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#include "poly/fft.hpp"
namespace CFFT { using real = double; struct C { real x, y; C() : x(0), y(0) {} C(real x, real y) : x(x), y(y) {} inline C operator+(const C& c) const { return C(x + c.x, y + c.y); } inline C operator-(const C& c) const { return C(x - c.x, y - c.y); } inline C operator*(const C& c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); } inline C conj() const { return C(x, -y); } }; const real PI = acosl(-1); int base = 1; vector<C> rts = {{0, 0}, {1, 0}}; vector<int> rev = {0, 1}; void ensure_base(int nbase) { if (nbase <= base) return; rev.resize(1 << nbase); rts.resize(1 << nbase); for (int i = 0; i < (1 << nbase); i++) { rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1)); } while (base < nbase) { real angle = PI * 2.0 / (1 << (base + 1)); for (int i = 1 << (base - 1); i < (1 << base); i++) { rts[i << 1] = rts[i]; real angle_i = angle * (2 * i + 1 - (1 << base)); rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i)); } ++base; } } void fft(vector<C>& a, int n) { assert((n & (n - 1)) == 0); int zeros = __builtin_ctz(n); ensure_base(zeros); int shift = base - zeros; for (int i = 0; i < n; i++) { if (i < (rev[i] >> shift)) { swap(a[i], a[rev[i] >> shift]); } } for (int k = 1; k < n; k <<= 1) { for (int i = 0; i < n; i += 2 * k) { for (int j = 0; j < k; j++) { C z = a[i + j + k] * rts[j + k]; a[i + j + k] = a[i + j] - z; a[i + j] = a[i + j] + z; } } } } } // namespace CFFT
#line 1 "poly/fft.hpp" namespace CFFT { using real = double; struct C { real x, y; C() : x(0), y(0) {} C(real x, real y) : x(x), y(y) {} inline C operator+(const C& c) const { return C(x + c.x, y + c.y); } inline C operator-(const C& c) const { return C(x - c.x, y - c.y); } inline C operator*(const C& c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); } inline C conj() const { return C(x, -y); } }; const real PI = acosl(-1); int base = 1; vector<C> rts = {{0, 0}, {1, 0}}; vector<int> rev = {0, 1}; void ensure_base(int nbase) { if (nbase <= base) return; rev.resize(1 << nbase); rts.resize(1 << nbase); for (int i = 0; i < (1 << nbase); i++) { rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1)); } while (base < nbase) { real angle = PI * 2.0 / (1 << (base + 1)); for (int i = 1 << (base - 1); i < (1 << base); i++) { rts[i << 1] = rts[i]; real angle_i = angle * (2 * i + 1 - (1 << base)); rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i)); } ++base; } } void fft(vector<C>& a, int n) { assert((n & (n - 1)) == 0); int zeros = __builtin_ctz(n); ensure_base(zeros); int shift = base - zeros; for (int i = 0; i < n; i++) { if (i < (rev[i] >> shift)) { swap(a[i], a[rev[i] >> shift]); } } for (int k = 1; k < n; k <<= 1) { for (int i = 0; i < n; i += 2 * k) { for (int j = 0; j < k; j++) { C z = a[i + j + k] * rts[j + k]; a[i + j + k] = a[i + j] - z; a[i + j] = a[i + j] + z; } } } } } // namespace CFFT