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:heavy_check_mark: ds/segtree/segtree_beats.hpp

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Code

#pragma once

template <typename ActedMonoid>
struct SegTree_Beats {
  using AM = ActedMonoid;
  using MX = typename AM::Monoid_X;
  using MA = typename AM::Monoid_A;
  using X = typename MX::value_type;
  using A = typename MA::value_type;
  int n, log, size;
  vc<X> dat;
  vc<A> laz;

  SegTree_Beats() {}
  SegTree_Beats(int n) { build(n); }
  template <typename F>
  SegTree_Beats(int n, F f) {
    build(n, f);
  }
  SegTree_Beats(const vc<X>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> X { return MX::unit(); });
  }
  void build(const vc<X>& v) {
    build(len(v), [&](int i) -> X { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m, log = 1;
    while ((1 << log) < n) ++log;
    size = 1 << log;
    dat.assign(size << 1, MX::unit());
    laz.assign(size, MA::unit());
    FOR(i, n) dat[size + i] = f(i);
    FOR_R(i, 1, size) update(i);
  }

  void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); }
  void set(int p, X x) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    dat[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }

  X get(int p) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return dat[p];
  }

  /*
  void all_apply(int k, A a) {
    dat[k] = ActedMonoid::act(dat[k], a);
    if (k < size) {
      laz[k] = MA::op(laz[k], a);
      if (dat[k].fail) push(k), update(k);
    }
  }
  */

  vc<X> get_all() {
    FOR(k, 1, size) { push(k); }
    return {dat.begin() + size, dat.begin() + size + n};
  }

  X prod(int l, int r) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return MX::unit();
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    X xl = MX::unit(), xr = MX::unit();
    while (l < r) {
      if (l & 1) xl = MX::op(xl, dat[l++]);
      if (r & 1) xr = MX::op(dat[--r], xr);
      l >>= 1, r >>= 1;
    }
    return MX::op(xl, xr);
  }

  X prod_all() { return dat[1]; }

  void apply(int l, int r, A a) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return;
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    int l2 = l, r2 = r;
    while (l < r) {
      if (l & 1) apply_at(l++, a);
      if (r & 1) apply_at(--r, a);
      l >>= 1, r >>= 1;
    }
    l = l2, r = r2;
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }

private:
  void apply_at(int k, A a) {
    int sz = 1 << (log - topbit(k));
    dat[k] = AM::act(dat[k], a, sz);
    if (k < size) {
      laz[k] = MA::op(laz[k], a);
      if (dat[k].fail) push(k), update(k);
    }
  }

  void push(int k) {
    if (laz[k] == MA::unit()) return;
    apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]);
    laz[k] = MA::unit();
  }
};
#line 2 "ds/segtree/segtree_beats.hpp"

template <typename ActedMonoid>
struct SegTree_Beats {
  using AM = ActedMonoid;
  using MX = typename AM::Monoid_X;
  using MA = typename AM::Monoid_A;
  using X = typename MX::value_type;
  using A = typename MA::value_type;
  int n, log, size;
  vc<X> dat;
  vc<A> laz;

  SegTree_Beats() {}
  SegTree_Beats(int n) { build(n); }
  template <typename F>
  SegTree_Beats(int n, F f) {
    build(n, f);
  }
  SegTree_Beats(const vc<X>& v) { build(v); }

  void build(int m) {
    build(m, [](int i) -> X { return MX::unit(); });
  }
  void build(const vc<X>& v) {
    build(len(v), [&](int i) -> X { return v[i]; });
  }
  template <typename F>
  void build(int m, F f) {
    n = m, log = 1;
    while ((1 << log) < n) ++log;
    size = 1 << log;
    dat.assign(size << 1, MX::unit());
    laz.assign(size, MA::unit());
    FOR(i, n) dat[size + i] = f(i);
    FOR_R(i, 1, size) update(i);
  }

  void update(int k) { dat[k] = MX::op(dat[2 * k], dat[2 * k + 1]); }
  void set(int p, X x) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    dat[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }

  X get(int p) {
    assert(0 <= p && p < n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return dat[p];
  }

  /*
  void all_apply(int k, A a) {
    dat[k] = ActedMonoid::act(dat[k], a);
    if (k < size) {
      laz[k] = MA::op(laz[k], a);
      if (dat[k].fail) push(k), update(k);
    }
  }
  */

  vc<X> get_all() {
    FOR(k, 1, size) { push(k); }
    return {dat.begin() + size, dat.begin() + size + n};
  }

  X prod(int l, int r) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return MX::unit();
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    X xl = MX::unit(), xr = MX::unit();
    while (l < r) {
      if (l & 1) xl = MX::op(xl, dat[l++]);
      if (r & 1) xr = MX::op(dat[--r], xr);
      l >>= 1, r >>= 1;
    }
    return MX::op(xl, xr);
  }

  X prod_all() { return dat[1]; }

  void apply(int l, int r, A a) {
    assert(0 <= l && l <= r && r <= n);
    if (l == r) return;
    l += size, r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    int l2 = l, r2 = r;
    while (l < r) {
      if (l & 1) apply_at(l++, a);
      if (r & 1) apply_at(--r, a);
      l >>= 1, r >>= 1;
    }
    l = l2, r = r2;
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }

private:
  void apply_at(int k, A a) {
    int sz = 1 << (log - topbit(k));
    dat[k] = AM::act(dat[k], a, sz);
    if (k < size) {
      laz[k] = MA::op(laz[k], a);
      if (dat[k].fail) push(k), update(k);
    }
  }

  void push(int k) {
    if (laz[k] == MA::unit()) return;
    apply_at(2 * k, laz[k]), apply_at(2 * k + 1, laz[k]);
    laz[k] = MA::unit();
  }
};
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