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#include "graph/ds/static_tree_monoid.hpp"#include "ds/sparse_table/disjoint_sparse_table.hpp"
#include "graph/tree.hpp"
#include "alg/monoid/monoid_reverse.hpp"
template <typename TREE, typename Monoid, bool edge>
struct Static_Tree_Monoid {
using MX = Monoid;
using X = typename Monoid::value_type;
TREE &tree;
int N;
Disjoint_Sparse_Table<MX> seg;
Disjoint_Sparse_Table<Monoid_Reverse<MX>> seg_r;
Static_Tree_Monoid(TREE &tree) : tree(tree), N(tree.N) {
build([](int i) -> X { return MX::unit(); });
}
Static_Tree_Monoid(TREE &tree, vc<X> &dat) : tree(tree), N(tree.N) {
build([&](int i) -> X { return dat[i]; });
}
template <typename F>
Static_Tree_Monoid(TREE &tree, F f) : tree(tree), N(tree.N) {
build(f);
}
template <typename F>
void build(F f) {
if (!edge) {
auto f_v = [&](int i) -> X { return f(tree.V[i]); };
seg.build(N, f_v);
if constexpr (!MX::commute) seg_r.build(N, f_v);
} else {
auto f_e = [&](int i) -> X {
return (i == 0 ? MX::unit() : f(tree.v_to_e(tree.V[i])));
};
seg.build(N, f_e);
if constexpr (!MX::commute) seg_r.build(N, f_e);
}
}
X prod_path(int u, int v) {
auto pd = tree.get_path_decomposition(u, v, edge);
X val = MX::unit();
for (auto &&[a, b] : pd) {
val = MX::op(val, get_prod(a, b));
}
return val;
}
// uv path 上で prod_path(u, x) が check を満たす最後の x
// なければ -1
template <class F>
int max_path(F check, int u, int v) {
if (edge) return max_path_edge(check, u, v);
if (!check(prod_path(u, u))) return -1;
auto pd = tree.get_path_decomposition(u, v, edge);
X val = MX::unit();
for (auto &&[a, b] : pd) {
X x = get_prod(a, b);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.V[b]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
if (a <= b) {
// 下り
int i = seg.max_right(check_tmp, a);
return (i == a ? u : tree.V[i - 1]);
} else {
// 上り
int i = 0;
if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1);
if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1);
if (i == a + 1) return u;
return (edge ? tree.parent[tree.V[i]] : tree.V[i]);
}
}
return v;
}
X prod_subtree(int u) {
int l = tree.LID[u], r = tree.RID[u];
return seg.prod(l + edge, r);
}
// [a,b] heavy path 形式
inline X get_prod(int a, int b) {
if constexpr (MX::commute)
return (a <= b ? seg.prod(a, b + 1) : seg.prod(b, a + 1));
return (a <= b ? seg.prod(a, b + 1) : seg_r.prod(b, a + 1));
}
private:
template <class F>
int max_path_edge(F check, int u, int v) {
assert(edge);
if (!check(MX::unit())) return -1;
int lca = tree.LCA(u, v);
auto pd = tree.get_path_decomposition(u, lca, edge);
X val = MX::unit();
// climb
for (auto &&[a, b] : pd) {
assert(a >= b);
X x = get_prod(a, b);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.parent[tree.V[b]]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
int i = 0;
if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1);
if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1);
if (i == a + 1) return u;
return tree.parent[tree.V[i]];
}
// down
pd = tree.get_path_decomposition(lca, v, edge);
for (auto &&[a, b] : pd) {
assert(a <= b);
X x = seg.prod(a, b + 1);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.V[b]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
auto i = seg.max_right(check_tmp, a);
return (i == a ? u : tree.V[i - 1]);
}
return v;
}
};#line 1 "other/bit.hpp"
int popcnt(int x) { return __builtin_popcount(x); }
int popcnt(u32 x) { return __builtin_popcount(x); }
int popcnt(ll x) { return __builtin_popcountll(x); }
int popcnt(u64 x) { return __builtin_popcountll(x); }
int popcnt_sgn(int x) { return (__builtin_parity(unsigned(x)) & 1 ? -1 : 1); }
int popcnt_sgn(u32 x) { return (__builtin_parity(x) & 1 ? -1 : 1); }
int popcnt_sgn(ll x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
int popcnt_sgn(u64 x) { return (__builtin_parityll(x) & 1 ? -1 : 1); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(u32 x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); }
int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
int topbit(u64 x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); }
// (0, 1, 2, 3, 4) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(u32 x) { return (x == 0 ? -1 : __builtin_ctz(x)); }
int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
int lowbit(u64 x) { return (x == 0 ? -1 : __builtin_ctzll(x)); }
template <typename T>
T kth_bit(int k) {
return T(1) << k;
}
template <typename T>
bool has_kth_bit(T x, int k) {
return x >> k & 1;
}
template <typename UINT>
struct all_bit {
UINT s;
all_bit(UINT s) : s(s) {}
struct iter {
UINT s;
int operator*() const { return lowbit(s); }
void operator++() { s &= s - 1; }
bool operator!=(nullptr_t) const { return s; }
};
iter begin() const { return {s}; }
nullptr_t end() const { return nullptr; }
};
template <typename UINT>
struct all_subset {
UINT s;
all_subset(UINT s) : s(s) {}
struct iter {
UINT s, t;
bool done = false;
UINT operator*() const { return t; }
void operator++() {
done = (t == 0);
t = (t - 1) & s;
}
bool operator!=(nullptr_t) const { return !done; }
};
iter begin() const { return {s, s}; }
nullptr_t end() const { return nullptr; }
};
constexpr u64 full_mask(int n) { return n == 64 ? -1ULL : (1ULL << n) - 1; }
#line 2 "ds/sparse_table/disjoint_sparse_table.hpp"
template <class Monoid>
struct Disjoint_Sparse_Table {
using MX = Monoid;
using X = typename MX::value_type;
int n, log;
vvc<X> dat;
Disjoint_Sparse_Table() {}
Disjoint_Sparse_Table(int n) { build(n); }
template <typename F>
Disjoint_Sparse_Table(int n, F f) {
build(n, f);
}
Disjoint_Sparse_Table(const vc<X>& v) { build(v); }
void build(int m) {
build(m, [](int i) -> X { return MX::unit(); });
}
void build(const vc<X>& v) {
build(len(v), [&](int i) -> X { return v[i]; });
}
template <typename F>
void build(int m, F f) {
n = m, log = 1;
while ((1 << log) < n) ++log;
dat.resize(log);
dat[0].reserve(n);
FOR(i, n) dat[0].eb(f(i));
FOR(i, 1, log) {
auto& v = dat[i];
v = dat[0];
int b = 1 << i;
for (int m = b; m <= n; m += 2 * b) {
int L = m - b, R = min(n, m + b);
FOR_R(j, L + 1, m) v[j - 1] = MX::op(v[j - 1], v[j]);
FOR(j, m, R - 1) v[j + 1] = MX::op(v[j], v[j + 1]);
}
}
}
X prod(int L, int R) const {
if (L == R) return MX::unit();
--R;
if (L == R) return dat[0][L];
int k = topbit(L ^ R);
return MX::op(dat[k][L], dat[k][R]);
}
template <class F>
int max_right(const F check, int L) const {
assert(0 <= L && L <= n && check(MX::unit()));
if (L == n) return n;
int ok = L, ng = n + 1;
while (ok + 1 < ng) {
int k = (ok + ng) / 2;
bool bl = check(prod(L, k));
if (bl) ok = k;
if (!bl) ng = k;
}
return ok;
}
template <class F>
int min_left(const F check, int R) const {
assert(0 <= R && R <= n && check(MX::unit()));
if (R == 0) return 0;
int ok = R, ng = -1;
while (ng + 1 < ok) {
int k = (ok + ng) / 2;
bool bl = check(prod(k, R));
if (bl) ok = k;
if (!bl) ng = k;
}
return ok;
}
};
#line 1 "graph/tree.hpp"
#line 1 "ds/hashmap.hpp"
// u64 -> Val
template <typename Val>
struct HashMap {
// n は入れたいものの個数で ok
HashMap(u32 n = 0) { build(n); }
void build(u32 n) {
u32 k = 8;
while (k < n * 2) k *= 2;
cap = k / 2, mask = k - 1;
key.resize(k), val.resize(k), used.assign(k, 0);
}
// size を保ったまま. size=0 にするときは build すること.
void clear() {
used.assign(len(used), 0);
cap = (mask + 1) / 2;
}
int size() { return len(used) / 2 - cap; }
int index(const u64& k) {
int i = 0;
for (i = hash(k); used[i] && key[i] != k; i = (i + 1) & mask) {}
return i;
}
Val& operator[](const u64& k) {
if (cap == 0) extend();
int i = index(k);
if (!used[i]) { used[i] = 1, key[i] = k, val[i] = Val{}, --cap; }
return val[i];
}
Val get(const u64& k, Val default_value) {
int i = index(k);
return (used[i] ? val[i] : default_value);
}
bool count(const u64& k) {
int i = index(k);
return used[i] && key[i] == k;
}
// f(key, val)
template <typename F>
void enumerate_all(F f) {
FOR(i, len(used)) if (used[i]) f(key[i], val[i]);
}
private:
u32 cap, mask;
vc<u64> key;
vc<Val> val;
vc<bool> used;
u64 hash(u64 x) {
static const u64 FIXED_RANDOM = std::chrono::steady_clock::now().time_since_epoch().count();
x += FIXED_RANDOM;
x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
return (x ^ (x >> 31)) & mask;
}
void extend() {
vc<pair<u64, Val>> dat;
dat.reserve(len(used) / 2 - cap);
FOR(i, len(used)) {
if (used[i]) dat.eb(key[i], val[i]);
}
build(2 * len(dat));
for (auto& [a, b]: dat) (*this)[a] = b;
}
};
#line 2 "graph/base.hpp"
template <typename T>
struct Edge {
int frm, to;
T cost;
int id;
};
template <typename T = int, bool directed = false>
struct Graph {
static constexpr bool is_directed = directed;
int N, M;
using cost_type = T;
using edge_type = Edge<T>;
vector<edge_type> edges;
vector<int> indptr;
vector<edge_type> csr_edges;
vc<int> vc_deg, vc_indeg, vc_outdeg;
HashMap<int> MP_FOR_EID;
bool prepared;
class OutgoingEdges {
public:
OutgoingEdges(const Graph* G, int l, int r) : G(G), l(l), r(r) {}
const edge_type* begin() const {
if (l == r) {
return 0;
}
return &G->csr_edges[l];
}
const edge_type* end() const {
if (l == r) {
return 0;
}
return &G->csr_edges[r];
}
private:
const Graph* G;
int l, r;
};
bool is_prepared() { return prepared; }
Graph() : N(0), M(0), prepared(0) {}
Graph(int N) : N(N), M(0), prepared(0) {}
void build(int n) {
N = n, M = 0;
prepared = 0;
edges.clear();
indptr.clear();
csr_edges.clear();
vc_deg.clear();
vc_indeg.clear();
vc_outdeg.clear();
MP_FOR_EID.clear();
}
void add(int frm, int to, T cost = 1, int i = -1) {
assert(!prepared);
assert(0 <= frm && frm < N && 0 <= to && to < N);
if (i == -1) i = M;
auto e = edge_type({frm, to, cost, i});
edges.eb(e);
++M;
}
#ifdef FASTIO
// wt, off
void read_tree(bool wt = false, int off = 1) { read_graph(N - 1, wt, off); }
void read_graph(int M, bool wt = false, int off = 1) {
for (int m = 0; m < M; ++m) {
INT(a, b);
a -= off, b -= off;
if (!wt) {
add(a, b);
} else {
T c;
read(c);
add(a, b, c);
}
}
build();
}
#endif
void build() {
assert(!prepared);
prepared = true;
indptr.assign(N + 1, 0);
for (auto&& e : edges) {
indptr[e.frm + 1]++;
if (!directed) indptr[e.to + 1]++;
}
for (int v = 0; v < N; ++v) {
indptr[v + 1] += indptr[v];
}
auto counter = indptr;
csr_edges.resize(indptr.back() + 1);
for (auto&& e : edges) {
csr_edges[counter[e.frm]++] = e;
if (!directed)
csr_edges[counter[e.to]++] = edge_type({e.to, e.frm, e.cost, e.id});
}
}
OutgoingEdges operator[](int v) const {
assert(prepared);
return {this, indptr[v], indptr[v + 1]};
}
vc<int> deg_array() {
if (vc_deg.empty()) calc_deg();
return vc_deg;
}
pair<vc<int>, vc<int>> deg_array_inout() {
if (vc_indeg.empty()) calc_deg_inout();
return {vc_indeg, vc_outdeg};
}
int deg(int v) {
if (vc_deg.empty()) calc_deg();
return vc_deg[v];
}
int in_deg(int v) {
if (vc_indeg.empty()) calc_deg_inout();
return vc_indeg[v];
}
int out_deg(int v) {
if (vc_outdeg.empty()) calc_deg_inout();
return vc_outdeg[v];
}
#ifdef FASTIO
void debug() {
#ifdef LOCAL
print("Graph");
if (!prepared) {
print("frm to cost id");
for (auto&& e : edges) print(e.frm, e.to, e.cost, e.id);
} else {
print("indptr", indptr);
print("frm to cost id");
FOR(v, N) for (auto&& e : (*this)[v]) print(e.frm, e.to, e.cost, e.id);
}
flush();
#endif
}
#endif
vc<int> new_idx;
vc<bool> used_e;
// G における頂点 V[i] が、新しいグラフで i になるようにする
// {G, es}
// sum(deg(v)) の計算量になっていて、
// 新しいグラフの n+m より大きい可能性があるので注意
Graph<T, directed> rearrange(vc<int> V, bool keep_eid = 0) {
if (len(new_idx) != N) new_idx.assign(N, -1);
int n = len(V);
FOR(i, n) new_idx[V[i]] = i;
Graph<T, directed> G(n);
vc<int> history;
FOR(i, n) {
for (auto&& e : (*this)[V[i]]) {
if (len(used_e) <= e.id) used_e.resize(e.id + 1);
if (used_e[e.id]) continue;
int a = e.frm, b = e.to;
if (new_idx[a] != -1 && new_idx[b] != -1) {
history.eb(e.id);
used_e[e.id] = 1;
int eid = (keep_eid ? e.id : -1);
G.add(new_idx[a], new_idx[b], e.cost, eid);
}
}
}
FOR(i, n) new_idx[V[i]] = -1;
for (auto&& eid : history) used_e[eid] = 0;
G.build();
return G;
}
Graph<T, true> to_directed_tree(int root = -1) {
if (root == -1) root = 0;
assert(!is_directed && prepared && M == N - 1);
Graph<T, true> G1(N);
vc<int> par(N, -1);
auto dfs = [&](auto& dfs, int v) -> void {
for (auto& e : (*this)[v]) {
if (e.to == par[v]) continue;
par[e.to] = v, dfs(dfs, e.to);
}
};
dfs(dfs, root);
for (auto& e : edges) {
int a = e.frm, b = e.to;
if (par[a] == b) swap(a, b);
assert(par[b] == a);
G1.add(a, b, e.cost);
}
G1.build();
return G1;
}
int get_eid(u64 a, u64 b) {
if (len(MP_FOR_EID) == 0) {
MP_FOR_EID.build(N - 1);
for (auto& e : edges) {
u64 a = e.frm, b = e.to;
u64 k = to_eid_key(a, b);
MP_FOR_EID[k] = e.id;
}
}
return MP_FOR_EID.get(to_eid_key(a, b), -1);
}
u64 to_eid_key(u64 a, u64 b) {
if (!directed && a > b) swap(a, b);
return N * a + b;
}
private:
void calc_deg() {
assert(vc_deg.empty());
vc_deg.resize(N);
for (auto&& e : edges) vc_deg[e.frm]++, vc_deg[e.to]++;
}
void calc_deg_inout() {
assert(vc_indeg.empty());
vc_indeg.resize(N);
vc_outdeg.resize(N);
for (auto&& e : edges) {
vc_indeg[e.to]++, vc_outdeg[e.frm]++;
}
}
};
#line 3 "graph/tree.hpp"
// HLD euler tour をとっていろいろ
// HLD=false: 入力辺順で preorder
template <typename GT, bool HLD = true>
struct Tree {
using Graph_type = GT;
GT &G;
using WT = typename GT::cost_type;
int N;
vector<int> LID, RID, head, V, parent, VtoE;
vc<int> depth;
vc<WT> depth_weighted;
vc<int> memo_tail;
Tree(GT &G, int r = 0) : G(G) { build(r); }
void build(int r = 0) {
if (r == -1) return; // build を遅延したいとき
if constexpr (!HLD)
build_simple(r);
else
build_HLD(r);
}
vc<int> heavy_path_at(int v) {
static_assert(HLD);
assert(head[v] == v);
int k = LID[v];
vc<int> P;
while (k < N && head[V[k]] == v) P.eb(V[k++]);
return P;
}
int heavy_child(int v) {
static_assert(HLD);
if (RID[v] == LID[v] + 1) return -1;
return V[LID[v] + 1];
}
int tail(int v) {
static_assert(HLD);
if (memo_tail.empty()) {
memo_tail.assign(N, -1);
FOR_R(i, N) {
int v = V[i];
int w = heavy_child(v);
memo_tail[v] = (w == -1 ? v : memo_tail[w]);
}
}
return memo_tail[v];
}
int e_to_v(int eid) {
auto e = G.edges[eid];
return (parent[e.frm] == e.to ? e.frm : e.to);
}
int v_to_e(int v) { return VtoE[v]; }
int get_eid(int u, int v) {
if (parent[u] != v) swap(u, v);
assert(parent[u] == v);
return VtoE[u];
}
int ELID(int v) { return 2 * LID[v] - depth[v]; }
int ERID(int v) { return 2 * RID[v] - depth[v] - 1; }
// 目標地点へ進む個数が k
int LA(int v, int k) {
static_assert(HLD);
assert(k <= depth[v]);
while (1) {
int u = head[v];
if (LID[v] - k >= LID[u]) return V[LID[v] - k];
k -= LID[v] - LID[u] + 1;
v = parent[u];
}
}
int LCA(int u, int v) {
static_assert(HLD);
for (;; v = parent[head[v]]) {
if (LID[u] > LID[v]) swap(u, v);
if (head[u] == head[v]) return u;
}
}
int meet(int a, int b, int c) {
static_assert(HLD);
return LCA(a, b) ^ LCA(a, c) ^ LCA(b, c);
}
int subtree_size(int v) { return RID[v] - LID[v]; }
int subtree_size(int v, int root) {
static_assert(HLD);
if (v == root) return N;
int x = jump(v, root, 1);
if (in_subtree(v, x)) return RID[v] - LID[v];
return N - RID[x] + LID[x];
}
int dist(int a, int b) {
static_assert(HLD);
int c = LCA(a, b);
return depth[a] + depth[b] - 2 * depth[c];
}
WT dist_weighted(int a, int b) {
static_assert(HLD);
int c = LCA(a, b);
return depth_weighted[a] + depth_weighted[b] - WT(2) * depth_weighted[c];
}
// a is in b
bool in_subtree(int a, int b) { return LID[b] <= LID[a] && LID[a] < RID[b]; }
int jump(int a, int b, ll k) {
static_assert(HLD);
if (k == 1) {
if (a == b) return -1;
return (in_subtree(b, a) ? LA(b, depth[b] - depth[a] - 1) : parent[a]);
}
int c = LCA(a, b);
int d_ac = depth[a] - depth[c];
int d_bc = depth[b] - depth[c];
if (k > d_ac + d_bc) return -1;
if (k <= d_ac) return LA(a, k);
return LA(b, d_ac + d_bc - k);
}
vc<int> collect_child(int v) {
vc<int> res;
for (auto &&e : G[v])
if (e.to != parent[v]) res.eb(e.to);
return res;
}
vc<int> collect_subtree(int v) {
return {V.begin() + LID[v], V.begin() + RID[v]};
}
vc<int> collect_light(int v) {
static_assert(HLD);
vc<int> res;
for (auto &&e : G[v]) {
if (e.to != parent[v] && head[e.to] == e.to) res.eb(e.to);
}
return res;
}
vc<pair<int, int>> get_path_decomposition(int u, int v, bool edge) {
static_assert(HLD);
// [始点, 終点] の"閉"区間列。
vc<pair<int, int>> up, down;
while (1) {
if (head[u] == head[v]) break;
if (LID[u] < LID[v]) {
down.eb(LID[head[v]], LID[v]);
v = parent[head[v]];
} else {
up.eb(LID[u], LID[head[u]]);
u = parent[head[u]];
}
}
if (LID[u] < LID[v]) down.eb(LID[u] + edge, LID[v]);
elif (LID[v] + edge <= LID[u]) up.eb(LID[u], LID[v] + edge);
reverse(all(down));
up.insert(up.end(), all(down));
return up;
}
// 辺の列の情報 (frm,to,str)
// str = "heavy_up", "heavy_down", "light_up", "light_down"
vc<tuple<int, int, string>> get_path_decomposition_detail(int u, int v) {
static_assert(HLD);
vc<tuple<int, int, string>> up, down;
while (1) {
if (head[u] == head[v]) break;
if (LID[u] < LID[v]) {
if (v != head[v]) down.eb(head[v], v, "heavy_down"), v = head[v];
down.eb(parent[v], v, "light_down"), v = parent[v];
} else {
if (u != head[u]) up.eb(u, head[u], "heavy_up"), u = head[u];
up.eb(u, parent[u], "light_up"), u = parent[u];
}
}
if (LID[u] < LID[v]) down.eb(u, v, "heavy_down");
elif (LID[v] < LID[u]) up.eb(u, v, "heavy_up");
reverse(all(down));
concat(up, down);
return up;
}
vc<int> restore_path(int u, int v) {
vc<int> L, R;
while (depth[u] > depth[v]) L.eb(u), u = parent[u];
while (depth[u] < depth[v]) R.eb(v), v = parent[v];
while (u != v) L.eb(u), R.eb(v), u = parent[u], v = parent[v];
L.eb(u);
while (len(R)) L.eb(POP(R));
return L;
}
// path [a,b] と [c,d] の交わり. 空ならば {-1,-1}.
// https://codeforces.com/problemset/problem/500/G
pair<int, int> path_intersection(int a, int b, int c, int d) {
static_assert(HLD);
int ab = LCA(a, b), ac = LCA(a, c), ad = LCA(a, d);
int bc = LCA(b, c), bd = LCA(b, d), cd = LCA(c, d);
int x = ab ^ ac ^ bc, y = ab ^ ad ^ bd; // meet(a,b,c), meet(a,b,d)
if (x != y) return {x, y};
int z = ac ^ ad ^ cd;
if (x != z) x = -1;
return {x, x};
}
// uv path 上で check(v) を満たす最後の v
// なければ (つまり check(v) が ng )-1
template <class F>
int max_path(F check, int u, int v) {
static_assert(HLD);
if (!check(u)) return -1;
auto pd = get_path_decomposition(u, v, false);
for (auto [a, b] : pd) {
if (!check(V[a])) return u;
if (check(V[b])) {
u = V[b];
continue;
}
int c =
binary_search([&](int c) -> bool { return check(V[c]); }, a, b, 0);
return V[c];
}
return u;
}
private:
void build_simple(int r = 0) {
N = G.N;
LID.assign(N, 0), RID.assign(N, 0);
V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1);
depth.assign(N, 0), depth_weighted.assign(N, 0);
assert(G.is_prepared());
// 1st dfs.
int k = 0;
vc<int> st;
st.reserve(N);
st.eb(r);
while (len(st)) {
int v = POP(st);
LID[v] = k, V[k] = v;
++k;
for (int i = G.indptr[v + 1] - 1; i >= G.indptr[v]; --i) {
auto &e = G.csr_edges[i];
if (e.to == parent[v]) continue;
parent[e.to] = v;
depth[e.to] = depth[v] + 1;
depth_weighted[e.to] = depth_weighted[v] + e.cost;
VtoE[e.to] = e.id;
st.eb(e.to);
}
}
FOR_R(i, N) {
int v = V[i];
chmax(RID[v], LID[v] + 1);
if (parent[v] != -1) chmax(RID[parent[v]], RID[v]);
}
}
void build_HLD(int r = 0) {
N = G.N;
LID.assign(N, 0), RID.assign(N, 0), head.assign(N, r);
V.assign(N, -1), parent.assign(N, -1), VtoE.assign(N, -1);
depth.assign(N, 0), depth_weighted.assign(N, 0);
memo_tail.clear();
assert(G.is_prepared());
// 1st dfs.
{
int k = 0;
vc<int> st;
st.reserve(N);
st.eb(r);
while (len(st)) {
int v = POP(st);
V[k++] = v;
for (auto &e : G[v]) {
if (e.to == parent[v]) continue;
parent[e.to] = v, st.eb(e.to), depth[e.to] = depth[v] + 1;
depth_weighted[e.to] = depth_weighted[v] + e.cost;
VtoE[e.to] = e.id;
}
}
// 一時的に RID[v] := sz[v]
FOR_R(i, N) {
int v = V[i];
RID[v] += 1;
if (parent[v] != -1) RID[parent[v]] += RID[v];
}
}
// 2nd dfs.
{
int k = 0;
vc<int> st;
st.reserve(N);
st.eb(r);
while (len(st)) {
int v = POP(st);
V[k] = v, LID[v] = k;
RID[v] = k + RID[v];
++k;
int max_sz = 0, max_ch = -1;
for (auto &e : G[v]) {
if (e.to == parent[v]) continue;
if (chmax(max_sz, RID[e.to])) max_ch = e.to;
}
for (int i = G.indptr[v + 1] - 1; i >= G.indptr[v]; --i) {
auto &e = G.csr_edges[i];
if (e.to == parent[v] || e.to == max_ch) continue;
st.eb(e.to), head[e.to] = e.to;
}
if (max_ch != -1) st.eb(max_ch), head[max_ch] = head[v];
}
}
}
};
#line 1 "alg/monoid/monoid_reverse.hpp"
template <class Monoid>
struct Monoid_Reverse {
using value_type = typename Monoid::value_type;
using X = value_type;
static constexpr X op(const X &x, const X &y) { return Monoid::op(y, x); }
static constexpr X unit() { return Monoid::unit(); }
static const bool commute = Monoid::commute;
};
#line 4 "graph/ds/static_tree_monoid.hpp"
template <typename TREE, typename Monoid, bool edge>
struct Static_Tree_Monoid {
using MX = Monoid;
using X = typename Monoid::value_type;
TREE &tree;
int N;
Disjoint_Sparse_Table<MX> seg;
Disjoint_Sparse_Table<Monoid_Reverse<MX>> seg_r;
Static_Tree_Monoid(TREE &tree) : tree(tree), N(tree.N) {
build([](int i) -> X { return MX::unit(); });
}
Static_Tree_Monoid(TREE &tree, vc<X> &dat) : tree(tree), N(tree.N) {
build([&](int i) -> X { return dat[i]; });
}
template <typename F>
Static_Tree_Monoid(TREE &tree, F f) : tree(tree), N(tree.N) {
build(f);
}
template <typename F>
void build(F f) {
if (!edge) {
auto f_v = [&](int i) -> X { return f(tree.V[i]); };
seg.build(N, f_v);
if constexpr (!MX::commute) seg_r.build(N, f_v);
} else {
auto f_e = [&](int i) -> X {
return (i == 0 ? MX::unit() : f(tree.v_to_e(tree.V[i])));
};
seg.build(N, f_e);
if constexpr (!MX::commute) seg_r.build(N, f_e);
}
}
X prod_path(int u, int v) {
auto pd = tree.get_path_decomposition(u, v, edge);
X val = MX::unit();
for (auto &&[a, b] : pd) {
val = MX::op(val, get_prod(a, b));
}
return val;
}
// uv path 上で prod_path(u, x) が check を満たす最後の x
// なければ -1
template <class F>
int max_path(F check, int u, int v) {
if (edge) return max_path_edge(check, u, v);
if (!check(prod_path(u, u))) return -1;
auto pd = tree.get_path_decomposition(u, v, edge);
X val = MX::unit();
for (auto &&[a, b] : pd) {
X x = get_prod(a, b);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.V[b]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
if (a <= b) {
// 下り
int i = seg.max_right(check_tmp, a);
return (i == a ? u : tree.V[i - 1]);
} else {
// 上り
int i = 0;
if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1);
if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1);
if (i == a + 1) return u;
return (edge ? tree.parent[tree.V[i]] : tree.V[i]);
}
}
return v;
}
X prod_subtree(int u) {
int l = tree.LID[u], r = tree.RID[u];
return seg.prod(l + edge, r);
}
// [a,b] heavy path 形式
inline X get_prod(int a, int b) {
if constexpr (MX::commute)
return (a <= b ? seg.prod(a, b + 1) : seg.prod(b, a + 1));
return (a <= b ? seg.prod(a, b + 1) : seg_r.prod(b, a + 1));
}
private:
template <class F>
int max_path_edge(F check, int u, int v) {
assert(edge);
if (!check(MX::unit())) return -1;
int lca = tree.LCA(u, v);
auto pd = tree.get_path_decomposition(u, lca, edge);
X val = MX::unit();
// climb
for (auto &&[a, b] : pd) {
assert(a >= b);
X x = get_prod(a, b);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.parent[tree.V[b]]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
int i = 0;
if constexpr (MX::commute) i = seg.min_left(check_tmp, a + 1);
if constexpr (!MX::commute) i = seg_r.min_left(check_tmp, a + 1);
if (i == a + 1) return u;
return tree.parent[tree.V[i]];
}
// down
pd = tree.get_path_decomposition(lca, v, edge);
for (auto &&[a, b] : pd) {
assert(a <= b);
X x = seg.prod(a, b + 1);
if (check(MX::op(val, x))) {
val = MX::op(val, x);
u = (tree.V[b]);
continue;
}
auto check_tmp = [&](X x) -> bool { return check(MX::op(val, x)); };
auto i = seg.max_right(check_tmp, a);
return (i == a ? u : tree.V[i - 1]);
}
return v;
}
};