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#include "graph/tree_dp/subtree_hash.hpp"
#include "mod/modint61.hpp"
#include "graph/base.hpp"
#include "graph/tree.hpp"
#include "random/base.hpp"
#include "graph/tree_dp/rerooting_dp.hpp"
template <typename TREE>
struct SubTree_Hash {
using mint = modint61;
TREE& tree;
vc<u64> dp, dp_1, dp_2;
SubTree_Hash(TREE& tree) : tree(tree) {
int N = tree.N;
using T = pair<int, mint>;
T unit = {0, mint(1)};
auto f_ee = [&](T A, T B) -> T { return {max(A.fi, B.fi), A.se * B.se}; };
auto f_ev = [&](T A, int v) -> T { return {A.fi + 1, A.se}; };
auto f_ve = [&](T A, const auto& e) -> T {
return {A.fi, A.se + hash_base(A.fi)};
};
Rerooting_dp<TREE, T> DP(tree, f_ee, f_ev, f_ve, unit);
dp.resize(N), dp_1.resize(N), dp_2.resize(N);
FOR(v, N) dp[v] = DP.dp[v].se.val;
FOR(v, N) dp_1[v] = DP.dp_1[v].se.val;
FOR(v, N) dp_2[v] = DP.dp_2[v].se.val;
}
// v を根としたときの full tree
u64 operator[](int v) { return dp[v]; }
// root を根としたときの部分木 v
u64 get(int v, int root) {
if (root == v) return dp[v];
if (!tree.in_subtree(root, v)) { return dp_1[v]; }
int w = tree.jump(v, root, 1);
return dp_2[w];
}
static mint hash_base(int k) {
static vc<mint> dat;
while (len(dat) <= k) dat.eb(RNG(mint::get_mod()));
return dat[k];
}
};
#line 2 "mod/modint61.hpp"
struct modint61 {
static constexpr u64 mod = (1ULL << 61) - 1;
u64 val;
constexpr modint61() : val(0ULL) {}
constexpr modint61(u32 x) : val(x) {}
constexpr modint61(u64 x) : val(x % mod) {}
constexpr modint61(int x) : val((x < 0) ? (x + static_cast<ll>(mod)) : x) {}
constexpr modint61(ll x)
: val(((x %= static_cast<ll>(mod)) < 0) ? (x + static_cast<ll>(mod))
: x) {}
static constexpr u64 get_mod() { return mod; }
modint61 &operator+=(const modint61 &a) {
val = ((val += a.val) >= mod) ? (val - mod) : val;
return *this;
}
modint61 &operator-=(const modint61 &a) {
val = ((val -= a.val) >= mod) ? (val + mod) : val;
return *this;
}
modint61 &operator*=(const modint61 &a) {
const unsigned __int128 y = static_cast<unsigned __int128>(val) * a.val;
val = (y >> 61) + (y & mod);
val = (val >= mod) ? (val - mod) : val;
return *this;
}
modint61 &operator/=(const modint61 &a) { return (*this *= a.inverse()); }
modint61 operator+(const modint61 &p) const { return modint61(*this) += p; }
modint61 operator-(const modint61 &p) const { return modint61(*this) -= p; }
modint61 operator*(const modint61 &p) const { return modint61(*this) *= p; }
modint61 operator/(const modint61 &p) const { return modint61(*this) /= p; }
bool operator==(const modint61 &p) const { return val == p.val; }
bool operator!=(const modint61 &p) const { return val != p.val; }
modint61 inverse() const {
ll a = val, b = mod, u = 1, v = 0, t;
while (b > 0) {
t = a / b;
swap(a -= t * b, b), swap(u -= t * v, v);
}
return modint61(u);
}
modint61 pow(ll n) const {
assert(n >= 0);
modint61 ret(1), mul(val);
while (n > 0) {
if (n & 1) ret *= mul;
mul *= mul, n >>= 1;
}
return ret;
}
};
#ifdef FASTIO
void rd(modint61 &x) {
fastio::rd(x.val);
assert(0 <= x.val && x.val < modint61::mod);
}
void wt(modint61 x) { fastio::wt(x.val); }
#endif
#line 2 "graph/base.hpp"
template <typename T>
struct Edge {
int frm, to;
T cost;
int id;
};
template <typename T = int, bool directed = false>
struct Graph {
static constexpr bool is_directed = directed;
int N, M;
using cost_type = T;
using edge_type = Edge<T>;
vector<edge_type> edges;
vector<int> indptr;
vector<edge_type> csr_edges;
vc<int> vc_deg, vc_indeg, vc_outdeg;
bool prepared;
class OutgoingEdges {
public:
OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {}
const edge_type* begin() const {
if (l == r) { return 0; }
return &G->csr_edges[l];
}
const edge_type* end() const {
if (l == r) { return 0; }
return &G->csr_edges[r];
}
private:
const Graph* G;
int l, r;
};
bool is_prepared() { return prepared; }
Graph() : N(0), M(0), prepared(0) {}
Graph(int N) : N(N), M(0), prepared(0) {}
void build(int n) {
N = n, M = 0;
prepared = 0;
edges.clear();
indptr.clear();
csr_edges.clear();
vc_deg.clear();
vc_indeg.clear();
vc_outdeg.clear();
}
void add(int frm, int to, T cost = 1, int i = -1) {
assert(!prepared);
assert(0 <= frm && 0 <= to && to < N);
if (i == -1) i = M;
auto e = edge_type({frm, to, cost, i});
edges.eb(e);
++M;
}
#ifdef FASTIO
// wt, off
void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); }
void read_graph(int M, bool wt = false, int off = 1) {
for (int m = 0; m < M; ++m) {
INT(a, b);
a -= off, b -= off;
if (!wt) {
add(a, b);
} else {
T c;
read(c);
add(a, b, c);
}
}
build();
}
#endif
void build() {
assert(!prepared);
prepared = true;
indptr.assign(N + 1, 0);
for (auto&& e: edges) {
indptr[e.frm + 1]++;
if (!directed) indptr[e.to + 1]++;
}
for (int v = 0; v < N; ++v) { indptr[v + 1] += indptr[v]; }
auto counter = indptr;
csr_edges.resize(indptr.back() + 1);
for (auto&& e: edges) {
csr_edges[counter[e.frm]++] = e;
if (!directed)
csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id});
}
}
OutgoingEdges operator[](int v) const {
assert(prepared);
return {this, indptr[v], indptr[v + 1]};
}
vc<int> deg_array() {
if (vc_deg.empty()) calc_deg();
return vc_deg;
}
pair<vc<int>, vc<int>> deg_array_inout() {
if (vc_indeg.empty()) calc_deg_inout();
return {vc_indeg, vc_outdeg};
}
int deg(int v) {
if (vc_deg.empty()) calc_deg();
return vc_deg[v];
}
int in_deg(int v) {
if (vc_indeg.empty()) calc_deg_inout();
return vc_indeg[v];
}
int out_deg(int v) {
if (vc_outdeg.empty()) calc_deg_inout();
return vc_outdeg[v];
}
#ifdef FASTIO
void debug() {
print("Graph");
if (!prepared) {
print("frm to cost id");
for (auto&& e: edges) print(e.frm, e.to, e.cost, e.id);
} else {
print("indptr", indptr);
print("frm to cost id");
FOR(v, N) for (auto&& e: (*this)[v]) print(e.frm, e.to, e.cost, e.id);
}
}
#endif
vc<int> new_idx;
vc<bool> used_e;
// G における頂点 V[i] が、新しいグラフで i になるようにする
// {G, es}
Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) {
if (len(new_idx) != N) new_idx.assign(N, -1);
if (len(used_e) != M) used_e.assign(M, 0);
int n = len(V);
FOR(i, n) new_idx[V[i]] = i;
Graph<T, directed> G(n);
vc<int> history;
FOR(i, n) {
for (auto&& e: (*this)[V[i]]) {
if (used_e[e.id]) continue;
int a = e.frm, b = e.to;
if (new_idx[a] != -1 && new_idx[b] != -1) {
history.eb(e.id);
used_e[e.id] = 1;
int eid = (keep_eid ? e.id : -1);
G.add(new_idx[a], new_idx[b], e.cost, eid);
}
}
}
FOR(i, n) new_idx[V[i]] = -1;
for (auto&& eid: history) used_e[eid] = 0;
G.build();
return G;
}
private:
void calc_deg() {
assert(vc_deg.empty());
vc_deg.resize(N);
for (auto&& e: edges) vc_deg[e.frm]++, vc_deg[e.to]++;
}
void calc_deg_inout() {
assert(vc_indeg.empty());
vc_indeg.resize(N);
vc_outdeg.resize(N);
for (auto&& e: edges) { vc_indeg[e.to]++, vc_outdeg[e.frm]++; }
}
};
#line 2 "graph/tree.hpp"
#line 4 "graph/tree.hpp"
// HLD euler tour をとっていろいろ。
template <typename GT>
struct Tree {
using Graph_type = GT;
GT &G;
using WT = typename GT::cost_type;
int N;
vector<int> LID, RID, head, V, parent, VtoE;
vc<int> depth;
vc<WT> depth_weighted;
Tree(GT &G, int r = 0, bool hld = 1) : G(G) { build(r, hld); }
void build(int r = 0, bool hld = 1) {
if (r == -1) return; // build を遅延したいとき
N = G.N;
LID.assign(N, -1), RID.assign(N, -1), head.assign(N, r);
V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1);
depth.assign(N, -1), depth_weighted.assign(N, 0);
assert(G.is_prepared());
int t1 = 0;
dfs_sz(r, -1, hld);
dfs_hld(r, t1);
}
void dfs_sz(int v, int p, bool hld) {
auto &sz = RID;
parent[v] = p;
depth[v] = (p == -1 ? 0 : depth[p] + 1);
sz[v] = 1;
int l = G.indptr[v], r = G.indptr[v + 1];
auto &csr = G.csr_edges;
// 使う辺があれば先頭にする
for (int i = r - 2; i >= l; --i) {
if (hld && depth[csr[i + 1].to] == -1) swap(csr[i], csr[i + 1]);
}
int hld_sz = 0;
for (int i = l; i < r; ++i) {
auto e = csr[i];
if (depth[e.to] != -1) continue;
depth_weighted[e.to] = depth_weighted[v] + e.cost;
VtoE[e.to] = e.id;
dfs_sz(e.to, v, hld);
sz[v] += sz[e.to];
if (hld && chmax(hld_sz, sz[e.to]) && l < i) { swap(csr[l], csr[i]); }
}
}
void dfs_hld(int v, int ×) {
LID[v] = times++;
RID[v] += LID[v];
V[LID[v]] = v;
bool heavy = true;
for (auto &&e: G[v]) {
if (depth[e.to] <= depth[v]) continue;
head[e.to] = (heavy ? head[v] : e.to);
heavy = false;
dfs_hld(e.to, times);
}
}
vc<int> heavy_path_at(int v) {
vc<int> P = {v};
while (1) {
int a = P.back();
for (auto &&e: G[a]) {
if (e.to != parent[a] && head[e.to] == v) {
P.eb(e.to);
break;
}
}
if (P.back() == a) break;
}
return P;
}
int heavy_child(int v) {
int k = LID[v] + 1;
if (k == N) return -1;
int w = V[k];
return (parent[w] == v ? w : -1);
}
int e_to_v(int eid) {
auto e = G.edges[eid];
return (parent[e.frm] == e.to ? e.frm : e.to);
}
int v_to_e(int v) { return VtoE[v]; }
int ELID(int v) { return 2 * LID[v] - depth[v]; }
int ERID(int v) { return 2 * RID[v] - depth[v] - 1; }
// 目標地点へ進む個数が k
int LA(int v, int k) {
assert(k <= depth[v]);
while (1) {
int u = head[v];
if (LID[v] - k >= LID[u]) return V[LID[v] - k];
k -= LID[v] - LID[u] + 1;
v = parent[u];
}
}
int la(int u, int v) { return LA(u, v); }
int LCA(int u, int v) {
for (;; v = parent[head[v]]) {
if (LID[u] > LID[v]) swap(u, v);
if (head[u] == head[v]) return u;
}
}
// root を根とした場合の lca
int LCA_root(int u, int v, int root) {
return LCA(u, v) ^ LCA(u, root) ^ LCA(v, root);
}
int lca(int u, int v) { return LCA(u, v); }
int lca_root(int u, int v, int root) { return LCA_root(u, v, root); }
int subtree_size(int v, int root = -1) {
if (root == -1) return RID[v] - LID[v];
if (v == root) return N;
int x = jump(v, root, 1);
if (in_subtree(v, x)) return RID[v] - LID[v];
return N - RID[x] + LID[x];
}
int dist(int a, int b) {
int c = LCA(a, b);
return depth[a] + depth[b] - 2 * depth[c];
}
WT dist_weighted(int a, int b) {
int c = LCA(a, b);
return depth_weighted[a] + depth_weighted[b] - WT(2) * depth_weighted[c];
}
// a is in b
bool in_subtree(int a, int b) { return LID[b] <= LID[a] && LID[a] < RID[b]; }
int jump(int a, int b, ll k) {
if (k == 1) {
if (a == b) return -1;
return (in_subtree(b, a) ? LA(b, depth[b] - depth[a] - 1) : parent[a]);
}
int c = LCA(a, b);
int d_ac = depth[a] - depth[c];
int d_bc = depth[b] - depth[c];
if (k > d_ac + d_bc) return -1;
if (k <= d_ac) return LA(a, k);
return LA(b, d_ac + d_bc - k);
}
vc<int> collect_child(int v) {
vc<int> res;
for (auto &&e: G[v])
if (e.to != parent[v]) res.eb(e.to);
return res;
}
vc<int> collect_light(int v) {
vc<int> res;
bool skip = true;
for (auto &&e: G[v])
if (e.to != parent[v]) {
if (!skip) res.eb(e.to);
skip = false;
}
return res;
}
vc<pair<int, int>> get_path_decomposition(int u, int v, bool edge) {
// [始点, 終点] の"閉"区間列。
vc<pair<int, int>> up, down;
while (1) {
if (head[u] == head[v]) break;
if (LID[u] < LID[v]) {
down.eb(LID[head[v]], LID[v]);
v = parent[head[v]];
} else {
up.eb(LID[u], LID[head[u]]);
u = parent[head[u]];
}
}
if (LID[u] < LID[v]) down.eb(LID[u] + edge, LID[v]);
elif (LID[v] + edge <= LID[u]) up.eb(LID[u], LID[v] + edge);
reverse(all(down));
up.insert(up.end(), all(down));
return up;
}
vc<int> restore_path(int u, int v) {
vc<int> P;
for (auto &&[a, b]: get_path_decomposition(u, v, 0)) {
if (a <= b) {
FOR(i, a, b + 1) P.eb(V[i]);
} else {
FOR_R(i, b, a + 1) P.eb(V[i]);
}
}
return P;
}
};
#line 2 "random/base.hpp"
u64 RNG_64() {
static uint64_t x_
= uint64_t(chrono::duration_cast<chrono::nanoseconds>(
chrono::high_resolution_clock::now().time_since_epoch())
.count())
* 10150724397891781847ULL;
x_ ^= x_ << 7;
return x_ ^= x_ >> 9;
}
u64 RNG(u64 lim) { return RNG_64() % lim; }
ll RNG(ll l, ll r) { return l + RNG_64() % (r - l); }
#line 4 "graph/tree_dp/rerooting_dp.hpp"
template <typename TREE, typename Data>
struct Rerooting_dp {
static_assert(!TREE::Graph_type::is_directed);
TREE& tree;
vc<Data> dp_1; // 辺 pv に対して、部分木 v
vc<Data> dp_2; // 辺 pv に対して、部分木 p
vc<Data> dp; // full tree
template <typename F1, typename F2, typename F3>
Rerooting_dp(TREE& tree, F1 f_ee, F2 f_ev, F3 f_ve, const Data unit)
: tree(tree) {
build(f_ee, f_ev, f_ve, unit);
}
// v を根としたときの full tree
Data operator[](int v) { return dp[v]; }
// root を根としたときの部分木 v
Data get(int v, int root) {
if (root == v) return dp[v];
if (!tree.in_subtree(root, v)) { return dp_1[v]; }
int w = tree.jump(v, root, 1);
return dp_2[w];
}
template <typename F1, typename F2, typename F3>
void build(F1 f_ee, F2 f_ev, F3 f_ve, const Data unit) {
int N = tree.N;
// dp1: subtree
dp_1.assign(N, unit);
FOR_R(i, N) {
int v = tree.V[i];
for (auto&& e: tree.G[v]) {
if (e.to == tree.parent[v]) continue;
dp_1[v] = f_ee(dp_1[v], f_ve(dp_1[e.to], e));
}
dp_1[v] = f_ev(dp_1[v], v);
}
// dp2[v]: subtree of p, rooted at v
dp_2.assign(N, unit);
// dp[v]: fulltree, rooted at v
dp.assign(N, unit);
FOR(i, N) {
int p = tree.V[i];
vc<int> ch;
vc<Data> ch_data;
Data x = unit;
for (auto&& e: tree.G[p]) {
if (e.to == tree.parent[p]) {
x = f_ve(dp_2[p], e);
} else {
ch.eb(e.to);
ch_data.eb(f_ve(dp_1[e.to], e));
}
}
int n = len(ch);
if (!n) {
dp[p] = f_ev(x, p);
continue;
}
vc<Data> prod_left(n, x);
FOR(i, n - 1) prod_left[i + 1] = f_ee(prod_left[i], ch_data[i]);
Data prod_right = unit;
FOR_R(i, n) {
dp_2[ch[i]] = f_ev(f_ee(prod_left[i], prod_right), p);
prod_right = f_ee(prod_right, ch_data[i]);
}
dp[p] = f_ev(f_ee(x, prod_right), p);
}
}
};
#line 6 "graph/tree_dp/subtree_hash.hpp"
template <typename TREE>
struct SubTree_Hash {
using mint = modint61;
TREE& tree;
vc<u64> dp, dp_1, dp_2;
SubTree_Hash(TREE& tree) : tree(tree) {
int N = tree.N;
using T = pair<int, mint>;
T unit = {0, mint(1)};
auto f_ee = [&](T A, T B) -> T { return {max(A.fi, B.fi), A.se * B.se}; };
auto f_ev = [&](T A, int v) -> T { return {A.fi + 1, A.se}; };
auto f_ve = [&](T A, const auto& e) -> T {
return {A.fi, A.se + hash_base(A.fi)};
};
Rerooting_dp<TREE, T> DP(tree, f_ee, f_ev, f_ve, unit);
dp.resize(N), dp_1.resize(N), dp_2.resize(N);
FOR(v, N) dp[v] = DP.dp[v].se.val;
FOR(v, N) dp_1[v] = DP.dp_1[v].se.val;
FOR(v, N) dp_2[v] = DP.dp_2[v].se.val;
}
// v を根としたときの full tree
u64 operator[](int v) { return dp[v]; }
// root を根としたときの部分木 v
u64 get(int v, int root) {
if (root == v) return dp[v];
if (!tree.in_subtree(root, v)) { return dp_1[v]; }
int w = tree.jump(v, root, 1);
return dp_2[w];
}
static mint hash_base(int k) {
static vc<mint> dat;
while (len(dat) <= k) dat.eb(RNG(mint::get_mod()));
return dat[k];
}
};