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#include "linalg/transpose.hpp"
template <typename VC> vc<VC> transpose(const vc<VC>& A, int H = -1, int W = -1) { if (H == -1) { H = len(A), W = (len(A) == 0 ? 0 : len(A[0])); } if (H == 0) return {}; vc<VC> B(W, VC(H, A[0][0])); FOR(x, H) FOR(y, W) B[y][x] = A[x][y]; return B; }
#line 1 "linalg/transpose.hpp" template <typename VC> vc<VC> transpose(const vc<VC>& A, int H = -1, int W = -1) { if (H == -1) { H = len(A), W = (len(A) == 0 ? 0 : len(A[0])); } if (H == 0) return {}; vc<VC> B(W, VC(H, A[0][0])); FOR(x, H) FOR(y, W) B[y][x] = A[x][y]; return B; }