign(len(used), 0); cap = (mask + 1) / 2; } int size() { return len(used) / 2 - cap; } int index(const u64& k) { int i = 0; for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {} return i; } Val& operator[](const u64& k) { if (cap == 0) extend(); int i = index(k); if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; } return val[i]; } Val get(const u64& k, Val default_value) { int i = index(k); return (used[i] ? val[i] : default_value); } bool count(const u64& k) { int i = index(k); return used[i] && key[i] == k; } // f(key, val) template <typename F> void enumerate_all(F f) { FOR(i, len(used)) if (used[i]) f(key[i], val[i]); } private: u32 cap, mask; vc<u64> key; vc<Val> val; vc<bool> used; u64 hash(u64 x) { static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count(); x += FIXED_RANDOM; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return (x ^ (x >> 31)) & mask; } void extend() { vc<pair<u64, Val>> dat; dat.reserve(len(used) / 2 - cap); FOR(i, len(used)) { if (used[i]) dat.eb(key[i], val[i]); } build(2 * len(dat)); for (auto& [a, b]: dat) (*this)[a] = b; } }; #line 3 "graph/base.hpp" template <typename T> struct Edge { int frm, to; T cost; int id; }; template <typename T = int, bool directed = false> struct Graph { static constexpr bool is_directed = directed; int N, M; using cost_type = T; using edge_type = Edge<T>; vector<edge_type> edges; vector<int> indptr; vector<edge_type> csr_edges; vc<int> vc_deg, vc_indeg, vc_outdeg; bool prepared; class OutgoingEdges { public: OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {} const edge_type* begin() const { if (l == r) { return 0; } return &G->csr_edges[l]; } const edge_type* end() const { if (l == r) { return 0; } return &G->csr_edges[r]; } private: const Graph* G; int l, r; }; bool is_prepared() { return prepared; } Graph() : N(0), M(0), prepared(0) {} Graph(int N) : N(N), M(0), prepared(0) {} void build(int n) { N = n, M = 0; prepared = 0; edges.clear(); indptr.clear(); csr_edges.clear(); vc_deg.clear(); vc_indeg.clear(); vc_outdeg.clear(); } void add(int frm, int to, T cost = 1, int i = -1) { assert(!prepared); assert(0 <= frm && 0 <= to && to < N); if (i == -1) i = M; auto e = edge_type({frm, to, cost, i}); edges.eb(e); ++M; } #ifdef FASTIO // wt, off void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); } void read_graph(int M, bool wt = false, int off = 1) { for (int m = 0; m < M; ++m) { INT(a, b); a -= off, b -= off; if (!wt) { add(a, b); } else { T c; read(c); add(a, b, c); } } build(); } #endif void build() { assert(!prepared); prepared = true; indptr.assign(N + 1, 0); for (auto&& e: edges) { indptr[e.frm + 1]++; if (!directed) indptr[e.to + 1]++; } for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; } auto counter = indptr; csr_edges.resize(indptr.back() + 1); for (auto&& e: edges) { csr_edges[counter[e.frm]++] = e; if (!directed) csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id}); } } OutgoingEdges operator[](int v) const { assert(prepared); return {this, indptr[v], indptr[v + 1]}; } vc<int> deg_array() { if (vc_deg.empty()) calc_deg(); return vc_deg; } pair<vc<int>, vc<int>> deg_array_inout() { if (vc_indeg.empty()) calc_deg_inout(); return {vc_indeg, vc_outdeg}; } int deg(int v) { if (vc_deg.empty()) calc_deg(); return vc_deg[v]; } int in_deg(int v) { if (vc_indeg.empty()) calc_deg_inout(); return vc_indeg[v]; } int out_deg(int v) { if (vc_outdeg.empty()) calc_deg_inout(); return vc_outdeg[v]; } #ifdef FASTIO void debug() { print("Graph"); if (!prepared) { print("frm to cost id"); for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id); } else { print("indptr", indptr); print("frm to cost id"); FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id); } } #endif vc<int> new_idx; vc<bool> used_e; // G における頂点 V[i] が、新しいグラフで i になるようにする // {G, es} // sum(deg(v)) の計算量になっていて、 // 新しいグラフの n+m より大きい可能性があるので注意 Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) { if (len(new_idx) != N) new_idx.assign(N, -1); int n = len(V); FOR(i, n) new_idx[V[i]] = i; Graph<T, directed> G(n); vc<int> history; FOR(i, n) { for (auto&& e: (*this)[V[i]]) { if (len(used_e) <= e.id) used_e.resize(e.id + 1); if (used_e[e.id]) continue; int a = e.frm, b = e.to; if (new_idx[a] != -1 && new_idx[b] != -1) { history.eb(e.id); used_e[e.id] = 1; int eid = (keep_eid ? e.id : -1); G.add(new_idx[a], new_idx[b], e.cost, eid); } } } FOR(i, n) new_idx[V[i]] = -1; for (auto&& eid: history) used_e[eid] = 0; G.build(); return G; } Graph<T, true> to_directed_tree(int root = -1) { if (root == -1) root = 0; assert(!is_directed && prepared && M == N - 1); Graph<T, true> G1(N); vc<int> par(N, -1); auto dfs = [&](auto& dfs, int v) -> void { for (auto& e: (*this)[v]) { if (e.to == par[v]) continue; par[e.to] = v, dfs(dfs, e.to); } }; dfs(dfs, root); for (auto& e: edges) { int a = e.frm, b = e.to; if (par[a] == b) swap(a, b); assert(par[b] == a); G1.add(a, b, e.cost); } G1.build(); return G1; } HashMap<int> MP_FOR_EID; int get_eid(u64 a, u64 b) { if (len(MP_FOR_EID) == 0) { MP_FOR_EID.build(N - 1); for (auto& e: edges) { u64 a = e.frm, b = e.to; u64 k = to_eid_key(a, b); MP_FOR_EID[k] = e.id; } } return MP_FOR_EID.get(to_eid_key(a, b), -1); } u64 to_eid_key(u64 a, u64 b) { if (!directed && a > b) swap(a, b); return N * a + b; } private: void calc_deg() { assert(vc_deg.empty()); vc_deg.resize(N); for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++; } void calc_deg_inout() { assert(vc_indeg.empty()); vc_indeg.resize(N); vc_outdeg.resize(N); for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; } } }; #line 4 "graph/tree.hpp" // HLD euler tour をとっていろいろ。 template <typename GT> struct Tree { using Graph_type = GT; GT &G; using WT = typename GT::cost_type; int N; vector<int> LID, RID, head, V, parent, VtoE; vc<int> depth; vc<WT> depth_weighted; Tree(GT &G, int r = 0, bool hld = 1) : G(G) { build(r, hld); } void build(int r = 0, bool hld = 1) { if (r == -1) return; // build を遅延したいとき N = G.N; LID.assign(N, -1), RID.assign(N, -1), head.assign(N, r); V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1); depth.assign(N, -1), depth_weighted.assign(N, 0); assert(G.is_prepared()); int t1 = 0; dfs_sz(r, -1, hld); dfs_hld(r, t1); } void dfs_sz(int v, int p, bool hld) { auto &sz = RID; parent[v] = p; depth[v] = (p == -1 ? 0 : depth[p] + 1); sz[v] = 1; int l = G.indptr[v], r = G.indptr[v + 1]; auto &csr = G.csr_edges; // 使う辺があれば先頭にする for (int i = r - 2; i >= l; --i) { if (hld && depth[csr[i + 1].to] == -1) swap(csr[i], csr[i + 1]); } int hld_sz = 0; for (int i = l; i < r; ++i) { auto e = csr[i]; if (depth[e.to] != -1) continue; depth_weighted[e.to] = depth_weighted[v] + e.cost; VtoE[e.to] = e.id; dfs_sz(e.to, v, hld); sz[v] += sz[e.to]; if (hld && chmax(hld_sz, sz[e.to]) && l < i) { swap(csr[l], csr[i]); } } } void dfs_hld(int v, int ×) { LID[v] = times++; RID[v] += LID[v]; V[LID[v]] = v; bool heavy = true; for (auto &&e: G[v]) { if (depth[e.to] <= depth[v]) continue; head[e.to] = (heavy ? head[v] : e.to); heavy = false; dfs_hld(e.to, times); } } vc<int> heavy_path_at(int v) { vc<int> P = {v}; while (1) { int a = P.back(); for (auto &&e: G[a]) { if (e.to != parent[a] && head[e.to] == v) { P.eb(e.to); break; } } if (P.back() == a) break; } return P; } int heavy_child(int v) { int k = LID[v] + 1; if (k == N) return -1; int w = V[k]; return (parent[w] == v ? w : -1); } int e_to_v(int eid) { auto e = G.edges[eid]; return (parent[e.frm] == e.to ? e.frm : e.to); } int v_to_e(int v) { return VtoE[v]; } int get_eid(int u, int v) { if (parent[u] != v) swap(u, v); assert(parent[u] == v); return VtoE[u]; } int ELID(int v) { return 2 * LID[v] - depth[v]; } int ERID(int v) { return 2 * RID[v] - depth[v] - 1; } // 目標地点へ進む個数が k int LA(int v, int k) { assert(k <= depth[v]); while (1) { int u = head[v]; if (LID[v] - k >= LID[u]) return V[LID[v] - k]; k -= LID[v] - LID[u] + 1; v = parent[u]; } } int la(int u, int v) { return LA(u, v); } int LCA(int u, int v) { for (;; v = parent[head[v]]) { if (LID[u] > LID[v]) swap(u, v); if (head[u] == head[v]) return u; } } int meet(int a, int b, int c) { return LCA(a, b) ^ LCA(a, c) ^ LCA(b, c); } int lca(int u, int v) { return LCA(u, v); } int subtree_size(int v, int root = -1) { if (root == -1) return RID[v] - LID[v]; if (v == root) return N; int x = jump(v, root, 1); if (in_subtree(v, x)) return RID[v] - LID[v]; return N - RID[x] + LID[x]; } int dist(int a, int b) { int c = LCA(a, b); return depth[a] + depth[b] - 2 * depth[c]; } WT dist_weighted(int a, int b) { int c = LCA(a, b); return depth_weighted[a] + depth_weighted[b] - WT(2) * depth_weighted[c]; } // a is in b bool in_subtree(int a, int b) { return LID[b] <= LID[a] && LID[a] < RID[b]; } int jump(int a, int b, ll k) { if (k == 1) { if (a == b) return -1; return (in_subtree(b, a) ? LA(b, depth[b] - depth[a] - 1) : parent[a]); } int c = LCA(a, b); int d_ac = depth[a] - depth[c]; int d_bc = depth[b] - depth[c]; if (k > d_ac + d_bc) return -1; if (k <= d_ac) return LA(a, k); return LA(b, d_ac + d_bc - k); } vc<int> collect_child(int v) { vc<int> res; for (auto &&e: G[v]) if (e.to != parent[v]) res.eb(e.to); return res; } vc<int> collect_light(int v) { vc<int> res; bool skip = true; for (auto &&e: G[v]) if (e.to != parent[v]) { if (!skip) res.eb(e.to); skip = false; } return res; } vc<pair<int, int>> get_path_decomposition(int u, int v, bool edge) { // [始点, 終点] の"閉"区間列。 vc<pair<int, int>> up, down; while (1) { if (head[u] == head[v]) break; if (LID[u] < LID[v]) { down.eb(LID[head[v]], LID[v]); v = parent[head[v]]; } else { up.eb(LID[u], LID[head[u]]); u = parent[head[u]]; } } if (LID[u] < LID[v]) down.eb(LID[u] + edge, LID[v]); elif (LID[v] + edge <= LID[u]) up.eb(LID[u], LID[v] + edge); reverse(all(down)); up.insert(up.end(), all(down)); return up; } // 辺の列の情報 (frm,to,str) // str = "heavy_up", "heavy_down", "light_up", "light_down" vc<tuple<int, int, string>> get_path_decomposition_detail(int u, int v) { vc<tuple<int, int, string>> up, down; while (1) { if (head[u] == head[v]) break; if (LID[u] < LID[v]) { if (v != head[v]) down.eb(head[v], v, "heavy_down"), v = head[v]; down.eb(parent[v], v, "light_down"), v = parent[v]; } else { if (u != head[u]) up.eb(u, head[u], "heavy_up"), u = head[u]; up.eb(u, parent[u], "light_up"), u = parent[u]; } } if (LID[u] < LID[v]) down.eb(u, v, "heavy_down"); elif (LID[v] < LID[u]) up.eb(u, v, "heavy_up"); reverse(all(down)); concat(up, down); return up; } vc<int> restore_path(int u, int v) { vc<int> P; for (auto &&[a, b]: get_path_decomposition(u, v, 0)) { if (a <= b) { FOR(i, a, b + 1) P.eb(V[i]); } else { FOR_R(i, b, a + 1) P.eb(V[i]); } } return P; } // path [a,b] と [c,d] の交わり. 空ならば {-1,-1}. // https://codeforces.com/problemset/problem/500/G pair<int, int> path_intersection(int a, int b, int c, int d) { int ab = lca(a, b), ac = lca(a, c), ad = lca(a, d); int bc = lca(b, c), bd = lca(b, d), cd = lca(c, d); int x = ab ^ ac ^ bc, y = ab ^ ad ^ bd; // meet(a,b,c), meet(a,b,d) if (x != y) return {x, y}; int z = ac ^ ad ^ cd; if (x != z) x = -1; return {x, x}; } // uv path 上で check(v) を満たす最後の v // なければ (つまり check(v) が ng )-1 template <class F> int max_path(F check, int u, int v) { if (!check(u)) return -1; auto pd = get_path_decomposition(u, v, false); for (auto [a, b]: pd) { if (!check(V[a])) return u; if (check(V[b])) { u = V[b]; continue; } int c = binary_search([&](int c) -> bool { return check(V[c]); }, a, b, 0); return V[c]; } return u; } }; #line 2 "mod/modint61.hpp" struct modint61 { static constexpr u64 mod = (1ULL << 61) - 1; u64 val; constexpr modint61() : val(0ULL) {} constexpr modint61(u32 x) : val(x) {} constexpr modint61(u64 x) : val(x % mod) {} constexpr modint61(int x) : val((x < 0) ? (x + static_cast<ll>(mod)) : x) {} constexpr modint61(ll x) : val(((x %= static_cast<ll>(mod)) < 0) ? (x + static_cast<ll>(mod)) : x) {} static constexpr u64 get_mod() { return mod; } modint61 &operator+=(const modint61 &a) { val = ((val += a.val) >= mod) ? (val - mod) : val; return *this; } modint61 &operator-=(const modint61 &a) { val = ((val -= a.val) >= mod) ? (val + mod) : val; return *this; } modint61 &operator*=(const modint61 &a) { const unsigned __int128 y = static_cast<unsigned __int128>(val) * a.val; val = (y >> 61) + (y & mod); val = (val >= mod) ? (val - mod) : val; return *this; } modint61 operator-() const { return modint61(val ? mod - val : u64(0)); } modint61 &operator/=(const modint61 &a) { return (*this *= a.inverse()); } modint61 operator+(const modint61 &p) const { return modint61(*this) += p; } modint61 operator-(const modint61 &p) const { return modint61(*this) -= p; } modint61 operator*(const modint61 &p) const { return modint61(*this) *= p; } modint61 operator/(const modint61 &p) const { return modint61(*this) /= p; } bool operator<(const modint61 &other) const { return val < other.val; } bool operator==(const modint61 &p) const { return val == p.val; } bool operator!=(const modint61 &p) const { return val != p.val; } modint61 inverse() const { ll a = val, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b), swap(u -= t * v, v); } return modint61(u); } modint61 pow(ll n) const { assert(n >= 0); modint61 ret(1), mul(val); while (n > 0) { if (n & 1) ret *= mul; mul *= mul, n >>= 1; } return ret; } }; #ifdef FASTIO void rd(modint61 &x) { fastio::rd(x.val); assert(0 <= x.val && x.val < modint61::mod); } void wt(modint61 x) { fastio::wt(x.val); } #endif #line 4 "graph/ds/rolling_hash_on_tree.hpp" // 木の辺に文字がちょうどひとつ書いてある (static) template <typename TREE, bool EDGE> struct Rolling_Hash_On_Tree { using mint = modint61; TREE& tree; int N; mint base; // edge に文字があると思って // dp1: [root,v] // dp2: [v,root] vc<int> dat; vc<mint> dp1, dp2; vc<mint> pow, ipow; template <typename F> Rolling_Hash_On_Tree(TREE& tree, F f, mint base_ = 0) : tree(tree), N(tree.N), base(base_) { if (base == mint(0)) base = RNG(mint::get_mod()); build(f); } template <typename F> void build(F f) { dat.resize(N); if constexpr (EDGE) { FOR(i, N - 1) { dat[tree.e_to_v(i)] = f(i); } } else { FOR(i, N) { dat[i] = f(i); } } pow.resize(N + 1), ipow.resize(N + 1); pow[0] = 1, pow[1] = base; ipow[0] = 1, ipow[1] = base.inverse(); FOR(i, 2, N + 1) pow[i] = pow[i - 1] * pow[1]; FOR(i, 2, N + 1) ipow[i] = ipow[i - 1] * ipow[1]; int root = tree.V[0]; dp1.resize(N), dp2.resize(N); dp1[root] = dp2[root] = dat[0]; FOR(i, 1, N) { int v = tree.V[i]; int d = tree.depth[v], p = tree.parent[v]; dp1[v] = base * dp1[p] + dat[v]; dp2[v] = dp2[p] + pow[d] * dat[v]; } } mint get(int a, int b) { int c = tree.lca(a, b); mint x1 = get_du(a, c), x2 = get_ud(c, b); int n2 = tree.depth[b] - tree.depth[c]; if constexpr (!EDGE) { x1 = x1 * base + dat[c]; } return x1 * pow[n2] + x2; } int lcp(int s1, int t1, int s2, int t2) { return lcp_and_comp(s1, t1, s2, t2).fi; } // <=> char comp(int s1, int t1, int s2, int t2) { return lcp_and_comp(s1, t1, s2, t2).se; } pair<int, char> lcp_and_comp(int s1, int t1, int s2, int t2) { int lcp = 0; // heavy path の頂点列 auto path1 = tree.get_path_decomposition(s1, t1, EDGE); auto path2 = tree.get_path_decomposition(s2, t2, EDGE); reverse(all(path1)); reverse(all(path2)); while (len(path1) && len(path2)) { int a, b, c, d; tie(a, b) = POP(path1), tie(c, d) = POP(path2); ll n1 = abs(a - b) + 1, n2 = abs(c - d) + 1; ll n = min(n1, n2); if (n < n1) { if (a <= b) { path1.eb(a + n, b), b = a + n - 1; } if (a > b) { path1.eb(a - n, b), b = a - n + 1; } } if (n < n2) { if (c <= d) { path2.eb(c + n, d), d = c + n - 1; } if (c > d) { path2.eb(c - n, d), d = c - n + 1; } } mint x1 = from_hld_pair(a, b), x2 = from_hld_pair(c, d); if (x1 == x2) { lcp += n; continue; } auto check = [&](ll n) -> bool { if (n == 0) return 1; mint x1 = (a <= b ? from_hld_pair(a, a + n - 1) : from_hld_pair(a, a - n + 1)); mint x2 = (c <= d ? from_hld_pair(c, c + n - 1) : from_hld_pair(c, c - n + 1)); return x1 == x2; }; ll k = binary_search(check, 0, n); lcp += k; a = (a <= b ? a + k : a - k); c = (c <= d ? c + k : c - k); a = tree.V[a], c = tree.V[c]; if (dat[a] < dat[c]) return {lcp, '<'}; if (dat[a] == dat[c]) return {lcp, '='}; if (dat[a] > dat[c]) return {lcp, '>'}; } if (!path1.empty()) return {lcp, '>'}; if (!path2.empty()) return {lcp, '<'}; return {lcp, '='}; } private: mint get_ud(int a, int b) { return (a == -1 ? dp1[b] : dp1[b] - dp1[a] * pow[tree.depth[b] - tree.depth[a]]); } mint get_du(int a, int b) { return (b == -1 ? dp2[a] : (dp2[a] - dp2[b]) * ipow[tree.depth[b] + 1]); } mint from_hld_pair(int a, int b) { if (a <= b) { return get_ud(tree.parent[tree.V[a]], tree.V[b]); } return get_du(tree.V[a], tree.parent[tree.V[b]]); } }; #line 2 "random/shuffle.hpp" template <typename T> void shuffle(vc<T>& A) { FOR(i, len(A)) { int j = RNG(0, i + 1); if (i != j) swap(A[i], A[j]); } } #line 2 "ds/unionfind/unionfind.hpp" struct UnionFind { int n, n_comp; vc<int> dat; // par or (-size) UnionFind(int n = 0) { build(n); } void build(int m) { n = m, n_comp = m; dat.assign(n, -1); } void reset() { build(n); } int operator[](int x) { while (dat[x] >= 0) { int pp = dat[dat[x]]; if (pp < 0) { return dat[x]; } x = dat[x] = pp; } return x; } ll size(int x) { x = (*this)[x]; return -dat[x]; } bool merge(int x, int y) { x = (*this)[x], y = (*this)[y]; if (x == y) return false; if (-dat[x] < -dat[y]) swap(x, y); dat[x] += dat[y], dat[y] = x, n_comp--; return true; } vc<int> get_all() { vc<int> A(n); FOR(i, n) A[i] = (*this)[i]; return A; } }; #line 5 "random/random_graph.hpp" void random_relabel(int N, vc<pair<int, int>>& G) { shuffle(G); vc<int> A(N); FOR(i, N) A[i] = i; shuffle(A); for (auto& [a, b]: G) a = A[a], b = A[b]; } template <int DIRECTED> vc<pair<int, int>> random_graph(int n, bool simple) { vc<pair<int, int>> G, cand; FOR(a, n) FOR(b, n) { if (simple && a == b) continue; if (!DIRECTED && a > b) continue; cand.eb(a, b); } int m = RNG(0, len(cand) + 1); set<int> ss; FOR(m) { while (1) { int i = RNG(0, len(cand)); if (simple && ss.count(i)) continue; ss.insert(i); auto [a, b] = cand[i]; G.eb(a, b); break; } } random_relabel(n, G); return G; } vc<pair<int, int>> random_tree(int n) { vc<pair<int, int>> G; FOR(i, 1, n) { G.eb(RNG(0, i), i); } random_relabel(n, G); return G; } // EDGE = true: 各辺が唯一のサイクル(関節点でサイクルまたは辺) // EDGE = false: 各頂点が唯一のサイクル(橋でサイクルまたは辺) vc<pair<int, int>> random_cactus(int N, bool EDGE) { if (!EDGE) { // n 頂点を 1 または 3 以上に分割 vvc<int> A; int n = RNG(1, N + 1); vc<int> S(n, 1); int rest = N - n; while (rest > 0) { int k = RNG(0, n); if (S[k] == 1) { if (rest == 1) { S.eb(1), rest = 0; } else { S[k] += 2, rest -= 2; } } else { S[k]++, rest--; } } n = len(S); int p = 0; FOR(i, n) { vc<int> C; FOR(v, p, p + S[i]) C.eb(v); A.eb(C); p += S[i]; } int m = len(A); auto H = random_tree(m); vc<pair<int, int>> G; FOR(i, m) { vc<int>& V = A[i]; if (len(V) == 1) continue; FOR(k, len(V)) { G.eb(V[k], V[(1 + k) % len(V)]); } } for (auto& [c1, c2]: H) { int a = A[c1][RNG(0, len(A[c1]))]; int b = A[c2][RNG(0, len(A[c2]))]; G.eb(a, b); } random_relabel(N, G); return G; } assert(EDGE); if (N == 1) return {}; int n = RNG(1, N); vc<int> S(n, 2); int rest = N - 1 - n; while (rest > 0) { int k = RNG(0, n); S[k]++, --rest; } vvc<int> A; int p = 0; FOR(i, n) { vc<int> C; FOR(v, p, p + S[i]) C.eb(v); A.eb(C); p += S[i]; } assert(p == N + n - 1); UnionFind uf(p); auto H = random_tree(n); for (auto& [c1, c2]: H) { int a = A[c1][RNG(0, len(A[c1]))]; int b = A[c2][RNG(0, len(A[c2]))]; uf.merge(a, b); } vc<int> new_idx(p); int x = 0; FOR(i, p) if (uf[i] == i) new_idx[i] = x++; assert(x == N); FOR(i, p) new_idx[i] = new_idx[uf[i]]; vc<pair<int, int>> G; FOR(i, n) { vc<int>& V = A[i]; for (auto& v: V) v = new_idx[v]; if (len(V) == 2) { G.eb(V[0], V[1]); } else { FOR(k, len(V)) { G.eb(V[k], V[(1 + k) % len(V)]); } } } random_relabel(N, G); return G; } #line 7 "test/1_mytest/rolling_hash_on_tree.test.cpp" void test_edge() { ll N = RNG(1, 20); auto edges = random_tree(N); Graph<int, 0> G(N); for (auto& [a, b]: edges) { int x = RNG(0, 3); G.add(a, b, x); } G.build(); Tree<decltype(G)> tree(G); using mint = modint61; mint base = RNG_64(); Rolling_Hash_On_Tree<decltype(tree), true> RH( tree, [&](int i) -> int { return G.edges[i].cost; }, base); vvv(int, dat, N, N, 0); FOR(a, N) FOR(b, N) { vc<int> P = tree.restore_path(a, b); vc<int> S; FOR(i, len(P) - 1) { int eid = tree.get_eid(P[i], P[i + 1]); S.eb(G.edges[eid].cost); } dat[a][b] = S; } FOR(a, N) FOR(b, N) { mint h = 0; for (auto& x: dat[a][b]) { h = h * base + x; } assert(h == RH.get(a, b)); } FOR(a, N) FOR(b, N) FOR(c, N) FOR(d, N) { vc<int> A = dat[a][b], B = dat[c][d]; int lcp = 0; while (lcp < len(A) && lcp < len(B) && A[lcp] == B[lcp]) ++lcp; auto [k, ch] = RH.lcp_and_comp(a, b, c, d); assert(k == lcp); if (ch == '<') assert(A < B); if (ch == '=') assert(A == B); if (ch == '>') assert(A > B); } } void test_vertex() { ll N = RNG(1, 20); auto edges = random_tree(N); Graph<int, 0> G(N); for (auto& [a, b]: edges) { G.add(a, b); } vc<int> A(N); FOR(i, N) A[i] = RNG(0, 3); G.build(); Tree<decltype(G)> tree(G); using mint = modint61; mint base = RNG_64(); Rolling_Hash_On_Tree<decltype(tree), false> RH( tree, [&](int i) -> int { return A[i]; }, base); vvv(int, dat, N, N, 0); FOR(a, N) FOR(b, N) { vc<int> P = tree.restore_path(a, b); vc<int> S; for (auto& v: P) S.eb(A[v]); dat[a][b] = S; } FOR(a, N) FOR(b, N) { mint h = 0; for (auto& x: dat[a][b]) { h = h * base + x; } assert(h == RH.get(a, b)); } FOR(a, N) FOR(b, N) FOR(c, N) FOR(d, N) { vc<int> A = dat[a][b], B = dat[c][d]; int lcp = 0; while (lcp < len(A) && lcp < len(B) && A[lcp] == B[lcp]) ++lcp; auto [k, ch] = RH.lcp_and_comp(a, b, c, d); assert(k == lcp); if (ch == '<') assert(A < B); if (ch == '=') assert(A == B); if (ch == '>') assert(A > B); } } void solve() { int a, b; cin >> a >> b; cout << a + b << "\n"; } signed main() { FOR(300) test_edge(); FOR(300) test_vertex(); solve(); }